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eezstreet

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Everything posted by eezstreet

  1. Look at the RAM requirement. A 32 bit OS restricts you to using 4GB of RAM, and this game requires 6GB. That would be why. Not saying I agree with that though, as 6GB RAM is a lot and seems unnecessarily high tbh.
  2. They have brought back the MB2 site but some stuff was lost. Discuss.
  3. Is multiple threads on this necessary per se (?) I ask because this comes across as a bit spammy.
  4. Greetings. Welcome to JKHub.
  5. What exactly happened?
  6. LÖD is short for "level of detail". When you move farther away from an object, the level of detail (or the amount of polygons) goes down. This is an optimization, because at long distances you can't see the difference, thus putting less strain on your video card (and your CPU, in the case of JA). Also, if you lower your model quality option, the level of detail goes down too. It is highly recommended that your model has LODs.
  7. There was a mod called Asteroids a while ago. I don't know if it's hosted here (it might be), but its main purpose was space combat.
  8. /me summons the Almighty @@Caelum for his opinion
  9. If I remember right, there isn't a way to alter the motion blur. Only disable or enable it. Sorry.
  10. Do you have a specific question?
  11. Thread moved and title changed.
  12. OpenJK wasn't actually made by Raven. They released the source code, and the community promptly created an open source project to fix the bugs, titled OpenJK. Regardless, welcome to the community.
  13. When you say that, it reminds me of SWAT 4, when you got extra points for nonlethal means of arresting suspects, even if you just incapacitated them. I'd love to see a proper reboot to the series, and not something watered down like Battlefield: Hardline was. @@Lancelot, I'd like to move this to General Modding Discussions as it could provide a nice little discussion unrelated to the request. Would this be okay with you?
  14. In some of the balancing that I did, I raised the stun baton's damage considerably, or I added extra effects (such as knocking the player down). It's not a bad weapon for what it is (being a weapon for non-force users for when you run out of ammo), it's just not great at what it does.
  15. Ah, nice to see you here Nozyspy.
  16. Each cockpit (if we're going for multiple) has its own skeleton, but uses the same animset for all of them.
  17. No. It uses a separate skeleton.
  18. Add "weapon WP_NONE" to the bit in brackets on its own line.
  19. You could probably do it with a Jedi reskin.
  20. I'd like to see the thrust controls and steering for the pilot be closer to the face, that way it looks like you're actually flying the ship.
  21. I can't really see well from my phone, but it looks pretty good aside from everything being overly shiny. The Falcon looks like it's covered in saran wrap.
  22. Sure, I don't see why not. There's stuff missing from there that shows up in JKA though.
  23. .dae is COLLADA format, it's a common interchange format like .obj
  24. Iron Maiden released their newest album "The Book of Souls" yesterday. Here is a look at the single, Speed of Light.
  25. What worked with JK2 is very simple- a straightforward storyline, albeit one that is well put together with good dialogue. Kyle is motivated by revenge, plain and simple. There aren't any major WTF moments in the story. It all makes sense.
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