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therfiles

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  1. I like the second option the best. However, there was this really cool battledroid called "Bxdroid" in MBII. I think that may be pretty cool here. https://www.dropbox.com/s/8b5l83i0ezvlatz/MB2_Icon_FA.jpg
  2. Looking pretty nice! Is the gun a .sab file? How did you show the bone list? It's always gone when I open dragon...
  3. Thank you, thank you,thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you, thank you.
  4. Hello! Welcome to JKHub! I like your sig.
  5. I believe it has a free 30 day trial. http://chumbalum.swissquake.ch/
  6. Ooops...Sorry! :unsure: Why does it have to be an MD3? If you need Glm to Md3, I know a progam called milkshape can also import glm and export md3
  7. I think MD3Viewer can do it. There is an option that says 'save as .glm'. It should be in the SDK. Do you know which program I'm talking about?
  8. Can commercial products be developed off the source code? As long as they release their code in turn?
  9. Hmmm...That is weird. Lemme play with it...that shouldn't be happening at all.
  10. This should do it! Didn't have a chance to test it...sorry! https://www.dropbox.com/s/u2m0pui8v6pkbfi/wedge_fix.zip Good idea with Rax! That will be cool!
  11. Oh, alright! Here you go! That should do it! Tell me if it works well for you!
  12. You mean forcing the player to have no weapon? You just need to type "weapon 0" in the console. Edit: Sorry if I misunderstood you...can you elaborate?
  13. Still don't know why that problem even happened...can't wait for your release!
  14. Lookin' good! How long does it usually take to rig a model?
  15. Wow! He hardly needs a saber, he can just impale people with his head! Nice work as always!
  16. therfiles

    hi guys

    Hey there! Welcome to JKHub! It's awesome to have another SP fan (SP rocks)! Can't wait to see some of your work!
  17. I know that after the source code has been released, many modders (including me) find it attractive to release their mod as a standalone game. When your making a standalone version, don't you have to replace all the assets with new ones? Then here is a strange situation. Lets say you are trying to recreate a blaster rifle's effects. First you recreate the red line, then make a shader, and finally write the fx code. But what if your new assets look similar to the old ones? There is only one way to write a shader, and what if yours is basically an exact copy of the original? How could you prove that you actually wrote it and made it? I guess what I'm trying to say is, how can you prove you made some common asset that looks identical to the original?
  18. He didn't die! Anyway, your project sounds really cool and really big. I think it sounds really awesome, but the main thing to me is the mapping part of it. That just seems like such a massive job. But, it sounds like a cool concept. Maybe when the coders sort out the source code, this can become a reality. Maybe there are some skins, fx, and menus that can be done in the meantime?
  19. That is incredibly odd...I'll have to mull that one over.
  20. Looking really good so far! It's getting better and better!
  21. therfiles

    Hello

    Hey there! Awesome to see your interest in the JK games rekindled! Check out jacoders.org Welcome!
  22. WB Jeff! Awesome to see you again!
  23. Awesome!
  24. This is so awesome! Why no BehavEd code?
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