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JKHub

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Everything posted by JKHub

  1. 2,612 downloads

    Author: Mercenary A student of the Jedi Academy is sent on a mission to investigate a rumored shuttle crash on the Outer Rim planet of Tatooine.
  2. Version 1.1

    4,271 downloads

    Author: Mercenary A Reborn is sent into the sewers by an Imperial Commander to find a hiding mercenary who carries the identity of a conspirator who has been trading sensitive data of Imperial operations.
  3. 2,061 downloads

    Author: Mercenary This is an enhanced port of my single player campaign released for Jedi Knight II: Jedi Outcast in 2003. Dash Rendar has been hired to smuggle weapons to a mining colony planning a hostile takeover from a corrupt organization that has been exploiting them. After the reliable weapons supplier fails to meet at the rendezvous point, Dash goes on a search for him at the coordinates of where he last made communication.
  4. 878 downloads

    Author Patrick Haslow Brush Count : 4375 Entity Count : 519 Base info : original map Software used : Radiant 1.4, Adobe Photoshop, Bryce 4, Goldwave Known Bugs : none A Free-for-All in a backwater garrison on Tatooine, just before sunset. This map is best played with 6-10 players. There are many booby traps placed around the map, they are useful for surprising your opponents- some if you have chosen to use force push. Also, many useful power-ups are initially located in hidden locations. Find them all!
  5. JKHub

    Peril in the Core

    867 downloads

    Author Patrick Haslow Brush Count : 2754 Entity Count : 589 Base info : original map Software used : Radiant 1.4, Adobe Photoshop, Goldwave Known Bugs : none Perilous Free-for-All battles or duels in the cavernous power core of the Merr Sonn Corporation's space station. This map is unusually small for FFA matches, and is best played with 2-4 players. Bot support is provided, but they would do well to develop a fear of heights. For dueling purposes, those wanting a larger dueling area should activate the force field to create a larger arena. For quick escapes or rapid transit, explore the boost pads and airjet tubes. Also, beware the energy beam projector and power conduits!
  6. JKHub

    Devolution

    365 downloads

    Author Patrick Haslow Close quarters lightsaber combat between a secret lab in the past and the present. I intended this map to have a narrative sense to it, as if it were a location where a gripping story was taking place. Hopefully players will see it the same way and enjoy being being immersed in the awful events at the laboratory. This map is a a polygon complicated work that was really meant as a showcase for the 2005 Map-Review JA Geometry Challenge. If you are dissatisfied with the texture choices, pleae remember I did my best to pretty up this map within the 10 texture limit of the challenge. Be warned, slower machines will have a hard time running this map at a decent framerate! The map is a tight space in which to duel- good luck! For a quick escape, explore the ominous glowing portal contraption. Bot support is provided.
  7. 140 downloads

    Author CommanderKEEN Republic Cruiser prefab from Episode I, that I made for my Trade Federation Droid Control Ship map. You are free to do whatever you want with this file - use it for your map, make it more detailed, make enterior (yeah, i would much apreciate for someone to make interior, so I can use it for the next version of the map). I would just apreciate some credit. Thanks!
  8. 1,011 downloads

    Author CommanderKEEN This is Trade Federation Droid Control Ship from Episode I. From the things that are seen in the movie, there are Conference Room, Bridge and Docking Bay, including Republic Cruiser docked (unfortunatly, still with no interior, but i hope to make it for the next version), all conected with corridors, and something of my own imagination - a dock control station. Due to the winkness of my PC, i was unable to make this map larger and more complex. My PC was having troubles to handle even this sized map. I was forced to make the map in several different parts, that are later merged in the final map (and that is so boring). And, what is more important, I was unable to do the full Light process, and because of that, the map does't look like as it should and some lights and shadows looks pretty ugly. So, don't expect next versions of the map, untill I upgrade my PC (do not expect it for a long time lol)
  9. 502 downloads

    Author Gaara of the Sand & Jeffrey Jacob This is the Temple of Time, Zelda's Courtyard, and The Temple of the Sages.
  10. 232 downloads

    Author Gaara of the Sand The most Kickbutt saber hilt, ever. its a clear hilt with three prongs around the emitter, and (the best parts) a crystal inside it with the emitters and lenses actually modeled in the hilt, along with the beam visible inside the crystal. this saber also uses the desann and fast stances. This hilt i made was sooo kickbutt, i almost named it "the Chuck Norris".
  11. 142 downloads

    Author Gaara of the Sand This Saber is a Kunai, or throwing knife, used by ninja. its design was modeled after those in the series: Naruto. This saber can be kinda hard to use at first, but once u practice with it it becomes easier to weild. i find it best to dual weild these, and try to land power moves like uppercuts and backslash, and when combined with saberthrow, makes a great long range weapon.
  12. 198 downloads

    Author Gaara of the Sand This saber is Amy Roses hammer, as seen in Sonic Adventure for the Sega Dreamcast/ Nintendo Gamecube
  13. JKHub

    Shadow Link

    74 downloads

    Author Gaara of the Sand I seriously doubt any more skins for Link, are even necessary, but your welcome to try and convince me otherwise. ...If you want to slap your damn clan logo, on Link - Don't submit it to any sites. Keep it to your clan.
  14. 3,337 downloads

