The stormie has undergone a slight edit: - Vertex count is lower, now I don't need to detach smooth groups to element (thanks Archangel ) - Helmet proportions have been edited to match my normal map version (now dead) - All textures have been edited to reduce the white - Fixed torso armor that was incorrect compared to the reference - Optimised a few spots here and there on LOD0 I'm waiting for the exporter to be fixed, then I'll release it & Luke 2.0.