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Raz0r

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Everything posted by Raz0r

  1. Files in those folders aren't loaded unless you're playing on that fs_game, e.g. unless you've connected to an MBII server. You can ignore them. Even if you're in fullscreen mode, you still need to set the resolution.
  2. When doing "Create a Game", it hasn't "stopped", it's running a server. If you connect to it, or add a bot you'll see things are happening. I meant to check the console after getting kicked back to the menu when doing 'Solo Game'
  3. Sounds like a driver or monitor issue. Make sure you're running at your native resolution. Does this happen on every server? It could be that the server you're trying to connect to is being attacked. That's intended behaviour. "Create a game" defaults to running a dedicated server accessible over LAN, thus it won't actually run the client. That could be an issue with a mod you have. Check the console when this happens, it may be giving you a warning or error message there.
  4. Because it would have to be added to SP manually, duplicating a lot of code. There are still differences between the SP and MP renderers, so it's unlikely to appear in SP until their it's "completed" or the SP/MP renderers are merged.
  5. Cool explanation of Heartbleed with code examples http://www.youtube.com/watch?v=1dOCHwf8zVQ
  6. You don't need any coding to set RGB for player models Just use a skin that supports it and set the userinfo cvars: char_color_red, char_color_green, char_color_blue
  7. There's a potential licence issue with using OJP code in OpenJK (GPLv2) I would rather do most of it by myself anyway. I find OJP code a bit messy =p we're also aiming largely for base client compatibility, so some things would have to be done differently.
  8. Both could work with dramatic work. Fixing up MP and adding SP features (checkpoints, level progression, AI) would be much easier, and has been done before (OJP Enhanced) OpenJK may also add co-op.
  9. Linux is much nicer to use these days, with many more programs working natively, through wine, with better 64 bit support, etc. Also great to see Valve pushing Linux for gaming. As for Windows, I would recommend 8.1 simply because it's newer. There's a lot more work done under the hood to improve the OS - compared to that, the temporary loss of the start button is no biggie. I'm using Windows 8 as if it were Windows 7 with no issues.
  10. Busy =p also hard for me because I can't play online to test etc, lose motivation
  11. He's referring to "open JK will just mess it up" without specific examples or issues
  12. I'm not sure what you mean by "mess it up" but if you have a valid concern you should raise it. If not, whatever =p but you'll be missing out on a lot of things, including master server stuff.
  13. Well, not sure why you wouldn't want to. We had runtime patches to add other servers in jamp.exe about 2 years ago =p
  14. Any mod that doesn't use fs_game "base" should have their animations and such in their fs_game directory, and launch the game with +set fs_game "mymod" In short: move the animation files those mods want you to have in base to somewhere else.
  15. A solution isn't needed until Raven's master server goes down. By that time, I expect JK2MP will be added to OpenJK. Most mods won't work, unless they're recompiled as DLLs/SOs
  16. Raz0r

    Nightlies Server

    Will be fixed in an hour or so, after some speedrunning =]
  17. W8.1 desktop Xubuntu laptop Conveniently blurred out my bitching hot girlfriend so I don't get my head chewed off.
  18. Is it only a specific file? In any case, you can use a regular archive manager to handle PK3 (zip) files. I prefer 7-zip.
  19. I don't think that's possible without modifying the dedicated server executable.
  20. rd-dedicated is compiled into the dedicated binary, it's not treated as a separate project.
  21. Change whatever you want. Add it to a cfg that's executed when the server starts up. There's nothing special or specific for JA++ See the example CFGs there.
  22. No. We didn't make them, doesn't make sense to bundle them with an OpenJK release. They're already available elsewhere, like any other map.
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