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Files posted by JKHub
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Darth Savet
Original Author: Slaughter
Description:
I completly reskinned the Darth Vos model (by Aaron Smith).
He comes with new Sounds and a new Saberhilt i modeled and skinned.
New Sounds: Yes
Bot Support: Yes
Team Support: Yes
Credits:
My Voice © me
Quinlan Vos Model ©Aaron Smith
Original textures © by RavenSoft
thx to Trauma Sensei for helping me getting the hilt into the game.
1,178 downloads
0 comments
Submitted
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The Force Unleashed: Ultimate Sith Edition - HUD
By JKHub in Cosmetic Mods
Autor: unleashed_dark_force
I make this HUD cause I see some other pics from
TFU /TFUUSE videos, where the HUD is other and the other HUD's in this site are not
the same, so I make my own one if not interested dont download it
811 downloads
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Lord Agathon
Original Author: Slaughter
Description:
I know there are some little rigging Errors in the model but there´s nothing i can do about that.
It´s nothing major but i wanted to point that out.
New Sounds: No
Bot Support: Yes
Team Support: Yes
NPC Support: Yes
Credits:
Original Model © Luke Goh
947 downloads
0 comments
Submitted
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Toshi's ROTJ Luke Skywalker
By JKHub in Player Models
Author: Toshi
NOTE FROM STAFF: It is highly recommended to download DT's fix of this model. You lose LODs, but gain proper hand tag positions.
Luke Skywalker, as seen in The return of the jedi. Requested by my friends at the void. Lightsaber included for your slashing pleasure:)
-LOD's
-Single player support, including facial animations. Customizable in the character creation menu.
-Bot Support.
-NPC Support.
-New Sounds.
-Team Support.
Known bugs:
-Slight clipping in certain animations, unavoidable thanks to the JKA skeleton.
NPC names:
Luke Basic Outfit
Luke_fd Basic/ flap down
Luke_tunic Tunic
Luke_robeup Robed, hood up
Luke_robedn Robed, hood down
Luke_endor Rebel outfit
Luke_bobble LOL
Original WIP thread on Hapslash's Void
Original RELEASE thread on Haplash's Void
Special Thanks:
----------------------------------------------------------------------
+Thanks to Leofus, for supplying great sounds, as usual.
Thanks to Buffy, DT and Vergil for testing it
Many thanks to Buffy for making the bot file:)
Special thanks to everyone at the Void for their feedback and support.
1,869 downloads
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Ebon Hawk Prefab
Author: Darth Stevenus
This is a prefab of the ship the Ebon Hawk from the game Knights of the Old Republic. While trying to find a prefab or model of the Ebon Hawk for an Ahto City map I'm currently working on, I found that no one had ever released one! So I decided to just make my own. I also decided I would release it so other mappers could use/edit it as well. Unfortunately this prefab is not of the ENTIRE Ebon Hawk, meaning you can't go inside of it. But hey, it looks real nice in a map! And there's no reason you can't make it that way yourself. If you DO want a version of the ebon hawk, interior included, maybe you can convince Sithjcull to let you use the one in his jedi knight galaxies preview map.
134 downloads
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DarthStevenus's Lightning Enhancement Pack
By JKHub in Cosmetic Mods
Author: Darth Stevenus
This pack contains 10 different force lightning effects, a new force push effect, 3 weapon effects replacements, a new saber-type weapon, and a new 2 handed force lightning stance.
Lightning fx -
Datastream
DragonRoar
Lightning type 1
Lightning type 2
Lightning type 3
Lightning type 4
Lightning type 5
Psychburst
Stardust
Twister
Push fx -
Shockwave
Weapon fx -
Arc Caster
Megawatt Rocket Launcher
Plasma Detonator
Sabers -
Force Pike
Animations -
New 2 handed lightning stance
New force push anim (with Shockwave fx)
Most of the fx come in several different colors such as blue, green, orange, pink, purple, red, yellow, white, and black.
1,765 downloads
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Super Battle Droid
By JKHub in Player Models
Author: Chairwalker
The Super Battle Droid model, as seen in "Attack of the Clones".
