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About This File

This is the Jedi Temple as it appears in my to-be-released single player mod, without the scripts and single player assets themselves. Please feel free to point out any improvements that you feel could be made!

 

See change log for update.

 

If you encounter any bugs, let me know!

 

Installation:
Unzip the downloaded folder and place the .pk3 file within into the Base folder of your Jedi Academy directory. You can access the map by entering "/devmap yavin_temple_mp2" into the console, or selecting the map from the list of maps in the menu.

This file is not developed, distributed, or endorsed by Activision Publishing, Inc., Raven Software, Lucasfilm Ltd., Disney, Inc., or any of their affiliated entities. All trademarks, copyrights, and intellectual property rights belong to their respective owners. Star Wars®, Jedi®, and Jedi Knight® are registered trademarks of Lucasfilm Ltd.™ and Disney, Inc.™. This file is intended for educational, non-commercial, or fan-based use under the principles of fair use. No copyright infringement is intended. Any claims of ownership or DMCA takedown requests can be submitted here.


What's New in Version MP 2

Released

  • 1.1:
  • Added triggers to the dormitory doors to prevent them opening while passing by.
  • Added "Count" "-1" to hostile NPC_Spawners
  • 2.0:
  • FFA-Friendly Spawnpoints (no longer spawn in bedrooms only), suggested by Circa
  • New courtyard;
  • Garden has a lot more flora;
  • Brighter map (suggested by Cerez)
  • Change in music;
  • New levelshot;
  • More hangar models;
  • Minor cantina edits;
  • Streamlined brushwork in various areas;
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