someone mentioned me, why do you need the older version of the bunker? the only change made in 1.2 was bot support all you'd have to do to "downgrade" is remove the folder in the pk3 named botroutes
Actually im making the 1701-A or known as the refit enterprise map, based off the original 6 movies
1701 and 1701-A are Constitution class starship
1701-D as seen above, is a Galaxy class starship
Also, huge difference in bridge sizes
Shanoa Is in my models folder of the dropbox in .3ds format, if you need her in others let me know and I just downloaded the official XP mode from windows
Makes sense to have each thing have its own file, lets users further customize the experience even more if they wanted to, but it does also separate assets as well so we don't have to rely on a single file per say
ironicly there was explosive's in a few of the castlevania games, might be able to find something that would fit the rocket launcher better its not a fast projectile, I would say it would fit better as "dark inferno" if it was limited to Dracula only and the weapon itself invisable
Also I realized the force system acts a lot like the modern castlevania magic systems (pre lords of shadow) where your magic constantly regenerates slowly
and even Dracula X/ Rondo, Ahem Dracula X was the SNES port of Rondo, but anyways, the story was very vauge in Rondo, there was some simple cutscenes, which told the story