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Tempust85

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Everything posted by Tempust85

  1. The wife and I have purchased tickets for the 18th - the day after release in Australia.
  2. Version 2.2

    5,431 downloads

    ******************************************* JEDI KNIGHT III : JEDI ACADEMY MODIFICATION ******************************************* Title : DT Luke EP7 Author : DT File Name : DT_Luke_EP7.pk3 File Size : 4.4 MB Date Released : 7th January 2016 Model : DT Textures : DT Weighting : DT Description: ---------------------------------------------------------------------- Episode VII Luke Skywalker. Use "DT_Luke_EP7_Replace.pk3" to replace base Luke for SP. Known Bugs: - Slight clipping in certain animations, unavoidable thanks to the JKA skeleton. Bot: Yes. NPC: Yes. LODs: Yes. Team Skins: Yes. SP: No. Installation: ---------------------------------------------------------------------- Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  3. Luke's in the final stages of completion, so expect him soon.
  4. @@Circa lol, by tag I thought you meant the model itself was missing a tag.
  5. @@Circa more specific please.
  6. Maybe just to piss everyone off
  7. Robe is redone. Onto weighing. No more pics, I'm pulling a JJ by not showing Luke.
  8. Thanks guys, I've got pretty good results now. Just sucks that I have to redo the robe, as I modelled it wrong.
  9. They only let us know what they want us to know.
  10. It didn't go, it just hasn't been implemented. I wouldn't expect any more updates for rend2, at least for a while though. Xycaleth I think has either left the project, is burnt out or is too busy.
  11. Lol by manual painting, I meant manually painting lighting. I just can't get those details enhanced enough as-is.
  12. Thanks @@Psyk0Sith. Yeah the main problem I'm having is getting the cloth folds detail into the bake. Like they are lightly there, but I was kinda hoping I could do something that wouldn't require manual painting.
  13. Ok, I'm going to have to call for help on this. I can't get a decent diffuse bake going from my high poly. I've tried a normal map overlay, curvature maps, AO maps and even custom scene lighting in Max to no avail. @@Psyk0Sith do you have any pointers? I've tried googling it but everything I find is to do with normal maps and not baking details in for older games.
  14. Just spent 2 minutes of my life playing with the progress bar for the donation thread. Look at that bar move!

  15. Yes, exactly the same and correct.
  16. Uploaded a new version for JKA, and a JK2 version that both have a fix for the inverted lighting.
  17. Version 2.1

    1,134 downloads

    ****************************************** JEDI KNIGHT II : JEDI OUTCAST MODIFICATION ****************************************** Title : DT Stormtrooper EP7 Author : DT File Name : DT_Stormtrooper_EP7.pk3 File Size : 1.6 MB Date Released : 12 January 2016 Model : DT Textures : DT Weighting : DT Description: ---------------------------------------------------------------------- Episode VII Stormtrooper, as seen in The Force Awakens. Known Bugs: - Slight clipping in certain animations, unavoidable thanks to the JO skeleton. Bot: Yes. NPC: Yes. LODs: Yes. Team Skins: Yes. SP: No. Installation: ---------------------------------------------------------------------- Simply extract the pk3(s) to the gamedata/base folder of your Jedi Outcast directory. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  18. Normals appear to match up with what I see in Max. Here's an in-game comparison of the before and after:
  19. Much better than my quick head lol.
  20. I still have a long way to go before I'm as good as Hapslash in texturing but thanks for the compliments.
  21. Lol, Yoda looks like a like a creeper but well done.
  22. I had to restart the sculpt due to things I didn't like and the long white flappy cloth not sitting right when the player was standing. Don't worry, the sculpt is complete and I'm onto baking yet again.
  23. Should be able to get back to him at some stage.
  24. Maybe palpatine had another pet after Tarkins death?
  25. It's always been a lack of active mappers. I stepped down, and had hoped production would continue but I realise now this was mostly a 1-man project.
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