Cameron007
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I've posted twice and it's not showing up! And I've tried reinstalling and that didn't work either.
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Whenever I open up MB2, it works just fine, but when I start a game, I get a message that says "Jedi Academy (MP) has stopped working." This happens every single time I try to start any level. Can someone help me please?
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When I try to decompile the map "mb2_deathstar", I get a message saying "........ is not an RBSP file". I really want to decompile this map ONLY to change it to FFA, not to rip anything off and use it for myself. By the way, I used "game ja" and "game jk2". Are neither of those what Movie Battles II runs on?
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Anyone know a good decompiler for JA?
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Oh... right... Well, I didn't know what Half-Life was. So, what can decompile JA maps?
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Whenever I try to decompile a map with BSPViewer, it says "Invalid Half-Life BSP", or something like that. I want to convert this map from siege to FFA! I need help!
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XVI32 is a hex editor, but I don't know how to find the entity I want to change. Do you?
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There is a siege map that I want to turn into DFA, but I don't know how to edit with XVI32. Can someone help me?
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Really, that is my question. How do I edit an entity?
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I am trying to change a spawn point in a map but I don't know how to use XVI32.
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How do I find and change an entity in XVI32?
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I can't find that entity in XVI32. All I get is a bunch of DOS.
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And how do I do that?
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Here's a video. Maybe this will help shed some light. Ignore the second part of the video.