Agreed, it's amazing! *goes and replaces Haps' model with DT's* Can I use this in a mod I'm kind of messing around with? Not sure when it will be released, but it's just a mod that improves some aspects of JA and I was using Haps' model before.
I love the live action cutscenes. I don't think it would quite be DF2 without them. It would be a lot easier to just do those. Scripted sounds like it would be pretty tough. You'd probably have to make some special maps for them too. If you decide to go scripted, I can help out with getting the audio from the videos if you send them to me.
I too am awaiting the next videos. Mod Tool is very confusing to work with and figure out on my own. I've watched a lot of other tutorials and videos to learn the basic features for this sort of thing. All I want to be able to do first is frankenstein models.
Fighter is talking about including the original readme from the original author from which you borrowed from or who made the mod. Not a readme in general. That should be common sense to write up and include, if not required.
He stole most of those textures without giving credit. He was a horrible texture artist and modeler too.
He never released the Wyyrlok I don't think, not even on the Void.
All of the stances in that mod breathe. The standing, medium saber stance, red stance, blue stance, staff stance, and dual stance all have breathing animations, right?
Just for one stance or all of them? That would require a lot more work, but it would look a little more realistic.
The Clone Wars stances and animations were great, but they weren't as realistic as they could be.
The sounds for the New Reborns won't be affected.
No, they won't clash because they do the same thing. You will might as well delete it when you get mine.
Was it my version of The Ladder map?