Mandalorian Posted September 11, 2014 Share Posted September 11, 2014 this is some of my wip's as I go along modding. It will contain most of my map objects and maps.here's a map object I have been working on. DarthStiv, Sithani, Onysfx and 2 others like this Link to comment
minilogoguy18 Posted September 12, 2014 Share Posted September 12, 2014 1 large WIP thread usually never work out, they get so cluttered. Bek likes this Link to comment
Circa Posted September 13, 2014 Share Posted September 13, 2014 Agreed, I recommend making this thread a little more specific. Link to comment
Mandalorian Posted September 22, 2014 Author Share Posted September 22, 2014 This is the map i'm working on lately.The slave one's textures are finished and the map is pretty big.Going to take awhile to finish this one.It's a learning tool atm. trying to get a good layout for a epic firefight. DarthStiv, Bek and Asgarath83 like this Link to comment
DarthStiv Posted September 22, 2014 Share Posted September 22, 2014 Oh I do really love those modified background TFU rebel trooper . When do you plan to release your awesome playermodels?I'm currently working on the TFU pack (like the KOTOR one I did the year before), and I need all the models existing,please PM me! Link to comment
Mandalorian Posted November 13, 2014 Author Share Posted November 13, 2014 https://dl.dropbox.com/s/eq0h8b9sxc57sqr/shot2014-11-13_19-34-25.jpg?dl=0https://dl.dropbox.com/s/d3k7w1lyi337pji/shot2014-11-13_19-30-59.jpg?dl=0 Circa and Omicron like this Link to comment
Mandalorian Posted November 13, 2014 Author Share Posted November 13, 2014 This is some work for a slave one menu I a working on. Link to comment
z3filus Posted November 13, 2014 Share Posted November 13, 2014 So you've done a Slave 1 object with interior detail aswel? Nice. Link to comment
Mandalorian Posted November 17, 2014 Author Share Posted November 17, 2014 Yeah, I am trying to make it a ase and follow a func train. Link to comment
Ramikad Posted November 17, 2014 Share Posted November 17, 2014 As far as I know, ASE can't be assigned to func_train entities, only MD3. Link to comment
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