1,057 downloads
0 comments
Submitted
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Rebel Retexture
Author: JulioC
Just another quick recolor of a base skin. This one is to make it look like the rebel trooper from the movies - no more odd tuna-purple shirt, no more weird greenish pocket thingy, and no more of a strange red belt. Referenced straight from Google Images, so it should be alright.
349 downloads
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New Stormtrooper
Author: Forogorn
There are 5 skins included, 1 black, 1 blue, 1 red, 1 green, and 1 officer. The black, blue, and red skins can be used in Multiplayer. The green and officer skins can only be used if you use the cheat code: Playermodel
132 downloads
0 comments
Submitted
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Camo Rebel
Author: Forogorn
There are 3 skins included, 1 green, 1 blue, and 1 red, these skins were made to look like soldiers. I made these skins because there were so few rebel skins. I also made face painting to go along with clothing. The face painting is a bit creepy if you get close up. I am sorry that my skins have no Bot Support to go along with it, I just don't know how, maybe I'll learn.
91 downloads
0 comments
Updated
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Blood+
By JKHub in Cosmetic Mods
Original Author: Snowgrim
Description:
Adds blood to both single and multiplayer in Jedi Academy, for all you violent people out there.
Comments:
This is a sequel to a blood mod I made for JO. As you probably have already worked out, blood+(SP).pk3 is for single player and blood+(MP).pk3 is for multiplayer. Either file can be used in both SP and MP, however, the SP mod will not have blood spatters on the walls in MP, and the MP mod is likely to decrease SP performance.
I have addressed a number of problems with my earlier mod: most importantly the blood no longer glows in the dark (Huzzah!, it's only taken 10 months to work this out), also due to many requests I have increased the amount of blood that is spilled, hence the name Blood+ (I was originally reluctant to add too much blood, but I actually prefer it with more now). Unfortunately I was unable to make the blood stay for longer (I believe the amount of time a decal is shown is set by a default value somwhere in JAs code and is also influenced by the limited number of decals allowed at once, but I cannot see it), however I think decals stay longer in JA than JO anyway.
Finally I would like to thank the movie 'Fight Club' for the inspiration for the blood textures, and the new 27min trailer for 'Metal Gear Solid: Twin Snakes' for showing me how it should be done.
5,014 downloads
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Iron Man - Movie Skin Pack
Original Author: Phonock
Description:
In this file, it has six version of skins based on Iron Man movie and also based on movie related like video game and action figures.
1. Iron Man - based on movie Mark III
2. Tony Stark - faceplate flip up
3. Silver Centurion - this is based on movie action figures
4. War Machine - This is also based on action figures
5. Mark II - based on movie Mark II
6. Stealth Iron Man - and this one is based on video game
Credits:
Special thanks to ksk_h2O for the Grey Fox model and thanks to Buffy The Sith Slayer for the awesome screenshots.
719 downloads
- Non Star Wars Related
- Team Support
- (and 2 more)
0 comments
Submitted
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Iron Man
Original Author: Phonock
Description:
I've made two version of Iron Man.
1: In full Suit
2: Iron man open his faceplate mask to reveal Tony Starks face.
For Tony Stark face i use Robert Downey Jr picture.You can play both Iron Man and Tony Stark in SP by typing this in console,
playermodel iron_man and playermodel tony_stark.To Spawn both models as NPC,type in console npc spawn iron_man and npc spawn tony_stark.
Both models can fly! Teh_Blizzy's Blades of Fury and Tobe's New Force Lightning are also included,but as separate pk3's.
Credits:
Let me begin by thanking Tobe,for second time he gave me permission to included his mod to my pk3.Also,thanks to Teh_Blizzy for letting me used and modified his Blades of Fury.And finally,thanks to Buffy for the screenies.
770 downloads
- Team Support
- NPC Support
- (and 4 more)
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Random Skin Pack
Original Author: Phonock
Description:
This is random skin that i've made.There are 4 skin included in this pack.
Also included new sound,team support and bot support.
