Ramikad
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I'm in need of a texture artist to finish up my Skipray vehicle. I would do that myself, but the results I typically get are frightening.
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You don't paint the high poly in susbtance Painter anyway, you paint the lowpoly but before doing so you transfer or "bake" the surface information, or just "details" from the high poly to the low poly, this allows you to use the full potential of Substance Painter which lies in the Procedural Generation of Textures based at surface information.