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Everything posted by Morabis
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Removing lightsaber with bsp editing and/or icarus scripting
Morabis replied to Zabuza's topic in Modding Assistance
If it's japlus mod then set g_weapondisable to 524222 which will allow distruptor only so I guess players will start with that. With entity modding you can still place saber which player can pick up and use. -
- 6 comments
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It would be nice if you would give more information about this modification in your first post. That way it would be easier to decide on the voting.
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Top Jedi Academy Authors of All Time!
Morabis replied to Merek's topic in Jedi Knight General Discussions
From old times: Shroomduck! -
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If ya need help with uploading, I have a dropbox acc as well.
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Indeed. I put the server side files to japlus folder and removed some uneccessary japlus files. Then pointing a bat file to openjkded.x86.exe like this .\openjkded.x86 +set dedicated 2 +set fs_game japlus +set net_port 29070 +exec server.cfg
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I can launch it.
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I will test the server side pack and gonna give a feedback soon.
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Because then may you could figure out why the limit is reached.
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Is there a way you can get a list of downloaded files for a day?
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Well I have openjk build 7th of november. Also have ja++ and japlus and I can connect without problems. Maybe you have corrupt files or another build of openjk?
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1.6 just works great! Thanks!
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Hello guys! I have radiant 1.5 installed on windows 8 but I have a strange problem. Whenever I press shift, alt or ctrl buttons a square(light or dark) appears in the center of view and only disappears if I right click in camera view. I set compatibility to windows xp in radiant.exe properties and also running it as administrator but these don't help a bit. While I used windows 7 I could solve this problem with disabling desktop composition but in windows 8 I didn't find this option. Can anyone help me? Screenshot:
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- 33 comments
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- botroute support
- snowy
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(and 1 more)
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From mp_entities.def.: info_null Used as a positional target for calculations in the utilities (spotlights, etc), but removed during gameplay. info_notnull Used as a positional target for in-game calculation, like jumppad targets. Target_position does the same thing. So yeah what Szico said.
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Nice!
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Random Stuff Started (Yet Probably Never to be Finished)
Morabis replied to MagSul's topic in WIPs, Teasers & Releases
Yeah it would be awesome to make a race on this map! Is that swoop replacement model available somewhere? Btw here are some screens about the arena project I'm working on. I had lot of versions before but I didn't finish them. -
No the best picture though but on the left side there is kind of tunnel which leads to a cave. Tunnel itself is a prefab and I think Szico will find out which.
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Wanna make it a duel map?
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Nice! Lighting really adds a unique atmosphere. I guess that's not a reelo chair but a custom model.