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CaptainChar

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Everything posted by CaptainChar

  1. the first castlevania game to actually have a Story IMO was Dracula X, or Rondo of Blood, all game previous was vague
  2. also I got xp mode installed on my pc and my 3dmax working, now I just need to load some plugins
  3. idealy if we could manage a working whip it would be nice for the Belmont style, but also tridants and swords have been used as main character weapons too, and magic, the force system allows for a magic system
  4. Dracula doesn't really need to much incentive to return does he? he just shows up and causes trouble and a Belmont usually goes after him
  5. im not entirely sure what the source target was for those, originally they were using twilight princess ports, which we slowly phased out during the creation phase, let me get you my map models
  6. ive been needing to get new software, originally I was running XP and my 3dmax no longer is supported in Win7, unless I was to run a virtual machine
  7. btw is there a new GTK I don't know about then 1.5.1?
  8. Sorry to bump this so soon, Dropbox is back in, And ive made a separate folder with all the stuff I have currently and its source maps, if you need any of the CV sfx, let me know since I have a library of them
  9. If you use the same night box, and the level progresses, I would say add different moon phases to it, I just so happen to have some HD stuff like laying around from my minecraft modding. and about the old mod, Im thinking of liquefying all my assets that we've had to this mod. Ive not heard a word from Darth Zion since he moved to japan, ii'll have to set up drop box again, as for your forge map, id say go with the natural looking stalagmites
  10. I need to reinstall a few things after formatting the poc, but I can get back in the game easily, also I might have some more castlevania stuff heading your way
  11. im not dead, just been waiting on some news, been hard keeping up with all the new mods coming out
  12. wow that is, wow
  13. its what ive been wondering too,
  14. If I had the money, id just drop the 200$ a month
  15. aw crap I'll need to dig through what it actually came from, I cant remember if its OoE or Judgment's model, I also with programs would digitally sign, like MP3 info to the model format, eg obj is so generic, yet so many different programs use it, in school only the macs with lightwave used it, were as we used it to port between 3dsmax and lightwave at the time, anyhoo I will look into the origins of the model format and see if I can make it more, user friendly
  16. we're making our own POTD?
  17. yeah spyware can be nasty, that Shanoa I don't even even remember what model it is
  18. aw well I do have the knack of buying things on steam in extras especially when on sale, and use them as prizes for whatever
  19. im surprised no one took dead space 3
  20. this might be useful for someone Shanoa http://www.mediafire.com/?8geyyamvw0hfaaa
  21. at that kind of focus, 1 per week
  22. ive been tempted for years to redo all of Zelda 1 or Link to the past over world for a JA map
  23. either Szico, im just interesting mainly if the compile process now had multiple threading to reduce times
  24. The file of gabe I uploaded also has his textures, they'd have to be converted though, unless someone wants to make original, the issue I see with gabe is his tunic might have a lot of deforming in JA, but a good weigher could get around that
  25. Porting isn't really liked among the JA community, now I don't know the policies exactly but ported materials prevented a star trek ship from ever lanching, so id have to remake it from scratch, but my goldeneye maps are replicas
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