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TheWhitePhoenix

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Everything posted by TheWhitePhoenix

  1. Oh-My-God, this is BRILLIANT! ​
  2. Dude, don't worry about it. You've done so much great work in of itself, even with ports, it's respected.
  3. You're welcome and good luck.
  4. TBH, you influenced me, along with @@dark_apprentice and @@Seven, to go out and actually learn how to kitbash, to which I'm having GREAT success with. While I would say that kitbashing is good, it should mainly be a stepping stone to making your own model in of itself. So my advice to those people who have been giving headaches to others would simply be this: Watch this video by Mae Miraado and learn how to do it. It's really NOT THAT HARD. I was literally ASTONISHED on how easy it is to kitbash models. https://www.youtube.com/watch?v=hxN9RRjeZdk
  5. How did you do this with Audacity?
  6. @@Jeff, @@Seven or use the other Stalker model's hands and retexture it to be like it's wearing gloves. Plus, re-weighing if needed.
  7. Perhaps the other Stalker model will help with that?
  8. Yikes. Do you think it's fixable?
  9. The first page on this topic.
  10. Thanks for the vote of confidence and the advice, @@eezstreet. I will. I'm trying to balance out my characters with my artwork that I also do.
  11. Just go back to the first page, and access it there. Dropbox is definitely Derping. @@Jeff, nice to see T7 here in JKA now.
  12. Oh, right. You posted that a while back. Derp. It's late where I am.
  13. Err, @@Jeff? I know it says public, but it's still asking me to log on. Don't know what Dropbox's deal is.
  14. I stand corrected. Thanks, Jeff.
  15. They're gonna be modifications of SP campaign mods (Rise of the Knights of Ren) and a Machinima (The Legend of the Valors), not a comic. Plus, some authors aren't even around anymore. For example, the main character of RotKoR uses Infinity Blade's Mercenary Kyle's jacket. I don't know if Infinity Blade ever gave people permission to use it as long as they give credit.
  16. Except my models are gonna be personal projects. Not for public release. But maybe to show off? I don't know.
  17. It looks like the that the shader file was removed here. But I've seen pics with the model WITH the shader and the openings are still there.
  18. I know the answer is obvious, but can it be fixed?
  19. Actually Jeff, I can vouch for @@The Punisher on this. It's a model issue. I once used this model WITHOUT the shader, and it still had this problem.
  20. It feels like forever since I updated. XD. Anyways, since I learned how to do Frankensteins, I've been making characters from BOTH Rise of the Knights of Ren and The Tale of The Valors and holy s***, have I got stuff to show you all when I finish.
  21. @@Jeff, @@Seven I have another proposition should one or both of you choose to work on the Lord Stalker and fix these empty spaces. Try making the hands move too, that's a small detail, but it could be done, I hope.
  22. What better way to get back into making machinima than learning how to Frankenstein and also making the characters in YOUR image rather than just skins? :D

  23. I second this!
  24. Okay, now I'm having another problem. I'm trying to append the stuff to the model I want, but nothing is appearing after I click the mesh I want. Edit: Never mind. I had to choose Objects, not meshes.
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