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Everything posted by JAWSFreelao
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By the way, I have a better looking Mando pistol/carbine rifle I'm working on right now, I'll release them as a package later today when they're done.
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Bespin Cloud City Vader SP Mission - WIP
JAWSFreelao replied to Langerd's topic in WIPs, Teasers & Releases
Have we named him yet? -
Bespin Cloud City Vader SP Mission - WIP
JAWSFreelao replied to Langerd's topic in WIPs, Teasers & Releases
Have we named him yet? -
How can I import The Force Unleashed models to Jedi academy?
JAWSFreelao replied to JV Order's topic in Modding Assistance
Yeah buddu, circa is correct. Someone out TFU Anakin in awhile ago and it didn't look as great as I had hoped. -
Version 1.0
233 downloads
Hey guys! First published helmet model I've made, wow. This was a pain in the bootay but I think this represents the Stealth Pilots (as seen in the episode Cat & Mouse of Dave Filoni's The Clone Wars) very well. Comes with NPC support, type "npc spawn stealthtcw" Now then! Here's some info on this character. Not much to detail, but: Stealth pilots were highly advanced clone trooper pilots who were chosen to test experimental Galactic Republic vessels during the Clone Wars. In 21 BBY, one stealth pilot was assigned to Jedi General Anakin Skywalker at the Battle of Christophsis as the co-pilot of an experimental stealth ship.- 1 comment
- 8 reviews
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No need my friend, I did some reconfiguring and am almost done fixing it. I have no idea what the hell happened but I manually flipped every normal after reimporting the file as a GLM. Whatever I did fixed it, just going to take some ingame screens, make a few final tweaks, and be done.
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So it is the normals- using the "make normals consistent" option in blender isn't even working properly. Think I'll have to redo it.
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I don't think so yet. I'm going to get out of bed in a few and give it a shot though. First model from scratch brings out a lot of new interesting battles
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So in Blender, while making the helmet- trying to view it textured was a problem. I had to flip the normals individually
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1) Prolly the normals. I had a lot of trouble with them when I was making the actual helmet. 2) nope, all under 1K. 3) not quite sure what you mean.
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Lemme add: works fine in modview and the textures are all good. Also the textures of the front sgow when viewing in normal 3d person view.
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Running into a problem with the Stealth Pilot. Any suggestions?
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Very well done bro.
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https://www.mediafire.com/?nbvbfivbsgq73yd Reuploaded Jocasta.
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So I don't request much because I prefer to make stuff on my own. But we have never ever actually seen a good Cad Bane playermodel. The best one we have is hirman's. While no offense is intended.. I'm sure we can do better.
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Well it depends on what kind of menus they'll be having. Like for example: NPC selection screen. Will ALLL the NPCs be present in one screen? Or will they be divided by era ---> faction? I feel like the main menu should be something bold. Something unique. I feel like it should be darker. Not the typical JA blue.
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Move the hood around in blender. Scale up/down or move it if you need to.
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You. Stop. You chose to take it that way. Just stop responding if you're going to continue bickering. There's no need for this. And besides, I'm helping the Punisher with something right now so MAYBE if y'all quit fighting he'll showcase it when it's ready.
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Kanan Jarrus (Very Early W.I.P) Jedi Academy Model
JAWSFreelao replied to Liam's topic in WIPs, Teasers & Releases
holy shit it's Lonzo Ball -
If you need any help just ask.
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Maybe it's the normals on the inside of the hood that are broken.
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Promise I'm not telling you do it yourself because that's douchey and useless, but once you start it's not as scary as you think. In blender literally all it is is assigning pieces of the model to certain vertex groups in blender.