    Author Gaara of the Sand Nothing special needed for these to work in Jedi Academy... Just put the JKDF2_Sabers_v1-01.pk3 (or JKDF2_Sabers_v1-00.pk3 if you are running JKA version 1.00) in your JA base folder, along with the JKDF2_Blades.pk3 for the JKDF2 saber blades, and it's all set... As a bonus, I have included some of the sabers from the concept artwork shown in the install of JKDF2. Have fun with them! ALSO, I have heard of people posing as me on JKA 1.01. Note: I DO NOT play jka version 1.01, i play version 1.00. Remove any older versions from your base folder, to avoid conflicts.
  15. 563 downloads

    Author Desostros ¡§Eternal lair of Ragnos¡¦ deciples¡¨ is a large scale FFA map for JKA.The concept consists of a place where the spirits of Ragnos¡¦ deciples roam,fight and train eternally,awaiting the resurrection of their master and his army,hoping one day they will rule all again. This map has a mystical touch to it,and is quiete challenging.I¡¦ve made this map for all the clans for JKA who do not have a clanmap,for this map is IDEAL for clanmap. With 3 training rooms(Balance,fire and ice duel.),a meeting hall,a council which can give up to 10 people a place to sit,a large scale FFA room and 1 secret area(which will satisfy all guys who see it,the deciples get lonely too after some millennia¡K).
  16. 655 downloads

    Author Desostros "Vader's meditation chamber." is a smallsized JKA map made for duel purposes.This map consists of a remake of Vader's meditation chamber,in the JKA SP.Therefor i dont wanne take credits for the designs.
  17. 709 downloads

    Author Desostros This map is a mediumsized FFA map which consists of an arena and spectating level. In the arena 2 rancors are imprisoned behind bars,but on the seal is pushed,the gates open and they will kill on sight. Also,there are 2 rooms with each 3 tauntauns,health and some trip mines. This map is great fun to play in a team,trying to defeat the rancors has been proven to be quiete challanging. I hope you all enjoy the map as much as i enjoyed making it.
  18. 177 downloads

    This archive contains unpainted maps for some of the common player models found in Jedi Outcast. These models did not significantly changed between Jedi Outcast and Jedi Academy, so they should still be usable for JK3 as well. Includes: gonk droid Jan Ors Kyle Katarn stormtrooper
  19. Version 1.00 and 1.01

    4,742 downloads

    A dedicated server application for those running on Windows. Requires patch 1.01 to function. See the included read-me for instructions on usage. (Now includes the option for 1.00 files to download, due to requests)
  20. Version 1.00 and 1.01

    1,366 downloads

    A dedicated server application for those running on linux. Requires patch 1.01 to function. See the included read-me for instructions on usage. (Now includes 1.00 option to download as well, due to request)
  21. 2,313 downloads

    The official Jedi Academy Software Development Kit (SDK) released by Raven Software on 11/26/2003.
  22. 338 downloads

    This is the official press kit released for the game when Jedi Academy was announced. It includes a variety of content, such as the original press release, a wallpaper (see screenshots), various screenshots of the game, concept art, and the logos for the various developers and publishers of the game.
  23. JKHub

    JAFont

    Version 0.0.1a

    305 downloads

    JAFont is a tool that converts .ttf fonts to a usable font format in JA. It was created by JAfont by Wudan, OJP et al, built with help from Bejitt and Fracman. usage: JAfont <command> <fontfile> <size> <JAfontname> example: jafont -create verdana.ttf 16 anewhope Resulting .fontdat and .png images will be placed in the executeable's directory. In the example above, anewhope.fontdat and anewhope.png would be created. When packaging the fonts it is important that you do NOT alter the original PK3 files, and place your new fonts in a new PK3 file, this is pretty much standard procedure for "replacing" game assets.
  24. 385 downloads

    Author Grampa Horton Same old hoth map we all know and love, only much, much more challenging for imps. Added extra turrets, emplaced weapons, increased health on just about everything and decreased length on hack times. Perfect for when the teams are stacked. Have fun. This game should not have any bugs whatsoever since the modifications I performed are quite trivial.
  25. Version v2

    85 downloads

    Author Wik This is an old JO map that has been updated and modified for JA {so I can infect more people with my madness } This is one of them magical floating in space buildings (How come we dont suffercate :-? (coz I aint told it to|) until you fall enough )) There is a landing pad (that you can't fall off (unless you jump:D)) with Hoth Guns each of the Hoth Guns have a team 1 Red 1 Blue but in ffa they go for anyone) The main room has a liberal sprinkling of health n sheilds and an area where you can show off your sabering skills (Also the Star Wars Barny Posters) and lifts to the roof {yes i know the cealing is boring but there is a reason } Through the octagonal corridor and 3 way door the second room {this room has been tarted up so it looks as if its sorta there for a reason} I am pretending that them models n pipes are for power (them guns outside will need it) at the bottom of the lift there is a little room for the masters and trainees to have a practice in peace there are also 2 utility rooms at the sides (spawn points and weapons) 1 red 1 blue {just lights tho} Me having fun with coloured lights, I am of the school of white is borring I-) also there is an observation room / control room {so you can sit n watch a barny} and a lift up to the second roof with a pit (which is gonna bingy boingy you about (for those moments that you want to play silly buggers )) (this has been deleted coz of gybs see below) and the Turbo Laser Cannons and Ion Cannons A reet big roof to swing your choppin sticks on and have a reet good barny ) Between the to main roof tops the are some ledges so you can work your way down to the ledge leading to the Barny Refference Room ) with Force Boons n Kill all Rodians And finaly the Secret Room {big brother is watching )} to get to it is a walk of faith in to a Flare (may the Barny be with you) There are some bang bang sticks (if you like that kind of thing;)) trip mines, grenades, Det Packs and more (in procariouse places )) but I like swooshing sticks myself.
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