Skin LIst:
Laming Virus(reborn model)
Oilman(jedi model)
The Fog(Weequay model)
The Universe(Chiss model)
81 downloads
- Team Support
- Bot Support
- (and 2 more)
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JKA Character Reskin Mod
Original Author: CommanderPeral
Description:
This mod is my own creation, and is not based on any other mod. Any likenesses to other mods is purely coincidental.
This Mod Changes:
Both of Alora's Clothes to be darker
Boba Fett's Armor to look more like the one in ESB
Chewbacca's fur to be darker
The Cultist to look more sith like
Galak Fyyar to be wearing a standard Imperial uniform, with an admirals badge
The Gonk droid to be a more yellowish color
The Human Merc to have gray clothes
The Imperial officer's clothes to be gray instead of bluish-gray
The imperial workers clothes to be gray, with a green visor for the default skin, red for the red skin and blue for the blue skin
The jawa to have darker brown robes with smaller eyes
Kyle Katarn to be wearing a jedi robe
Luke Skywalker to look more like he does in the movies
The Noghri to be brown
C-3P0 to look more like he did in the movies
The rebel's multiplayers skins to be darker
R2-D2 to have fewer scratches
The reborn to look more sith like
The new reborn to also look more sith like
The reborn twin to look more sith like
The rocket trooper to be Black
Rosh's Robes color to look more jedi like
The Snowtroopers Multiplayers skins to look like the galactic marines armor color pattern
TIE Fighter pilot's eyes to look more stormtrooper like
The stormtroopers to look more like the ones in the movies
Every character mentioned above that is playable in multiplayer has new red and blue skins.
Bugs:
The rebels multiplayer skins do not have boot textures however this is not my fault, It has always been like this and I can't change it.
1,993 downloads
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Zora
Original Author: Me0is0Jade
Description:
adds my reskins of the female zabrack model as a new species.
This ain't no 20 minute color tweak/paint reskin, kiddies.
It's hours and hours and hours of endless refining, eliminating seams, making sure everything matches as perfectly as possible. A good deal of it is 100% original, by me. I'm very proud of it, and the more you use, the bigger my ego can get. So enjoy.
Many thanks to stmelton, DarthVengeant and Darth_Algar for helping me with all the stuff I didn't know how to do, without you this wouldn't be half as cool!
As I already said, most of this skinpack is completely original, my work, from concept to finished product. I have, however, used several of the textures included in the game, albeit modified a great deal. I also used a picture from a jewelry add in a magazineas a template for the dark face. Just giving credit where it's due...
746 downloads
0 comments
Submitted
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Alien Quadrilogy Ellen Ripley
Original Author: Jora Custov
Description:
Ellen Ripley from Alien Quadrilogy movies. SW goes to SW bugaga!
Second edition of Ellen Ripley - heroine of AQ movies.
Included skins from all Alien Quadrilogy movies. Added also underwear skin and winter skin (for winter maps like a Hoth ). All skins have team colors.
Added also Lightsaber "proton1". Use the console and input "saber proton1".
NPCs: "npc spawn jedi_sw", "npc spawn ripley_a1", "npc spawn ripley_a2", "npc spawn ripley_a3", "npc spawn ripley_underwear"
bots: "Ellen Ripley" "Ripley A2" "Ripley A3" "Ripley A4" "Ripley underwear" "Ripley winter"
411 downloads
- Team Support
- NPC Support
- (and 5 more)
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Frank Drebin
Original Author: Jora Custov
Description:
Frank Drebin from Police Squad!
botfiles, command skins, sounds and npc files are included
Thanks to you Leslie Nielsen. I will remember you forever.
174 downloads
- Team Support
- NPC Support
- (and 4 more)
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Eric Lassard
Original Author: Jora Custov
Description:
Eric Lassard from Police Academy franchise
NPC Command - /npc spawn lassard
133 downloads
- Team Support
- Bot Support
- (and 1 more)
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Updated MP Entities
This file by DarthG updates the entity definitions used for GTK Radiant 1.4.0 for JAMP.
