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Everything posted by scp_chaos1
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I need help with the creation of prefabricated buildings.
scp_chaos1 replied to scp_chaos1's topic in Modding Assistance
Thanks bro, although the models that you sent me are not useful, I could say that most objects of post-apocalyptic buildings work very well, maybe those are the ones that you use. -
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Well I still love the advances of Kyle Katarn Pack, great work.
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What happened with the map of Max Payne?
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The story of the cavern and SCP Chaos Ops WIP Advances
scp_chaos1 replied to scp_chaos1's topic in WIPs, Teasers & Releases
Technically I put the credits of the original authors but the maps themselves are inspirations of a map of L4D and another of CSS but most are original or based on Google Maps images -
In this topic we can see the progress of the maps of the SCP CHAOS OPS mod (which I am obviously creating). Due to the fall of the forum where I published the advances, now I am here publishing them. The first advances are: from the maps of the 3rd campaign of mod. These maps are not all 6: The office of boxes. 3rd part: I was inspired by the map of The Office Complex, by Counter Strike Source and the map of Warehouse, by Left 4 Dead. These maps and others, are part of the 3rd campaign of SCP Chaos Ops. What is this mod: in the 3rd mission of X (our character). Its objective is to save the immune ones from the clutches of the zombies and the Chaos Insurgency. In addition to destroying SCP-008, which has the Chaos Insurgency. Credits: Treyarch: for the lamps, shelfts, the engineer helmet and vehicles Valve: for the furniture, pens, chairs, refrigerators, textures and vehicles. and other props from different authors.
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Excellent, I loved the detail of the lights and the construction of the brushes is impeccable.
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Hi, I need some help with this .DFF objects
scp_chaos1 replied to scp_chaos1's topic in Modding Assistance
It worked -
Hi, I need some help with this .DFF objects
scp_chaos1 replied to scp_chaos1's topic in Modding Assistance
Noesis does not export .DFF formats (I tried and it did not work) -
A few days ago I was trying to export some .DFF objects in 3ds Max, but it did not work because of several errors. I do not know if someone here could give me help exporting these objects (which are: 2) to OBJ, 3DS, MAX or LWO. I hope someone here can help me because I already try 3DS MAX and BLENDER. Perhaps it is due to the compatibility error of the programs but the truth is that I do not know anymore. Link of the objects: http://www.mediafire.com/file/9tyg7lrpg12cc3w/objects.rar Please i need help.
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Hello to the whole community . I have a problem with these textures and I do not know if anyone can help me to modify some of its structure. Link: http://www.mediafire.com/file/6sgj023usdv8dae/bak.rar I hope the help of whoever Please help me with this
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Well that death trooper was already waiting for him . thanks. Sorry but I'm translating cancer
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I want one (Harley davidson)
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interesting
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Something like that I'm going to look in my sources to see if there is something like this . And good luck with your project
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Very interesting this project I think would look good with some m4 sherman. But the terrain you have created is quite good. keep it up Tank m4 sherman
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Let me recommend a package from a fellow countryman. https://jkhub.org/files/file/1976-map-models-pack-01/ It contains what you need even. if you need trucks, tractors, tanks, helicopters, tables, books, generators, props and long etc. I have let me know if you need
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I have some objects like tables and cars of many games. I do not know if you need any for your map
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- 9 comments
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- Female
- Personal Skin or Model
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Halloween Mod Contest 2016 - Zombie Stormtrooper
scp_chaos1 replied to Langerd's topic in WIPs, Teasers & Releases
you can pass the _humanoid_zombie.gla other NPCs it is that I have zombie skins are not mine actually found wandering the internet Zombie and Hunter to some excellent work done by this script -
- 17 comments
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- halloween contest 2016
- star wars related
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(and 1 more)
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finally came the flametrooper
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Halloween Mod Contest 2016 - Zombie Stormtrooper
scp_chaos1 replied to Langerd's topic in WIPs, Teasers & Releases
excellent job of scripts sr.langerd