Xycaleth Posted October 27, 2015 Posted October 27, 2015 On halt for a while (don't know how long). I'm in between jobs atm and working on rend2 was kinda stressing me out... gerbilOFdoom and Tempust85 like this
Tempust85 Posted October 27, 2015 Posted October 27, 2015 No worries, just curious. De-stress, have some chocolate. Darth Sion likes this
Xycaleth Posted October 28, 2015 Posted October 28, 2015 Btw, if any changes do come about to spatial partitioning, I wouldn't use octrees. They aren't friendly for optimal memory accesses. Instead I would recommend a regular grid of cubes (e.g. 512x512x512 in size) which have stuff in them and then loop through each cube and see if it's visible. Any changes of these kinds (whether it's octrees or not) would also need changes to q3map2...
mrwonko Posted October 28, 2015 Posted October 28, 2015 Any changes of these kinds (whether it's octrees or not) would also need changes to q3map2...Or a replacement.
Avoozl Posted November 28, 2015 Posted November 28, 2015 I know I'm late at saying this but I'm sad to see the weather go, it did add to the ambience of certain maps quite a bit. Archangel35757 likes this
Tempust85 Posted November 28, 2015 Posted November 28, 2015 It didn't go, it just hasn't been implemented. I wouldn't expect any more updates for rend2, at least for a while though. Xycaleth I think has either left the project, is burnt out or is too busy.
gerbilOFdoom Posted November 29, 2015 Posted November 29, 2015 It is amazing what one man was able to do with this, though.
SmileTheory Posted December 10, 2015 Posted December 10, 2015 It is amazing what one man was able to do with this, though. ._. Raz0r, eezstreet and gerbilOFdoom like this
Archangel35757 Posted December 10, 2015 Posted December 10, 2015 ._.Others helped plow that ground (@@SmileTheory-- thanks). Maybe you'll keep it alive while @@Xycaleth is on sabbatical?
gerbilOFdoom Posted December 10, 2015 Posted December 10, 2015 ._.I was referring to one person in the plural. I promise.
Archangel35757 Posted December 16, 2015 Posted December 16, 2015 Anyone planning to continue work on this project during @@Xycaleth's open-ended sabbatical?
Archangel35757 Posted December 16, 2015 Posted December 16, 2015 Nope. Too many other things going on.So are you speaking only for yourself? Or every one at #jacoders?
ensiform Posted December 17, 2015 Posted December 17, 2015 Myself, but I know that mostly everyone else in jacoders has said previously they don't know much about renderers. I don't even go to #jacoders anymore so why ask that? We knew this going in that mostly only xyc was going to work on it and may go stagnant and other life issues anyway have affected every other aspect of OJK development so there's that as well. Smoo likes this
Tempust85 Posted February 1, 2016 Posted February 1, 2016 @@Xycaleth I noticed some updates to ioquake3's rend2. Any chance you could apply them to openJK's rend2?
ensiform Posted February 1, 2016 Posted February 1, 2016 Not likely when he gave up on OJK and rend2 And there have been updates to it for quite a while when he was still working on it anyway because they may not apply anymore anyway?
Tempust85 Posted February 1, 2016 Posted February 1, 2016 When did he give up? I don't remember seeing it anywhere. If someone gives up on a project, it's nice to let the project followers know.
Xycaleth Posted February 1, 2016 Posted February 1, 2016 I've had a look over the ioq3 rend2 changes and they don't add anything useful really. It's just different function calls to do the same thing. Tempust85 and Archangel35757 like this
ensiform Posted February 1, 2016 Posted February 1, 2016 He said it in so many words on IRC not to long ago. But I thought it was kind of a given that rend2 was dead a long time ago.
Archangel35757 Posted February 2, 2016 Posted February 2, 2016 He said it in so many words on IRC not to long ago. But I thought it was kind of a given that rend2 was dead a long time ago.It's not dead... it's just mostly dead. There's a big difference-- ask Miracle Max...
ensiform Posted February 2, 2016 Posted February 2, 2016 Unless there is activity (not counting merges from master branch) on the main repository's rend2 branch soon, I'd say it's dead. No idea who Miracle Max is.
Circa Posted February 2, 2016 Posted February 2, 2016 Unless there is activity (not counting merges from master branch) on the main repository's rend2 branch soon, I'd say it's dead. No idea who Miracle Max is. From the film Princess Bride. But yes, if the project isn't being worked on for months and no plans in the future, it's dead. Tempust85 and Archangel35757 like this
Tempust85 Posted February 2, 2016 Posted February 2, 2016 Too bad, MBII could have really used a finished rend2 (FPS issues fixed and weather + sprites).
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