Seven Posted June 26, 2016 Author Posted June 26, 2016 Appreciate your efforts a lot, Seven, many thanks!- in-game it looks way better then Max Payne and even well, Arcann's father. Took some screenshots on Tatooine to prove it. Still many issues left incomplete - I mean not only eyes, but some weird surface clipping wile running, it's on the third shot. And here is the clipping I've mentioned above.Best regards, DatrhStiv. P.S.: Taking in account some ports by Lt.Claim, seems like a TOR pack will be released quite soon. Reminds me of the time I did the same with all the KOTOR skins some year ago)... I noticed the clipping today, I'll try and fix it. swegmaster, DarthStiv and Daedra like this
Daedra Posted June 27, 2016 Posted June 27, 2016 I noticed the clipping today, I'll try and fix it. Sorry to bother again but I just noticed something about Arcann. Here's what he looks like in-game: And here's what he looks like in SWTOR: Is there any chance you could flip the model so the mechanical arm is on the other side? Like in SWTOR.
swegmaster Posted June 27, 2016 Posted June 27, 2016 actually, the entire model would need to be flipped, like the symbol in the middle of his chest is supposed to face the other way Daedra likes this
Xioth Posted June 30, 2016 Posted June 30, 2016 While I work on stuff, I thought I'd put this up, even though it's not really finished yet.I plan on giving him his outfit later, but for now this is X2 in Hapslash robes.http://www.mediafire.com/download/9c6f1jorh4f5nnc/x2_jedi.zip The head needs a bit of work. Eyes are too open-ish, his eyes were grey and beady, his face had a lot of wrinkles, his skin was whiter, his hair was blonde, but also grey-ish. Unless you're using the NDS version which I haven't exactly played. Its your model, but if you are gonna make a direct adaptation of him, I'd stick with the in-game model as inspiration as opposed to the artwork.
Seven Posted June 30, 2016 Author Posted June 30, 2016 The head needs a bit of work. Eyes are too open-ish, his eyes were grey and beady, his face had a lot of wrinkles, his skin was whiter, his hair was blonde, but also grey-ish. Unless you're using the NDS version which I haven't exactly played.Its from the cancelled free radical game, but I'm sure plenty of people are willing to modify it (including myself if I ever finish my promised works)
Xioth Posted June 30, 2016 Posted June 30, 2016 Its from the cancelled free radical game, but I'm sure plenty of people are willing to modify it (including myself if I ever finish my promised works)Well, the most accurate model that we have is from the finished PSP game, but again, its your model.
swegmaster Posted June 30, 2016 Posted June 30, 2016 technically, some of the star wars games USE assets from fr's battlefront 3, like the tfu games for example, including the wii version with the assumable han solo model from bf3, heck, for some reason even on game discs of resident evil: operation raccoon city in a folder named luke
TheWhitePhoenix Posted June 30, 2016 Posted June 30, 2016 technically, some of the star wars games USE assets from fr's battlefront 3, like the tfu games for example, including the wii version with the assumable han solo model from bf3, heck, for some reason even on game discs of resident evil: operation raccoon city in a folder named luke WHAT!? O.o
Seven Posted June 30, 2016 Author Posted June 30, 2016 Well, the most accurate model that we have is from the finished PSP game, but again, its your model.I don't really see the difference. If I can find the actual model I could probably compare better.
swegmaster Posted June 30, 2016 Posted June 30, 2016 i have a request, could you port the darth sion model from tfu, as its a hd recreation of a character from kotor 2? and maybe the clone trooper model as well, considering it was a 501st clone trooper model from fr's bf3, but without the blue markings?
