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scp_chaos1

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Everything posted by scp_chaos1

  1. Thanks bro, although the models that you sent me are not useful, I could say that most objects of post-apocalyptic buildings work very well, maybe those are the ones that you use.
  2. As it says in the title, I need help with the creation of prefabricated buildings, the buildings I occupy are of New York aesthetic, it is not necessary to put texture on them, just to create them. Who can help me?
  3. Well I still love the advances of Kyle Katarn Pack, great work.
  4. What happened with the map of Max Payne?
  5. Technically I put the credits of the original authors but the maps themselves are inspirations of a map of L4D and another of CSS but most are original or based on Google Maps images
  6. In this topic we can see the progress of the maps of the SCP CHAOS OPS mod (which I am obviously creating). Due to the fall of the forum where I published the advances, now I am here publishing them. The first advances are: from the maps of the 3rd campaign of mod. These maps are not all 6: The office of boxes. 3rd part: I was inspired by the map of The Office Complex, by Counter Strike Source and the map of Warehouse, by Left 4 Dead. These maps and others, are part of the 3rd campaign of SCP Chaos Ops. What is this mod: in the 3rd mission of X (our character). Its objective is to save the immune ones from the clutches of the zombies and the Chaos Insurgency. In addition to destroying SCP-008, which has the Chaos Insurgency. Credits: Treyarch: for the lamps, shelfts, the engineer helmet and vehicles Valve: for the furniture, pens, chairs, refrigerators, textures and vehicles. and other props from different authors.
  7. Excellent, I loved the detail of the lights and the construction of the brushes is impeccable.
  8. Noesis does not export .DFF formats (I tried and it did not work)
  9. A few days ago I was trying to export some .DFF objects in 3ds Max, but it did not work because of several errors. I do not know if someone here could give me help exporting these objects (which are: 2) to OBJ, 3DS, MAX or LWO. I hope someone here can help me because I already try 3DS MAX and BLENDER. Perhaps it is due to the compatibility error of the programs but the truth is that I do not know anymore. Link of the objects: http://www.mediafire.com/file/9tyg7lrpg12cc3w/objects.rar Please i need help.
  10. Hello to the whole community . I have a problem with these textures and I do not know if anyone can help me to modify some of its structure. Link: http://www.mediafire.com/file/6sgj023usdv8dae/bak.rar I hope the help of whoever Please help me with this
  11. Well that death trooper was already waiting for him . thanks. Sorry but I'm translating cancer
  12. I want one (Harley davidson)
  13. interesting
  14. Something like that I'm going to look in my sources to see if there is something like this . And good luck with your project
  15. Very interesting this project I think would look good with some m4 sherman. But the terrain you have created is quite good. keep it up Tank m4 sherman
  16. Let me recommend a package from a fellow countryman. https://jkhub.org/files/file/1976-map-models-pack-01/ It contains what you need even. if you need trucks, tractors, tanks, helicopters, tables, books, generators, props and long etc. I have let me know if you need
  17. I have some objects like tables and cars of many games. I do not know if you need any for your map
  18. you can pass the _humanoid_zombie.gla other NPCs it is that I have zombie skins are not mine actually found wandering the internet Zombie and Hunter to some excellent work done by this script
  19. finally came the flametrooper
  20. excellent job of scripts sr.langerd
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