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Everything posted by syainkn
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I'm enjoying movie like lightsaber combat in my own JKA sp. I nerfed few npcs with forbidding Heavy Form and decreased rank of jedimaster, rebornmasterstaff, reborn_staff, jedi_kdm1, jedi_tf1 so that they cannot use SABER TWIRL and BUTTERFLY KATA. And I enjoy lightsaber combat by walking instead of running with modified lightsaber(.sab). https://jkhub.org/topic/9286-how-can-i-use-soresu-form-iii-in-jka/ I've searched for movie like fighting because I thought I should play and admire lightsaber combat as a fan of Star wars in JKA. https://youtu.be/QyxhQZ67dTc
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https://www.youtube.com/watch?v=BIxe3a1ChI4 In this video, you can see Attack of the clone mission in KOTF 2.0. Although Obi-wan is a player in this video, if you click 'Bonus stage' when he dies, you can play as a group of the clones. In short, you can be a clone or clones and attack Obi-wan. When this moment, perhaps you are able to switch clone to clone by pressing MouseWheelUp or MouseWheelDown. It can be done in Upatau Mission, too. But in normal JKA, I can't use this function. There is a 'Control [npcName]' cheat code in JKA but when I used this, I could control a npc similarly with MindTrick level 4, not a switching by MouseWheelUP or MouseWheelDown. I don't use KOTF now and I am trying to use this function in normal SP but I can't find a way to do this. Maybe there's no function like this in JKA. Perhaps KOTF creator made this function in episode Mission so that I've never found it until now... I want an answer. How can I find a way to activate this function?
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But the monsters in Cthulhu's world can be defeated by unusual ways and means which are beyond our imagination. Those are a dog or steam ship or etc. The balance of power is little strange in Cthulhu Myth. Maybe by the Force, Dagon and Cthulhu will be easily defeated. But Cthulhu cannot be killed because he is not a matter.
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I've known that when I'm about to use the dark side force skill, the light side force skill which I'm using is suddenly disabled. But look at this picture ! I'm using Force Drain while I maintain Force Protection and Force Absorb(Tutaminis). How is it possible? So... Now... Do I gain the balance of the Force? It is possible only when I use Force Drain closely in front of the opponent.
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Ancient Sith Lords could use sith magic and sith alchemy. They used it to create Sith Sword and wielded it. Naga Sadow was the master of supernova which is powerful sith magic in the starwars universe. This can destroy everything ! This power is equal to dragonball EX kamehameha ! The force power of Sith Lord varies each person. But maybe a few could use it. I heard that Darth Sidious is most powerful sith in the prequel and original Trilogy. I felt his power across the screen. He could defeat and play with Maul and Savage. He developed Vader's armor through sith alchemy. if he could use alchemy of the sith, maybe he learned to use naga sadow's supernova magic. My question is this ! Can Darth Sidious use Supernova?
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I've got a korean language patch for JKA
syainkn replied to syainkn's topic in JKHub Feedback & Help
I've already received permission via email and I uploaded korean language pack. -
Version v1.0
53 downloads
This is Korean language pack of the Jedi Academy. When you apply this, you can play JKA with korean language. It converts main story subtitles and datapad and menu. If you are korean user of this game. I recommend that you download it and apply. The creator of this mod permitted my uploading. Actually he wanted to distribute this patch. I asked author that if I can upload this in the JKhub and finally he permit it. I've already recieved permission via email. -
I've got a korean language patch for JKA
syainkn replied to syainkn's topic in JKHub Feedback & Help
Wait... I think I found the creators. I've got more information. The nickname of 루시아(Rucia) and 맑은세상(Pure World). These two people made that patch. I need to get their admission first. They made it in 2008~2009. -
One day, KOTF mod team suggested that I translate English into Korean language and I accepted it. But I thought it would be much better if I hand out Korean language mod pack that some people made few years ago. Actually few years ago, I wanted to play JKA into my own language(Korean) tried to search for it. And finally I found it. However I can't access download link. In order to do it, I had to upgrade member rank in the site which offered language pack. http://www.naver.com It was Naver cafe. The Naver is most poplular serach engine site of Korean people. It offers multiple services such as cafe, blog and so on like yahoo. And cafe is similar to jkhub forum but administrator can limit members' access varying posts. And the post which contained the download link was limited at that time. And the cafe was dying. It's about to turn into advertisement site. So members of korean patch creators began to leave that site and nobody can access and get that file. I forgot this patch and played with only English. And a few days ago, I searched it and found that somebody uploaded it in his blog. So I could get it and deliver it to KOTF mod team. But maybe I can upload it in JKA. Can I upload it?
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The people who made this is missing. Their site was sold out and became a advertisement page. I tried to find them but I couldn't. Their legacy is this file, and this patch was missing for a time, too. A brave man tried to find it and made it ! That's why I could find this and linked it here. The site I linked is his blog. But maybe he's not a programmer or translator. I hope this wil help you. And... May the Force be with you.
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http://aqune.tistory.com/99 Hey ! Access this site and try to download attached file. Maybe it's korean JKA patch file. I think you can find a solution in the .pk3 file. Or, Here ! I uploaded that file in my blog. Here is my mirror link. http://blogattach.naver.com/8b1e9723360001b7987e1c2111f78df75203fb80/20180201_51_blogfile/syainkn2000_1517483734125_K1yO74_pk3/Jedi_Academy_korean_patch.pk3?type=attachment
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I can translate English into Korean but I don't have a programming skill to input it to the code. If you can send sentences and words for translation, I will interpret it and send back to you.
