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CaptainChar

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Everything posted by CaptainChar

  1. oh, thank god, or was i reading on something else, whatever, as long as I can still run nonsense on my pc in the future, i dont care, lol
  2. supposedly windows 8 has a DRM in place, that unless the app or exe in question is microsoft secuity signed, will not execute, this is mostly applying to games, since the OS is supposed to support xbox live as well
  3. thats quite the regiment you have on the go
  4. I dunno from the sounds of things, I could care less about windows 8, especially if the DRM rumours are true
  5. nvidia is famous for that, the driver updates for them, allow a complete removal of the former driver, that can be an issue as well
  6. have you checked if the catalyst control, has a game profile thing? My old Nvida had specific settings per game, not sure if this still exists or not in machines, but worth to look around in the 3D rendoring settings for the card
  7. isnt alot of things in JA sloppy though?
  8. hmm now I think we need a nightmare before christmas themed JA map >.>
  9. does your video card have a control panel?
  10. Christmas, did we pass halloween already?
  11. ah that explains why the master server never seemed to vanish then
  12. JA wont run in DX11, if i recall older games and apps have to run in an emulated DX10, unless they're engine will support DX11, recently on windows 7 pro, 32-bit ive been having some older games, have some interesting graphical issues, menus work etc, but when you get into a session, the game spazzes out and the models are basicly exploded and all rendored wrong, fun times in windows 7
  13. JKhub has a server selection? when did that happen
  14. sometimes I wish I paid attention in programming class, i would have just made a drop and drag style menu builder
  15. its nice to see space theme taking a liking again, im very impressed with how it looks, may I ask what resolution your JA is in Szico?
  16. never played the doom games, so it looks like a generic space station to me, but so far, I do like how it looks, Szico always seems to be a master when it comes to picking lighting for a map
  17. hmm there sone, without images, might have to take a whack at it....
  18. im assuming your using widescreen? ive played Halo CE on my netbook, which is always like 1200 x 600 something resolution, halo at 800 x 600 does not have a border effect for me
  19. Is there any menu modding tutorials out there, if not could someone possibly make one that has some images to it, since visual aid is prefered method to learning, thank you all for your time
  20. thanks ash, I dont think i'll be tweaking the size to much though, im just planning on adding the generations scafolding, but I want it to be at the ideal hight for the robot can still melee you while your on it
  21. i'd just need even a static model thats to scale, just so I know what im working with but alpha, etc works, just so i can tweak the stage sizes if needed
  22. so roughly 600 polys it should be when im done, I might even redo the barrel with less segments so its only a 12 sided cylinder instead of a 24 sided, the detail reduction wouldnt really be that noticable since its going to have a plastic look to it anyways the gun is currently 622 polys so it might be a little less then 600 when done, look at dreamcast models, its still rather high poly since most character models on that system were around 1k
  23. trigger nuked, rendor colour changed.
  24. personally, I can barely see this, I disabled the background
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