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Circa

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Everything posted by Circa

  1. Open the console (SHIFT + ~) and type: dir music This will list the folders and tracks (use PAGE UP and PAGE DOWN to scroll the console) To play one of those, type: music music/foldername/trackname Replacing "foldername" and "trackname" with the one you want.
  2. He wants people to see it on the main page.
  3. Oh I forgot about that pack. I have it. I'll sort through it and maybe try to weed out the ports from the originals, though it would be nice to have legit new ones. @@AshuraDX weren't you working on a male Twi'lek at some point?
  4. It requires guests to login to view it. Could you upload it and post the link? I'll have a look. We aren't going to use any ports, and if the authors can be contacted, we may use the legit ones.
  5. Google -> ModDB http://www.moddb.com/downloads/autodesk-softimage-mod-tool-75
  6. Files area is offline until links are restored.

  7. Could we use this for JK: Enhanced for a male Zabrak option?
  8. More Padme/Anakin marriage troubles and more Jar Jar. Need I say anymore? By the first, I meant the first story arc, about Fives and the inhibitor chips. And the last about Yoda.
  9. Aren't they used for the "Sidestep/turn" control option? If I'm thinking of the correct thing.
  10. Cool. Hopefully you guys can talk that through.
  11. I think @@Rooxon was on board for making new gun models for us, correct? In addition to his sabers.
  12. Well that's something I want opinions on. Adding to the original tiers would be more realistic since we'd only need 3 new missions. If we do a new tier, we'll need, what, like 6 missions? Including one that goes along with the main story.
  13. Here you go! Let me know if it doesn't work, I didn't test it. http://www.mediafire.com/download/8oo96b6dee59zk9/darth_sidious_SP.zip
  14. So just really time consuming? It'd be great if someone could do that. I kinda started to learn to rig from @@minilogoguy18's video tutorials. I may take a stab at it again and figure it out from where those left off, but that will probably take a ton of more time than if an experienced modeler did it.
  15. Released to Netflix only at the beginning of March, I believe. The first and last episodes were good, but the middle ones were awful.
  16. @@redsaurus alright, so hopefully you've looked at the new focus of the project. Would you like me to move this thread back to WIP, and maybe you could start a new one here with the holster and saber builder portion? If you'd like to keep it all in this thread, that's fine as well. Basically we will need to combine the code for holsters and saber builder with @@eezstreet's code, but if you want to wait until you're finished, that's also fine. Not quite sure how that works honestly.
  17. I'd like to get more of an in-depth discussion on the missions we are adding and potentially changing for JKA. Would @@therfiles and @@Rage still be interesting in this? I'd still like to implement the existing level Rage has been working on. Now that we have a new focus, perhaps we can come up with new missions. I may go back to the old thread to see what we came up with before.
  18. It'd be great if we could use them! How hard would it be to add robes to the existing models? Seems to be a rare thing. I'm wanting to have it added, while keeping the existing original outfits in tact. Perhaps more of a question for @@minilogoguy18 @@Psyk0Sith and maybe @@AshuraDX
  19. @@CaptainCrazy we can chat via Skype since that's what you have, but eezstreet and I prefer to use Steam. We can work that out elsewhere. It would be nice if another modeler could join and work with you, since you still need to learn to rig models for this game, correct?
  20. I used to be able to join servers that were on 1.04. I don't remember what I did though... I once again summon @@redsaurus
  21. Which Sidious model for MP do you want? I can make it show up in the SP menu real quick.
  22. So we had a few ideas for more customization before. I'd like to get a couple people to get on board with making some new player models. Essentially what I want to start off with are robed additions to the default models, and actually it would be great to just build upon the default species, with the ability to surf on/off certain heads and outfits. Having new species additions would be great as well. We can use the already made ones, like the Wookiee and Ongree. I know @@CaptainCrazy was interested in helping out. I was wondering if @@Psyk0Sith would be willing to maybe help out? Seeing your work for the DF2 mod, it would be great to see that sort of thing add to the customization for JKA SP. We could potentially replace default models/heads with better ones as well if possible. This can also apply to JK2 models as well. Potential species options, both male and female versions of each: Human - male | female Rodian - male | female Kel'Dor - male | female?? Zabrak - male | female Twi'lek - male | female Wookiee Ongree Ithorian Vurk? / this Nautolan What other species?
  23. The Gold Pack and JK2:HD have been merged into one project called JK: Enhanced. Go take a look at the new goals. http://jkhub.org/topic/3957-jedi-knight-enhanced/

    1. Show previous comments  1 more
    2. Jango40

      Jango40

      Ugly name..

    3. Circa

      Circa

      Better than the Gold Pack. :P

    4. Onysfx

      Onysfx

      This reminds me of when Open Jedi Project was renamed to Jedi Knight: Enhanced xD.

  24. Alright, now that we have reworked the vision of this, should these animations still be implemented? I'd love for them to be, as I think they would be much better looking than the originals.
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