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NumberWan

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Everything posted by NumberWan

  1. Thinking about playing SWGEmu... Anyone tried?

    1. Show previous comments  9 more
    2. Sithani

      Sithani

      But you totally just said "SW Galaxies is complete SHIT"

    3. minilogoguy18

      minilogoguy18

      He must be young, games these days are so stupid easy they aren't even worth wasting money on anymore. Older games are much more challenging.

    4. Merek

      Merek

      @minilogoguy18 I played SWGEmu for several days. I tried to enjoy it, I really did but it just didn't "spark" for me. I can't possibly enjoy every single game can I? I'm 17 BTW.

       

      @Sithani I MEANT to say "I didn't like it" I don't give a shit what I said. End of discussion.

  2. Strange, I didn't notice at first, but isn't that a stone texture on the walls? The lighter one?
  3. NumberWan

    Nikto

    @@GPChannel I've looked into this matter. Yes, KOTOR does have very good sounds for Nikto, but there are only a few. For the most this includes pain sounds and death. Sometimes taunts. Just like in SWTOR, which has only a few voice files for most NPCs. In JA there are dozens, including at least four for the damage, several deaths, taunts, and other.
  4. We all know, how Vader's helmet will look like in Episode VII. But this is how the helmet from Episode IV looks now in real life. link
  5. Tuskenium.ru published a link to a video, showing 18 seconds from Episode VII. http://vk.com/video-44229941_171287748 Don't expect too much there though.
  6. To make EA feel sad (or angry) some people from 4Chan registered in advance all possible domains for Battlefront, before EA was able to do so. EAStarWarsBattlefront.com and EAStarWars.com are somehow in private use. O_o http://www.eastarwars.com has only one page, which states, that Battlefront has been cancelled.
  7. Sulon is one of the missions in DP, and we wanted to tie the location more to the originals via design. Imperial facilities will also boast the same objects + some Imperialization from the films and JO.
  8. NumberWan

