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Stoiss

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Everything posted by Stoiss

  1. @@Xycaleth is the one who was going to build it for windows, as i don't have my server up for it anymore, i lost my hub as it burn out, and also don't have the server anymore for some good time.
  2. Go for it @@eezstreet, it was me in the days who putted the 1.45 version number, becours of the version there was before that, but there was some good progress in that version we used to have so it was the reason i putted it like that, but reversion is fine by me if its give a better track on what version we are on
  3. its some of Uniq's old NPC system @ and it was never finish
  4. well if i knew why i not could get ingame it would help me a lot to host the server but i didnt get any respons from you @@eezstreet
  5. i get no connection on screen when i get ingame on my server with this lates build i don't know if i miss some server config or somthing else is up here
  6. are you stating it on the bat file or the exe file ?
  7. btw what maps will be there when it is ? is it that we need a updated version of the maps and have a link for it so everyone has it ?
  8. weekend for me so im sure i can be there to test it
  9. if its a play test we need i will come and join up and do it with you, but i can't provide any service to host a server anymore as i lost my router, i can host a server on my main computer but wont be a 24/7 thing anymore
  10. @ShadowPhoenix im always here keeping an eye on you guys
  11. the botlib error just need to be turn off in the build settings, if it is the same one there always have been with jka sdk.
  12. happy to know you like the mod, but i only worked on it on til 2012 and gave it over to serenity as i wanted to do somthing else then EoC, me and Serenity didnt have the same ideas for the mod at that time so we split up but are still god friends today
  13. the manual block there was done for MD2 was done with the dodge animations and replace with parry animation to do that i remeber that becours it was the good times where me and serenity join together for EOC and formed it there and i maked a coded manual block for EOC after that for MP
  14. yes. @ you should download there files and use there launcher to start their own OJK Fork in it. and for better support i would suggest you go to there forum for getting faster answers for any related MB2 issues you might have as they don't come so offend in here and deal with MB2 relates stuff
  15. last update Uniqueone did a update was the 12 aug. * Improved volumetric light system a bit by changing depthmap colors to black for occluders and white for background objects. Now shadows are more visible and light is a little brighter.* Experimental adjustments to the grass (r_foliage 2 only) system.* Adjusted grass images to take up more of the image to improve FPS by spending less time thinking about blank areas.* Adjustments to the FPS tweaks in the last commit.* Changed a few default cvar values. this is lates changelog i could be wrong but i think he is having a break atm
  16. was it ever tested ensiform ? becours it was just removed from the openjk project without trying to be worked on and get it to a finish beta stage. i have never seeing gameplay of it at all but would have been nice to see
  17. if i remember correct the mission generator in jka was also there but was never finish and was removed from OpenJK from long time ago but it would be cool to see somthing new like this in some way or maybe a better map format as @@UniqueOne has been talking about before
  18. OpenJK can compile in VS C++ 2010 there is a bat file for that in OpenJk's folder that you can use after have make the cmake setup
  19. every version ? i don't beleave in that becours i starte EOC and i never putted in Mac support for it at all.
  20. EOC has always been for Windows only so it is not a option for it at all besides if you use a Virtual Machines program to run it with
  21. if you don't know what you are doing here and you want to alter the sp code for outcast to have ojp saber system you will get stuck really fast. outcast don't use the same codes as OJP does. first of SP is done in C++ and OJP mp or Jka mp is done in C. you will end up get a really big mess out of it. SP is combind with codes for both saber system stuff and force powers. but give it a try learn from each mistakes you do with it each time.
  22. If any of you guys get the chance to try HTC vive VR out or byy a set of it DO IT! Its fucking awesome just got a my own set my self :)

    1. Show previous comments  4 more
    2. Scooper

      Scooper

      htc vive is better than oculus rift right now. Because oculus rift doesn't have the motion-tracked controllers yet.

      Source: I have tried Oculus Dk1, Dk2, Release version. HTC Vive developer version and HTC Vive released version.

       

      Not a whole lot of quality content for either of them yet.

    3. Stoiss

      Stoiss

      naah there is not that much stuff out for it yet :) but those games there are atm is really nice to play around with for sure :)

    4. Smoo

      Smoo

      I got oculus rift DK2 it just as awesome

  23. i think it looks awesome. really good job Uniq keep up the nice work you do with this mod.
  24. This stuff here is real. i have seeing it with my own eyes the other day. edit my bad i think i miss readed you last night here @@ent no hard feelings ???
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