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Posts posted by swegmaster
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i'd say add the hilt seen on the mots cd, whcih i've already included:
KyleKatarn1995 likes this -
I wonder if it's possible to port the DF2 enhanced models over to JKA?
its possible for ja models to be ported to df2, but i'm not sure about the other way around
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How on earth was the phase 2 made.Use Toshi's model or just keep VaderVM in the cutscenes.
the phase 2 was kinda ported from empire at war/forces of corruption and reskinned to be darker
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Would not Toshi's Vader be a better choice for the mod?
it might as well be, but haps darth vader is rather ancient and cool as its an actual model thats finished unlike most of the other models he was making
KyleKatarn1995 and TheWhitePhoenix like this -
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i feel the phase II could be improved by having the special animations the hazardtrooper has, which is what Teancum used to use for the phase II
KyleKatarn1995 likes this -
Jeff is actually close to finishing his df jan ors model, hes getting textures on it, as well as getting the knee brace and radio transmitter
TheWhitePhoenix likes this -
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i need help with the kento marek pack, he has very few lines where he speaks, but he has a lot of pain sounds
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Thanks to @@Jeff for the Phase II. Just got it and I'll be adding it tonight.
@@KyleKatarn1995 -- I don't think Luke's shirt would fit well. Remember Moff Rebus is kind of fat.
I think this guy's body (remove the tattoos, add hair) is a great model for Moff Rebus. He's the right build, the right age, and he's wearing the right shirt. I agree with Jan's goggles, but maybe have them up in his hair, as it would probably look weird otherwise.
Welding goggles like this might work well. They'd fit in universe, not straight rip off Jan, and the forehead position would let us see Rebus' eyes. It's all up to @@Jeff though. I trust his judgement.
***EDIT***
Hmm, with Moff Rebus being a weapons designer, maybe I should put the disruptor rifle or fusion cutter in his "fortress". This is a number of years before Jedi Outcast, so we could say maybe Rebus designed the prototype?
maybe someone can make a new model of the disruptor? and have moff rebus actually defend himself with the weapon he's holding?
KyleKatarn1995 likes this -
@@Seven, i recommend you zip the file as others do when uploading soundpacks
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i've changed the weapon and ammo pickup sounds to be the unused AMMO.VOC sound in the game files
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so, @@Jeff is working on shaders for haps vader model, and he's begun work on df jan, hes having a bit of trouble with moff rebus, as there aren't many images of him, other than the crappy sprite in-game
KyleKatarn1995 likes this -
alright, Jeff has p.m'd me his phase II dark trooper, as its now complete, i'm putting it up here: http://www.mediafire.com/download/57krigecod7po8a/Phase_2_Dark_Trooper.pk3
KyleKatarn1995 likes this -
Send me the rigged model and I'll write a shader for him.
i'll pm you
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Do you have a shader with the model?
there was none included with it, the model is in the source files for df as a .max, but a rigged version was in the mots mod source files
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That's just a shader issue.
do you think you could make a shader for it?
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so i'm assuming once @@Jeff gets the phase II done and ready, he could fix haps vader having an invisible inside cape?
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i went through the trouble of actually finding the voice clips, and choosing which to rename
please no arguing, we don't need a thread locked, i'm staying a pacifist
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so i found some unused sounds in the df sound files, sounds like realistic ammo collect, goggles turn off, alt-repeater fire heard in df2, mortar gun select(blaster select in df2), footstep sounds for snow and ice cleats, alt-probe about to explode beeps, and a screenshot take sound(yes, it seems screenshots were going to be a thing in df)
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@@eezstreet is there a thread that talks about the things that need to be implemented? If not, then there needs to be one, I think it'll totally speed up the completion of this mod.
i know there is @'s review of it, it has what he thinks should be changed and implemented, as well as all the things he thinks are great in the mod
TheWhitePhoenix likes this -
Because my buddies and I keep a bunch of them for quick and easy LAN parties. It's lots easier than lugging around a bunch of PCs.
On a different note, how about a few VERY Work In Progress screenshots? Below you'll see the start of the robotics facility weather system, a second Phase II fight, a close up of the Phase II's height (still the rocket trooper model) for size comparison, and the debug message you'll get upon "completing" any level that isn't finished yet.
what a coinsidence! the kyle customization model you're using looks just like the one i use
KyleKatarn1995 and Teancum like this
Jeff's never ending WIP's
in WIPs, Teasers & Releases
Posted
also in jke for df2, the ears on gorc and pic actually move, which is pretty cool, i don't even think ja could do this