Szico VII Posted April 27, 2013 Author Posted April 27, 2013 Yes. Its base JA. Will be replaced eventually.EDIT: On second thought, does anyone know or have a link to a good HD space/moon skybox? Cant find anything atm.EDIT EDIT: RenderFrame -1 seems to work, cheers @@eezstreet I mean, now the menus are so bright I cant see them but it works ingame with the 2d aspects turned off EDIT EDIT EDIT New vid using qeffects..http://youtu.be/HB9tmG6Mws0 ChalklYne, CaptainChar and eezstreet like this
Szico VII Posted April 27, 2013 Author Posted April 27, 2013 @@MoonDog - No idea, as it doesn't let me download any of the files except the video - Its basically all shader/brush work to fake the illusion of true dynamic lighting.Nobody asked for one I'll put together the 3 different level sections and compile tomorrow if people are interested. Unifermius likes this
Unifermius Posted April 28, 2013 Posted April 28, 2013 I'd be interested in testing an alpha version as well.
AshuraDX Posted April 28, 2013 Posted April 28, 2013 @@Szico VIII'll go ahead and try to make a space skybox for yaI allways wanted to try to render out a skybox in max what resolution do you want to have ?1k² or 2k² (per image of course)?
Szico VII Posted April 28, 2013 Author Posted April 28, 2013 Many many thanks @@AshuraDX !! 2048 please!If possible, can it be mostly black space with stars (i.e not too many nebula effects) with the earth (or other similar planet visible at a reasonable size?) Cheers man
AshuraDX Posted April 28, 2013 Posted April 28, 2013 no probs mate atm I just got 1 nebula in there , but I could remove it easilyI guess you jsut need a pure space skybox ?incase you want to have some terrain in your skybox pass me your moonground texture
Szico VII Posted April 28, 2013 Author Posted April 28, 2013 One nebula is fine, just didn't want a whole skybox of them! If you want to do some moonrock soft terrain for the ground that'd be neat to have a version with that too!
AshuraDX Posted April 28, 2013 Posted April 28, 2013 @@Szico VII feel free to hit me on skype , my skype ID is the same as my username herethat make sit easier to share wip shots with you as I wont have to upload every single picture
AshuraDX Posted April 28, 2013 Posted April 28, 2013 ATTENTION ! large image ! that's it for the momentthe original skybox images are 2k² , in this preview each shot is at 512²
eezstreet Posted April 28, 2013 Posted April 28, 2013 The Earth/Sun look really strange, but it could just be the lighting. o.oFor some reason I was thinking it would be more along the lines of this:
AshuraDX Posted April 28, 2013 Posted April 28, 2013 well I might have to alter the textures some more , let's see what szico thinks
CaptainChar Posted April 28, 2013 Posted April 28, 2013 I have found Szico, space or planetary textures have to be stupid high rez in JA to look decent even from far away, but when done right well the results look dam nice IMO
Szico VII Posted April 28, 2013 Author Posted April 28, 2013 I would like to keep the moon rock terrain - it needs to be darker if possible though with more shadow definition! The problem is the black...outline at the horizon where the terrain meets the earth, which makes it look pasted in. Otherwise I like them both! A massive earth with flare would be cool, but no more or less than the current one!
AshuraDX Posted April 29, 2013 Posted April 29, 2013 so my part is ifnished I guess CaptainChar, ChalklYne and Setlec like this
Szico VII Posted April 29, 2013 Author Posted April 29, 2013 Put together an alpha pk3, if anyone wants a look send me a message tonight! (Its still VERY alpha) Unifermius, KDR_3XILE, Setlec and 1 other like this
Botdra Posted April 30, 2013 Posted April 30, 2013 I can't get over how good that looks... it looks like Doom 3 quality, and even better in some spots. Amazing work. Dat glass! CaptainChar likes this
Szico VII Posted April 30, 2013 Author Posted April 30, 2013 Cheers Ive sent files to thosr who asked!
AshuraDX Posted April 30, 2013 Posted April 30, 2013 good job szico but I noticed soemthing at the first one of oyur new screenshotslook at the stairs at the top of the screenshot :the first pair of supportpillars clips through the floor !
Szico VII Posted April 30, 2013 Author Posted April 30, 2013 Yeah, that we is a copy/paste lazy job, will edit. And good spot on that pole Ashura, will also DESTROY Cheers!
Pande Posted May 1, 2013 Posted May 1, 2013 I don't like the 3d steps, they sorta serve no purpose. I think it would be better to make a texture with that design that is flatter.
Corto Posted May 1, 2013 Posted May 1, 2013 I hope you can forgive if I sound too ignorant, but... what are you using to make the map and what game are you running the map on? I'm asking this because it's too detailed to be radiant and looks too good to be JK2 or JKA.
Szico VII Posted May 1, 2013 Author Posted May 1, 2013 I will have nothing said against making any texture using 3D brushes. I actually had a flat texture and thought...hmmm, would be better if it wasn't flat . I guess I could argue that as a delivery room, the steps need grip for health and safety reasons, hence the emboss ;D Also, theres no Qeffects in the latest shots by the way! And yes, the only thing in radiant that's really almost impossible to do (build wise)is things like sculptures (say looking like a player model) using patch meshes. Not impossible but bloody difficult and I've never seen it.There's loads of other things you cant do but many have workarounds! Fixed the afformentioned issues and added the trams (fully functional)
Corto Posted May 1, 2013 Posted May 1, 2013 I haven't touched radiant since 2002. I have been working with hammer though, making a map for Left 4 Dead. Say, is it possible to use more modeled geometry instead of trying to build detail with radiant? Would that speed up the mapping process provided you have the assets? Much like unreal static meshes. Nowadays most maps are made mostly of static meshes and less brushes.
Szico VII Posted May 1, 2013 Author Posted May 1, 2013 Models are best used for specific items you want in high detail, radiant can do the rest really! Newest shots: ChalklYne, Barricade24, CaptainChar and 3 others like this
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