The central reason was to make it easier to understand what the meaning of keys and values are.
A secondary reason was to add keys and values that people didnt know about because they where not listed but availible.
The final reason was to add entities for a mod that is out there call hydroball.
This file is intended for JKA mappers using GTK Radiant.
File name: mp_entities.def
File size: 381 KB
Install:
For a default installation of GTK 1.4 and JKA you place this file:
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\scripts
If you installed it some where else then you figure it out you should know.
Things that I did to improve this file:
1. I cleaned up all the entity definitions and orginized them to one style.
2. I redifined alot of Keys and their possible values.
3. I added alot of keys and values that are availible but not before added here.
4. I hunted down and added models for the in map view of items that there was a whole md3 for. (point is like medpack you actualy see a medpack where you used to see a blue box.
5. There where entities that where either repeats or didnt work so I typed over them because that cant be removed. If you try to remove them and go back into a map that you worked on it will have screwed up entities. The entities must be in the same order as the map was done in before.
For the ones that didnt work I didnt mess with them but I made the box that appears black.
for the repeat ones I wrote these in place. (there was two of them "item_seeker" and "NPC_spawner":
/*QUAKED Darth_G_Notes (1 .6 0) (-19 -36 0) (19 36 70)
===========DESCRIPTION============================
Version: 1.0
From Darth G:
This is where you will find the description of all entities.
The spawnflags definitions (the best I could find or know).
The possible keys and their values (the best I could find or know). I have added either through research of released MP code or original description. I may have also found it helpful to add some things of my experience.
I have done research into the game engine to add things available normally to the Q3 game engine and added them as well.
I added models that have no value in the BSP process and are only for your visual assistance in mapping.
Where there is no model it is because there wasnt one md3 that fit well in JKA assets. (In other words the weapons are multiple parts that make one when used so no one md3 could be named to show to you in the mapping.)
I have removed duplicate or error entities. Because you cant simply remove from this list I either made an entity that you cant use (like this one) or I made the box that appears in the editor black so you can recognize that it is messed up some how or another.
If you find anything incorrect please contact me at either WWW.Map-Center.COM or at my site WWW.DarthG.COM .
Should you need to find the file again its name is MP_entities.def just do a search for it.
If you feel you need to alter the file it is yours to do as you wish just open it in WordPad or notepad. I simply ask that you leave this 'entity' for credit to the hours or work I put in here. If you would like me to add something to a next version just send the info to me and Ill work it in.
The model I used for this entity would be a good reference to scale your maps to normal player size too.
Available entities added:
_Decal
Mod Specific entities added:
trigger_scoreboard (Hydroball)
trigger_playarea (Hydroball)
trigger_goal (Hydroball)
trigger_teamchoice (Hydroball)
trigger_weaponstrip (Hydroball)
info_start_position (Hydroball)
info_ball_spawn (Hydroball)
Hope this helps!
Happy mapping!
==============NOTES===============================
Special note to non experienced moders of this file. If you want to mod the order of entities in this list on the actual file you can not change the order and go back to a map that used a different order and deleting them really messes up the old maps BAD!!
This creates nothing in your map and will be completely disregarded in the BSP process.
=====MODEL FOR MAPPING VISUAL ONLY================
model="models\map_objects\roof_top\office_chair.md3"
======DO NOT SET AS KEY OR VALUE==================
*/
/*QUAKED Darth_G_Tips (1 .6 0) (-8 -8 -16) (8 8 16)
===========DESCRIPTION============================
Version: 1.0
From Darth G:
How to connect entities:
Two ways to connect entities. One is automatic and the other is manual.
Automatic: You first deselect all entities (press ESC twice) then select the triggering entity. Then select the target entity and press ctrl + K. This will cause the connection.
Manual: You first deselect all entities and then select the trigger entity and open the entity window (N) and add key:target and value:(unique name you want). Now deselect the trigger entity and select the target entity. Open the entity window and add key:targetname and value:(the same unique name you used in the target) remember that the names can not have spaces.
