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First model ever


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Posted

I figured, hell everyone else can do it, why cant I? A cookie to anyone who knows what gun this is >.> the handle and rear sights arnt modeled yet, took me a bit to get back into my 3dmax chair :P

 

gun.png

Posted

Bingo Chalk! except if I get it ingame, id use the ship laser sound effect from defender as its firing sound, I got inspired partially from the "throwback pistol" in transformers fall of cybertron, which is a generation model of megatron, anyways.... it needs some work, but its starting to shape up to the Zapper

 

gun2.png

 

Wikipedia_Nes_Zapper.png

 

Red version with a few fixes, surprisingly its 1156 polygons

gun6.jpg

Posted

well this is the first model ive actually completed, so im technicly wrong, and the ones i did in high school dont count, a frying pan....but yeah making the model is one thing, actually getting it in game, errr thats a whole different game

 

so yeah, i could have worded it better, lol I never said I passed english, i bribed the teacher for that class >.>

Posted

Hey...nice work! That is way better than my feeble attempts at modelling. I got bored half way through and skipped the silly step named "UV Wrapping". Turned out to be a bad idea.

Posted

I havent gotten to the UV part, i dont even know what that is, like I said, I can build things, but finsih/get them in game... errrr...ya... i'll back to you on that

Posted

Yay new modeler *party effects and such*

 

Show wireframe screenshot :) maybe we can take a look and see if you got some loops you can remove and such to lower that polycount. (not that you should focus THAT much on making stuff effective at the start, but keeping it in mind will make good habits)

Posted

Too much detail for such a simple gun amg D:

 

For starters, those edge loops in the barrel aren't contributing to the shape and it's not going to be deforming. Remove them. Chat me up for more specifics later if you want. :)

Posted

I just about fainted when I saw 1156 tris for that thing xD

 

Yeah, Inyri has a point here, you have a lot of pointless edgeloops that you don't need :)

 

Also, UV Mapping is an important skill to learn, getting stuff ingame is easy though.

Posted

well im determined to learn how to get this in game, why eh, I gotta finish my goldeneye project sometime, it would be awsome with guns, that and I have some original ideas of my own for weapons, wait... i have something original for a change, dammm

Posted

Also, UV Mapping is an important skill to learn, getting stuff ingame is easy though.

 

Did you finally learn UV mapping mate :D ?

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