Fire Phoenix Posted November 7, 2016 Author Posted November 7, 2016 I will welcome any help from other modders. I agree there is plenty to do. The more modders volunteer to help, the faster new content will come. I will glady lead the project further. TheWhitePhoenix likes this
Fire Phoenix Posted November 7, 2016 Author Posted November 7, 2016 It's my home server - I turn it on and off. I'm trying to set 24/7 server right now, no promises it will come today but I will try.
Kuhe Posted November 7, 2016 Posted November 7, 2016 It's my home server - I turn it on and off. I'm trying to set 24/7 server right now, no promises it will come today but I will try.That's good to know, had fun yesterday
Fire Phoenix Posted November 7, 2016 Author Posted November 7, 2016 KotF 2.1 Official Server is online now ! Smoo and TheWhitePhoenix like this
Lancelot Posted November 7, 2016 Posted November 7, 2016 question does this run on windows 10?Of course it does. If Jedi Academy is running on your system, this mod will do as well. Darth Shaxx likes this
Smoo Posted November 8, 2016 Posted November 8, 2016 I'd check it out but I have like 12gb left on my hdd haha
Jameson Posted November 8, 2016 Posted November 8, 2016 KotF 2.1 Official Server is online now !Name???
Kuhe Posted November 8, 2016 Posted November 8, 2016 Name???It says Kotf 2.1 offical server lol - make sure you set the list of servers to Kotf 2.1
Jameson Posted November 9, 2016 Posted November 9, 2016 It says Kotf 2.1 offical server lol - make sure you set the list of servers to Kotf 2.1lol
GPChannel Posted November 9, 2016 Posted November 9, 2016 Tried the modAmazing well doneHope we will got sp fix
TheWhitePhoenix Posted November 9, 2016 Posted November 9, 2016 It even works with JKA Enhanced, although the menus do not. But then again, there's a hope that the SFX sabers can be integrated into it in the future, so that's enough said.
Lancelot Posted November 9, 2016 Posted November 9, 2016 Too bad it's still not approved. Maybe it won't in it's current state. I mean, despite the changes, this is still KotF. I dearly hope that somebody out there is willing to participate in fixing and enhancing what we currently have.It might not be the greatest mod of all time, but we could at least try to make it great. Jango40, DarthDementous, Penekowski and 1 other like this
Tompa9 Posted November 9, 2016 Posted November 9, 2016 Could someone review what it is contains and if it is worth of downloading? :-)
TheWhitePhoenix Posted November 9, 2016 Posted November 9, 2016 Could someone review what it is contains and if it is worth of downloading? :-)From my perspective, it is. There was also no virus installer, all you need to do is take the folder from the rar file and put it in your game folder.
Lancelot Posted November 9, 2016 Posted November 9, 2016 Could someone review what it is contains and if it is worth of downloading? :-)If you want to play as your favourite character in your favourite locations of Star Wars, then yes, it's worth the download. Multiplayer is the only thing working at the moment. Singleplayer is about to be fixed. TheWhitePhoenix likes this
Rayce Posted November 10, 2016 Posted November 10, 2016 How the hell did I miss this? Anyway, as others have stated, it good to see someone try do this right, so consider me an alpha tester. TheWhitePhoenix likes this
DarthDementous Posted November 10, 2016 Posted November 10, 2016 friend and I have been a lot of fun playing this mod (he's new to the game but he's learning quickly). we're currently going through all the maps on the server. it seems that 'tattooineduel' classed as 'Tatooine Outskirts' is the only map that the server doesn't want to switch to. it seems to crash and then the server automatically restarts, but every other map transition is instant. I've had that happen with a few of my custom maps and it's usually because there isn't the right spawn point for the mode. EDIT: Naboo Hills also doesn't spawn the following vehicles:- Naboo Starfighter- Swoop variations- Droid fighter Smoo and TheWhitePhoenix like this
Fire Phoenix Posted November 10, 2016 Author Posted November 10, 2016 I will check this out, btw why is the mod still not approved?
TheWhitePhoenix Posted November 10, 2016 Posted November 10, 2016 I will check this out, btw why is the mod still not approved?It takes a long time, plus there is only so much the admins can do in one day, so it takes a while. @@Circa? @@eezstreet?
Fire Phoenix Posted November 10, 2016 Author Posted November 10, 2016 friend and I have been a lot of fun playing this mod (he's new to the game but he's learning quickly). we're currently going through all the maps on the server. it seems that 'tattooineduel' classed as 'Tatooine Outskirts' is the only map that the server doesn't want to switch to. it seems to crash and then the server automatically restarts, but every other map transition is instant. I've had that happen with a few of my custom maps and it's usually because there isn't the right spawn point for the mode. EDIT: Naboo Hills also doesn't spawn the following vehicles:- Naboo Starfighter- Swoop variations- Droid fighterI fixed Naboo hills map, I will include it in beta version. Tatooine doesn't work but only on JA++ official server. I tested it on 2 other mods: base and lugormod and it works. So I suggest contacting Raz0r or whoever is responsible for JA++ to fix this. I edited spawn points and tried messing with entities, without any result though. The console says something abount CM_InvalidBevel thing. Unfortunately I have no .map file to edit brushes so I can only edit entities. Otherwise I would probably have it fixed. Thanks for the report anyways. DarthDementous likes this
Circa Posted November 10, 2016 Posted November 10, 2016 Because the file is 8 GB and let me quote a wise figure of our time by saying: But really, I just started the download, so it'll take a while to download and then approve. I'm assuming you have a ton of content you didn't create, so we'll need to verify you have everything credited and such. therfiles, Lancelot, TheWhitePhoenix and 3 others like this
DarthDementous Posted November 10, 2016 Posted November 10, 2016 I fixed Naboo hills map, I will include it in beta version. Tatooine doesn't work but only on JA++ official server. I tested it on 2 other mods: base and lugormod and it works. So I suggest contacting Raz0r or whoever is responsible for JA++ to fix this. I edited spawn points and tried messing with entities, without any result though. The console says something abount CM_InvalidBevel thing. Unfortunately I have no .map file to edit brushes so I can only edit entities. Otherwise I would probably have it fixed. Thanks for the report anyways.thanks, I'll continue testing the rest of the maps with my friend today. hmm, CM_InvalidBevel is definitely something that should've been caught while the map compiled and it's interesting that it only works on base and lugormod. is the 'CM_InvalidBevel' a yellow warning message (meaning the map can still be played and that might not be what's stopping it from loading) or a red warning? EDIT: friend crashes on trying to load the 'Kamino Facility' map but I load it fine.he runs Windows 10 and has a Nvidia GPU and i5 CPU.
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