How to prevent leaks:
Two things I will share here is; 1 Most entity leaks are caused by using the space bar to reproduce an entity as a short cut. This is what causes the leaks. Just make them from scratch.
How and when to save:
Save as often as you would for anything you wouldn't want to lose but my tip is to save after any major changes with another name. Sometimes the saved file can be saved corrupted.
How to save FPS and texture work:
There is allot that can be done to save FPS but the one tip I will share here is to work your initial brush work in caulk.
Hope this helps!
Happy mapping!
==============NOTES===============================
This creates nothing in your map and will be completely disregarded in the BSP process.
===================================================
All else is explained in the entities I wrote.
Special thanks to those that made this possible:
(Between testing and actual key finding.)
BabySpinach
Lazarus
Kodo
Mercenary
ChernyVolk
harry666t
Szico VII
monsoontide
shadowknight
276 downloads
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Corran Horn
Author: Tyrael64
This is a skin of Jedi Corran Horn. Credit goes to Hapslash for the model.
Uploaded by:
918 downloads
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Stargate Academy
By JKHub in Free For All
Original Author: [uSS] Industriesô
Description:
Beta 2 of the map, it includes the CMS, a room with raptors connected to CMS through a door of stars and finally a room with a sniping war bunker and a ruined castle.
Uploader's Comments:
This map was not completely done but the best stargate map (aside from Sith-J-Culley's) that i've ever seen or downloaded. It has the stargate complex, and offworld. The offworld is where you spawn when you load the map and it is a jungle world with raptors and ruined temple.
Note: I attempted to contact the author before but he didn't respond.
Attempted Author Contact can be found here.
Uploaded by:
Original author may contact the staff
here if they wish this file to be removed.
374 downloads
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Gulf of Souls
By JKHub in Mixed Gametypes
Submitted by Ceres
Title: Gulf of Souls
Author: wedge2211
E-Mail: 06jps@williams.edu
Webs: http://wso.williams.edu/~jshoer
-- General Information --
File Name: gulfOfSouls.pk3
File Size: 5.8 MB
Date Released: 13 April 2004
Description:
The strange spirit chasms on Velan Core are places of eerie mysteries and enigmas. An installation was built in the Gulf of Souls, a particularly potent spirit chasm. Three weeks after basic construction was completed...all contact with the expedition was lost. Nobody knows what became of the base inhabitants...
Gametypes: FFA, Duel (though a bit large), Power Duel
-- Map Information --
Brushes: 2222
Entities: 640
Custom elements: Some shaders, effects, and music from Total Annihilation
Build time: Many moons
-- Notes --
I've had this guy sitting around for a while, now. It's a small FFA map, mainly an experiment. Looks really wierd, but I like it. It's a good ethereal setting for a slugmatch.
308 downloads
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Corellian Platform Encounter
By JKHub in Mixed Gametypes
Submitted by Ceres
Title: Corellian Platform Encounter
Author: wedge2211
E-Mail: 06jps@williams.edu
Webs: http://wso.williams.edu/~jshoer
-- General Information --
File Name: corplat.pk3
File Size: 1.4 MB
Date Released: 11 April 2004
Description:
There is a disturbance in the Force. A Jedi Master (and his apprentice) have been sent to Corellia to investigate reports of a dark presence. Their destination is an outlying landing platform outside the Corellian Space Port...
Gametypes: Duel, Power Duel
-- Map Information --
Brushes: 6691
Entities: 315
Custom elements: A few textures (one from the JA Bonus Pack by Raven), shaders, scripts, and a bot route
Build time: About three weeks
-- Notes --
This map was produced for the LevelSource Duel II contest. Incidentally, it's my first JA map (gotta work on releasing some of my WIPs).
Special thanks goes to lassev for scripting help, rgoer and ydnar for helping with a compile bug, rgoer for some shader help, and all the guys at Map-Review.com
308 downloads
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Gamorrean
By JKHub in Player Models
Author : HapSlash
Description: Gamorrean Guard... pretty much speaks for itself.
698 downloads
- Team Support
- NPC Support
- (and 2 more)
0 comments
Updated