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Jeff

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Everything posted by Jeff

  1. Revanite Vindicator https://www.dropbox.com/s/nfntoo9gn2gjnu8/Revanite%20Vindicator.pk3?dl=0
  2. Great work this looks epic.
  3. I use this to convert md3's https://jkhub.org/files/file/1945-noesis/
  4. Here you go. Pysk0Sith is credit for the Ki-Adi Mundi. https://www.dropbox.com/s/5rjjgcfiq743b7w/Ki-Adi%20Mundi%20%28Tatooine%29.pk3?dl=0
  5. "You have become a rival."
  6. Your shader file looks OK. I can take a look at the model if you want to send it in a PM and we'll see what's going on.
  7. Can you post your shader file?
  8. In the meantime here's a pack of models Bom Vimdin Underworld Bounty Hunter Garindan Sea Trooper Gorax Arc Flame Trooper Chazrach Ithorian Trooper Police Droid Download https://www.dropbox.com/s/lssn2n79rtz89gc/Sept%202019.zip?dl=0
  9. Don't have the interest for Disney SW.
  10. The npc file is in there so player model "koffi"
  11. This needs to be a model, laughed my ass off at this one.
  12. You can send me the model in PM and I'll take a look.
  13. No it's the texture I've dealt with this myself.
  14. You'll need to remove the rgb layer from the twi'leks body and face in the image files. I use gimp so here's what I do. -Open the image -Add a layer mask -Set the layer-mask to "translate layers alpha channel" -Then use erase to remove the alpha channel -You should see a normal looking texture and save it. Unless you like the black textures
  15. @@dan992 Koffi Arana his npc name is koffi https://www.dropbox.com/s/v4flmioj9byyv9e/Koffi%20Arana.pk3?dl=0
  16. I did in fact. https://www.dropbox.com/s/wzsnq33m1mdma4w/Luke%20Skywalker%20%28Bespin%29.pk3?dl=0
  17. Trouble is that the lightsaber on it's own should be a unique and deadly weapon, but they keep trying to out-do the previous stuff when you don't have too. We're soon going to get to the point these become ridiculous and in some ways we've already seen that with the inquisitor sabers and Kylo's goofy saber.
  18. I don't use photoshop but try opening it in MS paint and saving a copy, I know from using gimp if I have my export settings to progressive with jpg I'll get errors.
  19. Yeah you got it. But in this specific case the level would change because you have some working LOD's in there already.
  20. As long as you leave model_root 0 in tact you'll be fine, but LOD's are there to improve performance. They are set-up to reduce the quality of the model as the player gets further from said model. If you have no LOD's then the model is displayed in high quality at all times.
  21. You're welcome
  22. Here you go https://www.dropbox.com/s/2eyvywvhsd5ws48/Iden%20Versio.pk3?dl=0
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