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File Comments posted by Droidy365
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Great job, man! Honestly, very nice! Maybe you should say that it is just SP exclusive
Yeah, I probably should add a few details like that
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Maybe you could have Sonic-style floaty air bubbles? lol.
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How to search for animations? In the old ModView, you could use Ctrl + F to search for animations.
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Oh okay, cool. Very impressive.
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I'm guessing it's also based on SWBF2's Theed, as well?
MasterJin likes this -
3spoopy5me
But in all seriousness, you did an amazing job with this map. The map I'm working on won't be as good as this, sadly
Langerd likes this -
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For some reason mine doesn't work. All it does is say that radiant.exe has stopped working whenever I try to open it
I've included some problem details:
Problem signature:Problem Event Name: BEXApplication Name: radiant.exeApplication Version: 0.0.0.0Application Timestamp: 52193d92Fault Module Name: MSVCR110.dllFault Module Version: 11.0.51106.1Fault Module Timestamp: 5098858eException Offset: 0009f979Exception Code: c0000417Exception Data: 00000000OS Version: 6.1.7601.2.1.0.768.3Locale ID: 3081Additional Information 1: 6cc5Additional Information 2: 6cc5bc0b026a080c0b393875db575185Additional Information 3: fbbeAdditional Information 4: fbbed35844e34ff6b39b924b15086a43 -
Hi there. I'm making a sort-of "siege thing" where it's just Jawas vs Sand People. It's not really siege, it's more like Team FFA, but with a specific class for each team. I'm gonna be getting a bunch of Tatooine maps for this, but they will be linked to their respective download pages, rather than being included in my mod. I was wondering if you would like me to include your map or not. Thanks
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Recolouring a model is the first step to getting good at modding, keep it up and try to do more complex things and who knows what you'll be able to do!
Yeah lol. That is, of course, what I started with. Now, I make basic maps, textures, NPCs, sometimes Vehicles and even some HUD, though it is quite difficult to do that if you don't know what you're doing lol.
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Where are the force effects seen in the trailer?
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1 year later.......
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This is what the original JK2 map SHOULD have looked like
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I think this looks a hell of a lot better than the base/vanilla one. I honestly have no idea why the developers removed the faceplate.
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How do you disable fall damage?
EDIT: Never mind, it's
"set dmflags 1000"
I'd also recommend
"G_forceregentime 0"
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Nice lol. I recently watched that episode, I've been binge-watching it.
Daniel and JAWSFreelao like this
Snoke's Throne room
in Mixed Gametypes
Posted
Fix for the menu bug:
Go to scripts and open "ffa_snoke.arena"
It should look like this:
Change it to this:
Now it's fixed
Also, I found the Easter Egg