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Seven's Random WIP Thread


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Posted

You do quality ports, man!

Thanks, I've found that if the model is pre rigged to a different armature, often the weighting is similar to JKA's skeleton, so I can pose the model with the original armature, then export it as an .obj, then transfer and rename the vertex groups accordingly. In some cases I have to either mix together or just scrap certain areas, but it works well. It also is great for pointers on weighting totally unrigged models.

yeyo JK likes this
Posted

after i will finish to do a HD skin for these luke outfits i will do a HD han solo skin too :)

If you are planning on a hub release, please don't upload Han until I've uploaded the final version of him.

Daniel likes this
Posted

If you are planning on a hub release, please don't upload Han until I've uploaded the final version of him.

don't worry pal,first i just want to upload the HD Luke :)

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