As for the colors of the straps I disagree, but will make sure they are very close to the ref pics. I am just using ref pics in zbrush as my color palette so the colors will be pretty good, I just have to dodge the lightng and stuff (i.e. the belts look blueish usually, but common sense says that is just leather. I will be doing some really nice things with the shaders that i think will have really nice results, I will most likely get into those the next day or two. Today will be spent mostly on the textures and seems, and making sure everything is lined up accurately enough. I am 100% sure that this will be a beta version, and the actual finished work will be released with the mod. after I finish Starkiller, I am going to export all of my finished models for the other projects, submit those wherever applicable, and then finish rebuilding my TIE Facility. I had to rebuild because I found out some really cool things with dead models, have a totally new system for hints, and found much of the first version to be inaccurate size-wise. Since the entire map is just models, it takes no time to just rearrange them. the time consuming part is all of the windows and things and getting them functioning like tfu, since I have to do each one seperately, and the corner of the hallway has like 2 windows rather close together at different angles which is causing me to kind of take my time. I am hoping to have some sort of a trailer soon. Not much, just some of the progress and how things will function for the first map