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It's lunge attack when you are wielding a staff.
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I'm very annoying because of staff twirl attack. I've tried to limit that move through .sab file. It disabled player's twirl attack but it couldn't disable npc's twirl attack. For example, JediMaster npc still uses twirl with dual_3(sab file including lungeAtkMove LS_NONE). So I have no way to disable. Is there another way? Please help me.
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Thanks to you, I'm playing a good saber combat in my game. But I have another question. Maybe you know lungeAttack, and when you have a lightstaff, you can do a saberstaff twirl attack instead of lunge. However, I want to make an enemy disable saberstaff twirl attack with 'lungeAtkMove LS_NONE'. It worked with player but doesn't work with npcs. I'm annoying because of twirl attack. How can I limit and disable that move?
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How can I use soresu: Form III in JKA?
syainkn replied to syainkn's topic in Jedi Knight General Discussions
Disabling Heavy saberForm to all npcs and Walking during saber combat make it possible. Of course, running during combat is much more advantageous but I think that's not. Why do I have to run during battle? Because there exists Heavy saberForm in the JKA. So if I disable it from all npcs, I can block most of their attack. I did and it worked ! I blocked and parried most of their attack with little damage. 1. You need a big value to 'ParryBouns' and also need 'AlwaysBlock'. 2. Saber Offense Lv. 3 and Defense Lv. 3 are required. 3. Walking is needed during the battle because you can parry and block attacks better during walking, and we must concentrate on an enemy via crosshair. Or, you won't block multiple attacks well. 4. You have to activate Force Protection and Force Absorb to make your character more invincible ! Upgrade your defense more more invincible. 5. If you're ready, fight him. 6. Walk to an enemy but don't attack suddenly. Parry and block attacks as much as you can. Wait for a chance to counterattack. 7. When the time has come, swing your saber to tear him apart. And back to the defense mode as fast as you can ! I felt that my character becomes Obi-wan Kenobi at that moment. But because of that, defeating an enemy takes so long time. Soresu, the ways of Mynock, it protects me perfectly but I felt bored during the battle. And Heavy Form breaks this style so I had to run when the enemy uses it. -
I modified your mod and applied to my game. I recreated 'block.cfg' and placed it to my base folder so that I can test it manual blocking. Manual blocking worked fine ! But... kick doesn't work... when I press [Crouch], [Forward] and Left Click, jaden does Lunge Attack instead of kicking. I wonder how you replaced Lunge Attack to kick. How did you do that?
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How can I use soresu: Form III in JKA?
syainkn replied to syainkn's topic in Jedi Knight General Discussions
I realized that I can't play saber form of the movie and comics in the JKA. The combat system is different between game and movie. I can upgrade defense skill by adding 'ParryBonus' and 'AlwaysBlock' in .sab file and Force Protection also works fine. And When I concentrate on an enemy using crosshair, I can parry his attack more precisely. But with all of these method, The soresu in the movie doesn't equal to what I am doing. So I concluded that it's a cake in the picture... It's... just a bad dream... -
In episode 2 Attack of the Clone, Obi-wan used jedi mind trick to a merchant selling a drug(narcotics) to change his mind in the bar. I don't know what happened to him but I assume that he restarted his life and got a good job. Maybe a few jedis used this skill to revise social misfits' minds for their lifes. But for their point of view, those chances to be changed their mind is uncommon. Are there a few jedis using mind trick to purify mental patients? Can a jedi be a psychiatrist?
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I feel strange when I see Jaden's Force Lightning
syainkn replied to syainkn's topic in Jedi Knight General Discussions
If you inform your email address, I'll send my stance mod to you. But... I didn't inform your email address yet. So.. How can I send you now? -
I think the talent doesn't discriminate to everyone including all species of the galaxy. The Loth-wolf in StarWars Rebels also has the power of the Force and Bendu(it means balance) has it, too. And the Force flows all of the things. It's not weird that jawa has the power of the Force. So there are maybe a few force sensitive in Jawa. And they have the potential to become a dark force user.
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- NPC Support
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In the past, Kyber crystal can be combined into one to make red lightsabers. And Luke's lightsaber is also been made by this method. But with Disney and deleting EU Universe, weird option has been made. In their option, Sith's and Luke's lightsabers had not been made by this. The Crystal is natural one and just polluted by the dark side. Luke also used natural Crystal to make his own lightsaber and his lightsaber didn't turn to red because he didn't fall to the dark side in new canon. (Well, he fall to it in Legend.) I heard that Ahsoka's lightsaber is white color because it means the 'Gray Jedi'. I heard when dark side user wields a lightsaber which contains natural clean crystal, the dark side of the Force pollutes it and it turns to red, but when the light side user wields that polluted red lightsaber, it turns to white. But it never says it restores its own color. If its natural color was blue and turned to red, light side user can make it to white but not blue. I don't like this option because it loses its own color and can't be restored forever ! I think combined crystal is better than this because it doesn't change its color. What do you think of this crystal?
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- Episode 7
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