Seven Posted June 30, 2016 Author Posted June 30, 2016 i have a request, could you port the darth sion model from tfu, as its a hd recreation of a character from kotor 2? and maybe the clone trooper model as well, considering it was a 501st clone trooper model from fr's bf3, but without the blue markings?Why do we need a clone trooper if we have Ashura's? Kualan, Jeff and swegmaster like this
Kualan Posted June 30, 2016 Posted June 30, 2016 i have a request, could you port the darth sion model from tfu, as its a hd recreation of a character from kotor 2? and maybe the clone trooper model as well, considering it was a 501st clone trooper model from fr's bf3, but without the blue markings? I had a TFU ported clone trooper and I can tell you now @@AshuraDX 's blows it out of the water. I'm all for kitbashes/ports for minor characters who aren't ever going to be worth the time to construct a new model from scratch (Bail Organa, random background Jedi, etc) but for mainstay characters like a clone trooper it's always best to have a bespoke model created specifically to work with this game. dark_apprentice likes this
dark_apprentice Posted June 30, 2016 Posted June 30, 2016 Thanks! Hey.. does this have the face rig? Edit: I have found a small bug, nothing major but still @@Seven I get this every time the character "blinks" Also can confirm there is no face rig yetI am guessing this bug might be caused (not 100% sure), because of the .SKIN file that @@Seven have provided. Turns out he doesn't order the parts in the right way. For example if you have a base model it's default skin file will look like this: "head,models/players/katarn/head.tga""mouth_eyes,models/players/katarn/eyes.tga" (without the quotes) and what Seven did and might cause this problem is he typed it all together like this (will paint in 2 colors to see it more clear) : "head,models/players/benkenobi/head.tgaface,models/players/benkenobi/head.tga" So maybe if he starts to write those lines as above and not all together it might be a solution?! TheWhitePhoenix and Seven like this
Xioth Posted June 30, 2016 Posted June 30, 2016 I don't really see the difference. If I can find the actual model I could probably compare better.I mean, yeah, but you see the hair is different, and the face is VASTLY different, imo.
Ijustneededtoaskoneq Posted July 6, 2016 Posted July 6, 2016 While I work on stuff, I thought I'd put this up, even though it's not really finished yet.I plan on giving him his outfit later, but for now this is X2 in Hapslash robes.http://www.mediafire.com/download/9c6f1jorh4f5nnc/x2_jedi.zipDo you mean his cool trenchcoat like this Delmi and Langerd like this
Ijustneededtoaskoneq Posted July 7, 2016 Posted July 7, 2016 Yesthank you so much. Ever since the BF3 assets were released i wanted to play as jedi x2.
Seven Posted July 7, 2016 Author Posted July 7, 2016 thank you so much. Ever since the BF3 assets were released i wanted to play as jedi x2.It won't be for a little while though
Ijustneededtoaskoneq Posted July 7, 2016 Posted July 7, 2016 It won't be for a little while thoughThat's alright. i've waited a while for it, I can wait a little longer. BTW it would be cool if you could do a sith version of X1, whenever you can get around to it.
Seven Posted July 7, 2016 Author Posted July 7, 2016 I put Scerendo's Rey head on the mb2 Kylo Ren body to try and make something of a dark Rey https://www.mediafire.com/?if22w4pfju5n7ef swegmaster, Ijustneededtoaskoneq, KyleKatarn1995 and 1 other like this
TheWhitePhoenix Posted July 7, 2016 Posted July 7, 2016 I put Scerendo's Rey head on the mb2 Kylo Ren body to try and make something of a dark Rey https://www.mediafire.com/?if22w4pfju5n7efO_O Holy....Seven, you're brilliant! KyleKatarn1995 and lpriefer01 like this
Darth Sion Posted July 7, 2016 Posted July 7, 2016 I actually really wanna see @@Scerendo do a Kylo Ren model..
Seven Posted July 9, 2016 Author Posted July 9, 2016 So if you remember a while back I remapped the uv's on Hapslashes Anakin to match Toshi's textures Well now I have actually done some texture work to remove a lot of his hair and changed its color to look like episode 2 Anakin TheWhitePhoenix and Anakin98 like this
Seven Posted July 9, 2016 Author Posted July 9, 2016 Any progress on Qui-Gon fix? Remind me what the issue was?
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