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CaptainChar

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Everything posted by CaptainChar

  1. CaptainChar

    Help Wanted

    A long time ago I did put in my name for "that other JKA site" for reviewer, but that never went though due to so many unresolved issues
  2. CaptainChar

    Help Wanted

    If I wasn't already an admin for a major minecraft server, I might put my name in
  3. Good news everyone, none of you are fired

  4. well here she is on my mediafire: till we get the dropbox thing sorted out https://www.mediafire.com/?ci8bcigvxs5c2ne
  5. Ammo boxes could become the classic hearts/gems used in the 2D games to use subweapons
  6. its on your dropbox I should say, in the omega assets/models/shanoa_converted.rar
  7. Shanoa Is in my models folder of the dropbox in .3ds format, if you need her in others let me know and I just downloaded the official XP mode from windows
  8. Makes sense to have each thing have its own file, lets users further customize the experience even more if they wanted to, but it does also separate assets as well so we don't have to rely on a single file per say
  9. ironicly there was explosive's in a few of the castlevania games, might be able to find something that would fit the rocket launcher better its not a fast projectile, I would say it would fit better as "dark inferno" if it was limited to Dracula only and the weapon itself invisable
  10. Also I realized the force system acts a lot like the modern castlevania magic systems (pre lords of shadow) where your magic constantly regenerates slowly
  11. and even Dracula X/ Rondo, Ahem Dracula X was the SNES port of Rondo, but anyways, the story was very vauge in Rondo, there was some simple cutscenes, which told the story
  12. the first castlevania game to actually have a Story IMO was Dracula X, or Rondo of Blood, all game previous was vague
  13. Got my 3dmax back Via VM on win7

  14. also I got xp mode installed on my pc and my 3dmax working, now I just need to load some plugins
  15. idealy if we could manage a working whip it would be nice for the Belmont style, but also tridants and swords have been used as main character weapons too, and magic, the force system allows for a magic system
  16. Dracula doesn't really need to much incentive to return does he? he just shows up and causes trouble and a Belmont usually goes after him
  17. im not entirely sure what the source target was for those, originally they were using twilight princess ports, which we slowly phased out during the creation phase, let me get you my map models
  18. ive been needing to get new software, originally I was running XP and my 3dmax no longer is supported in Win7, unless I was to run a virtual machine
  19. btw is there a new GTK I don't know about then 1.5.1?
  20. After replacing my OS drive, im back

  21. Sorry to bump this so soon, Dropbox is back in, And ive made a separate folder with all the stuff I have currently and its source maps, if you need any of the CV sfx, let me know since I have a library of them
  22. If you use the same night box, and the level progresses, I would say add different moon phases to it, I just so happen to have some HD stuff like laying around from my minecraft modding. and about the old mod, Im thinking of liquefying all my assets that we've had to this mod. Ive not heard a word from Darth Zion since he moved to japan, ii'll have to set up drop box again, as for your forge map, id say go with the natural looking stalagmites
  23. I need to reinstall a few things after formatting the poc, but I can get back in the game easily, also I might have some more castlevania stuff heading your way
  24. im not dead, just been waiting on some news, been hard keeping up with all the new mods coming out
  25. wow that is, wow
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