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rd-rend2 (old thread)


eezstreet

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Posted

@@Szico VII I've fixed the problem with the default renderer (same problem happens there, given the same circumstances). I'll be making the fixes to rend2 over the next few days :)

Posted

The columns and the rug could use higher quality textures. Also the columns could benefit from a better specular shader in my opinion (rend2 has very, very nice support for specular shaders)

Guest KENNITHH
Posted

Mann, now Im even tripping more but I guess itll take a half year before its in sof2 s branch

 

Awesome job guys

Posted

Looks great @@Szico VII ;) I'll have a look at what's up with the specular and parallax next.

 

Pssst.....bloom :P Parrallax appears to be working fine?

 

Great work so far though - really thankful you pinpointed the crash error.

Stoiss likes this
Posted

REND2 - Courtesy of @@Xycaleth

 

fir8Yetl.jpg

That looks like the opening sequence from Bioshock: Infinite. Did he recreate that in GTKRadiant to show off REND2, or is that using something else?

Posted

Pssst.....bloom :P Parrallax appears to be working fine?

 

Great work so far though - really thankful you pinpointed the crash error.

Parallax doesn't work on non-map surfaces according to @@DT85. Hopefully with a few people flexing the new features in rend2 we can iron out the bugs a little faster :)

Tempust85 likes this
Guest KENNITHH
Posted

Szico, could you give HDR and tone mapping a shot? Im really excited how this will be in the renderer as for csgo, without hdr, it looks like css which is a major improvement.

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