    Nikto

    @ It was one of the models we wanted to release prior to the mod. The problem is that I couldn't find any suitable sounds for this model. And Nikto really needs some.
  9. "Will someone get this big walking carpet out of my way?"
  10. @ What phase are you looking for? Dark Forces mod includes a model of Phase I Dark Trooper, but it is for JO. You can still use it though. As for Phase II — someone ripped a model from Battlefront, but you won't find it here, on the forums. Phase III has never been made for any games, as far as I remember, and is only seen in the original game. You might try using a model of Hazard Trooper or Rockettrooper (Jetpack), adapted specifically to be used in JA in multiplayer.
  11. @@IrocJeff The Mortis arc, the one you've mentioned, is perhaps one of the most disputed in TCW and Star Wars at all. I will admit, that the ideas of the Force and its balance - is a good move. But the performance in these episodes is what I don't like too much. The mystic planet and a "piramid" (or whatever) in space might be okey, but why would the planet react to day and night so severely? I doubt, that the Dark Side means death. Destruction perhaps, but the concept of Mortis switching surroundings to life and death due to day and night is not convincing. It is also as if it were shown from the point of view of the Light Side. The visual appearance of the Father, the Son and the Daughter is also something what I wouldn't expect from such creatures. While the Father looks more like a classic wizard, a magician, the Daughter looks more like a dancer of some sort. She wears clothes, which do not reveal her Light Side allegiance, but rather show, that she is a frequent visitor of some sort of a banquet on a Core Worlds planet. The Son is probably the one, who looks more appropriately to the situation And I even like the voice-acting here. But the simpler clothes of the "deities" are, the better and more convincing they look. I this way, the priestesses in the Yoda arc look far better, and it's not possible to define their species. I think, the Father would look much better if he looked as Vigil AI on Ilos in Mass Effect 1. He could of course switch his appearance to a humanoid form.
  12. @ I think, one of the early complaints it that the new Battlefront will feature fewer options, available in previous games and what is actually confirmed already. For me Star Wars is the six films now, not three or 2,5. However it is true, that the lack of some things will be compensated by other aspects of the new game.
  13. Watched one of (many) reviews of Episode VII trailers. It seems I was right about the black "commando" guy on the left among very different stormtroopers of the First Order. Also it seems that captain Phasma is present in more than one scene in this trailer. She is also standing right by the Imperial leader to the right, when all the troopers turn around with red seal of the Order in the background. Also one picture. I was right! In one of the discussion people published this picture: It reminds so greatly of Dantooine, but I am sure TFA won't feature that.
  14. Oh, @@Kualan, I see you've made Neimodians! These are the best up to date, that I have ever seen made by fans. Trade Federation leaders are among my favorites.
  15. There was a simple model of such droid many years ago. I even used it for my own projects, but no longer. It had a glitch though - it was shooting you from air, instead from it's "body", and more difficult to destroy with a blaster. There are sounds for this droid though, I wonder if anyone applied them.
  16. @ Yes, she is tall, that's actually a specific trait of the new character. Gwendoline Christie was chosen for the role of Brianna in GoT for the same reason. And a continuation of the Star Wars tradition: there is always a tall bad guy in the film. For the Original Trilogy there always was Darth Vader, while in the prequels - count Dooku and general Grievous could boast the same height. Interestingly, that another Star Wars tradition "a man behind the mask" is also preserved here. Darth Vader in OT and Darth Sidious in the prequels. In the new episodes two characters might be in this legacy: Kylo Ren and captain Phasma. I wonder how their face would be shown, I mean, would it be in the end of the film, or in later episodes? Kylo Ren seems to reveal his identity early in Episode VII. And captain Phasma might not show her face at all like Boba Fett. I am looking forward to an interview with her, where she would tell us about her experience playing two different parts, a knight and a trooper in two films.
  17. Found some pictures for Phasma in Episode VII. Those who watch Game of Thrones, will understand:
  18. @@Langerd Believe it or not, I came to the idea, that various planets have different sounds of similar things. Dantooine birds are not like Yavin birds, and Sulon wind is not like Tatooine wind. Traffic on Coruscant is not the same as on Nar Shaddaa, and Bespin has twin pod engines heard more than often (the only other place with this sound - Taris).
  19. I might have missed it, but a good map requires good sounds! I just hope, that while in the centre of the arena you can actually hear sandy wind (sand storm approaching). Or a rondo or dew back roaring in the distance. A small fly passing by. =) Tatooinish sounds can be found throughout the Internet, so I hope they will be present in the map.
  20. I found this one on the pinterest page. It might help with some details and helmet specifics.
  21. I don't like what I hear about this game, though I did like seeing a Sullustan in the game. Is it enough to feel happy about the game? It is not. Nevertheless I prefer to give any project a chance and see if it stands up to its title. More recently they announced that AT-ST will be drivable in the game. Not big news though.
  22. I would also advise to study creating a md3 ship. These brushworks are truly a sign of a talent of making curious starships concepts. It might be difficult to work in some 3d programs, but the result is sweet. As for the hud, it's truly one of the best I've seen. I must say, that even some games (Star Wars included) didn't and don't have anything like that. I also like the color. The second variant has its benefits, but i would make the portrait more like a hologram, bluish one. But in the circle area there are two spaces (above and below the portrait), which are in need of having something there as well.
  23. i read an article, that the developers went to Iceland to understand better, what Sullust could look like. Yes, it's impressive. But if they are working on so many details and realism, I expect the same attention to Star Wars traditions.
  24. Oh, I guess we will hear from Kyle soon! Not in the movie, but at least he will be around the news for quite some time. And I also found this one.
  25. I still wonder, what all these creatures and aliens represent... On the left there is a guy, that looks very much like an Ithorian, but the head is a bit different. I also have never seen an Ithorian with hair. Might be a sub-species, as was stated earlier in this thread. The guy (or a woman) near the large sitting alien reminds of this Stennes Shifter: I guess, we can clearly see a creature, similar to a frog-dog in Jabba the Hutt's palace. It's black and has sharp teeth, The guy in red to the right of the main group, reminds the Kaleesh, but is more likely an entirely new creature.
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