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CaptainChar

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Everything posted by CaptainChar

  1. Its a shame I lost interest in the project, it seems a lot of things would have went nice with how the maps were going and your awesome skins
  2. makes perfect sense to me, Darth Zion and I made a mostly entire backup of the other jka files site before it went down, then this place came to be
  3. someone mentioned me, why do you need the older version of the bunker? the only change made in 1.2 was bot support all you'd have to do to "downgrade" is remove the folder in the pk3 named botroutes
  4. is the site itself still going to host files made by people?
  5. CaptainChar

    Master Server

    So if you hosted a game and told said player the IP, would it still work? or would you still need to rely on the master server?
  6. very nice
  7. its been very quiet lately, everyone still alive?
  8. Actually im making the 1701-A or known as the refit enterprise map, based off the original 6 movies 1701 and 1701-A are Constitution class starship 1701-D as seen above, is a Galaxy class starship Also, huge difference in bridge sizes
  9. CaptainChar

    Help Wanted

    A long time ago I did put in my name for "that other JKA site" for reviewer, but that never went though due to so many unresolved issues
  10. CaptainChar

    Help Wanted

    If I wasn't already an admin for a major minecraft server, I might put my name in
  11. well here she is on my mediafire: till we get the dropbox thing sorted out https://www.mediafire.com/?ci8bcigvxs5c2ne
  12. Ammo boxes could become the classic hearts/gems used in the 2D games to use subweapons
  13. its on your dropbox I should say, in the omega assets/models/shanoa_converted.rar
  14. Shanoa Is in my models folder of the dropbox in .3ds format, if you need her in others let me know and I just downloaded the official XP mode from windows
  15. Makes sense to have each thing have its own file, lets users further customize the experience even more if they wanted to, but it does also separate assets as well so we don't have to rely on a single file per say
  16. ironicly there was explosive's in a few of the castlevania games, might be able to find something that would fit the rocket launcher better its not a fast projectile, I would say it would fit better as "dark inferno" if it was limited to Dracula only and the weapon itself invisable
  17. Also I realized the force system acts a lot like the modern castlevania magic systems (pre lords of shadow) where your magic constantly regenerates slowly
  18. and even Dracula X/ Rondo, Ahem Dracula X was the SNES port of Rondo, but anyways, the story was very vauge in Rondo, there was some simple cutscenes, which told the story
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