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TheWhitePhoenix

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Everything posted by TheWhitePhoenix

  1. Like this. https://puu.sh/qpIz5/48e2a8f1bb.png
  2. I...Yeah, it's cool. But...it's not Star Wars. But eh, if everyone wants it, the better.
  3. For the title card such as the episode number, the font size is 30. The name of the episode is 25. The description is 20. Should they be smaller or bigger?
  4. Yes, it's 512 px width by 2048 px height. Did @@redsaurus ever say what he used to edit the opening crawls?
  5. So, with apart of what I announced, I have to make the opening crawls (the TC_Language tga files) work with the story, so I edit them and everything, it's all good. However, when it runs in game, the text crawl goes faster than normal than the unedited file in the opening movie. I used GIMP to edit it and I always use Times New Roman Bold for the text. So is there a specific way I have to make the text and everything?
  6. Was there ever a Bryar rifle in Legends? We all know the Bryar PISTOL, but I don't recall seeing a rifle.
  7. Pfft, I just did notarget and force drained all of their sorry asses.
  8. Is he gonna be voiced by any chance? And is Vader gonna be voiced more than that one video where he says "Where is it?"? I've wanted to ask you that.
  9. Err, you got X2 and X1 in reverse. X2 is the Jedi, X1 is the Sith.
  10. Spare Harddrives, dude. But yeah, wait for Tompa9 to help.
  11. Guess I missed that detail. Still, don't give up on it just yet. Like I said, release it for those who want it, which is fulfilling in of itself. I would like to see those X-Wings.
  12. So basically, it just needs to be rigged. Pretty simple. And hey, if you're not releasing it for you, release it for those who want it. That should also make you feel fulfilled in some way, right?
  13. What remains to be done with the model exactly?
  14. I'm getting it too. BUT at least we haven LOST the site. That's for damn sure.
  15. BRILLIANT, @@Langerd! Just absolutely brilliant!
  16. Maybe I can help if learn somethings. I'm sure it's not THAT hard. We're not making a new model altogether, after all.
  17. Hapslash's textures and models FTW. Saving our models from the 1000 vert limit since 2005.
  18. Well, I'm gonna repeat what @ asked you. Is it possible to get it to work without animations by just making sure it works right in game? Also, if so, and if it's easy to learn how to rig it into the game, do you mind giving it to me and Jchap if so via PM?
  19. To be fair to @@eezstreet, coding isn't as easy as modding or modeling. I can IMAGINE the nightmares he had to go through to make OpenJK and JO Enhanced.
  20. That would be nice. Something to look forward to in JKA Enhanced, perhaps? You never know. ^THIS. Without a doubt THIS. Vehicles help people who make machinimas. Even if they don't use them, they can summon them as well to make something like a packed hangar scene just before a space battle.
  21. I know this was resurrected from the dead, but after talking with @@Circa for a bit on Discord, I wanted to ask. @@minilogoguy18? Remember a while ago when we were discussing the Outrider from the Shadows of the Empire mod? Do you still have it? I think the conversation we had was in 2013, if I recall right.
  22. Whomever does, be it Wan or Fast, both of you are awesome.
  23. @NumberWan, thanks man. Hope the translated files show up here soon.
  24. Well, since they work with the Jedi in the story as I said, they're on good terms. Hell, Dart admires Luke Skywalker. However, his Knights of Ren are keeping an eye on both sides, the Jedi and the Dark Jedi/Sith, making sure one doesn't become more powerful than it could handle. So essentially...you nailed it. If there were an instance where the Jedi got too strong, same with the Light Side, the Knights of Ren would act. Though, I don't know if there's gonna be that kind of story because as far as I'm aware, there is no SP Mod in JKA that has a story where that can fit. Which is a shame, because the possibilities for the stories that people could make are ENDLESS now, thanks to the source code being released.
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