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JAWSFreelao

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Everything posted by JAWSFreelao

  1. http://www.mediafire.com/download/r9ky8z17p463h4s/Rex.7z
  2. All the sizes are correct. :I
  3. I saved them all as JPG, not progressive. Still didn't work/:
  4. Okay, so I've got the Z6 appearing in the game. But it fires like a tusken rifle. How do I change the blaster bolts color, rate of fire, and the shooting animation?
  5. But one has to export the file to save it as anything other than an XCF.
  6. Yes, I have attempted to refresh the textures several times.
  7. After they've been edited. Let's say i changed a Bly to a Captain Rex. The textures (after being edited wwith GIMP) won't show up in Modview. Also, paths are correct. Base/models/players/Rex.
  8. Every time I edit a JPEG, the textures won't show up in Modview. Did I screw up?
  9. I was considering starting a mod, an SP mod. Something along the lines of a new campaign, based off the first season of Dave Filoni's Star Wars The Clone Wars. But I cannot do it alone. I need help. Modelers, mappers. I was wondering what the level of interest in such a mod would be.
  10. "A bit?" That's being rather polite.
  11. So let's say I wanted to rip the Z-6 rotary cannon from moviebattles II. How would I get in into my game's system WITHOUT replacing another weapon?
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