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Everything posted by CommanderXeph
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- 19 comments
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- Episode 7
- Star Wars Related
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(and 3 more)
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Dark_Apprentice *JKA Pack*
CommanderXeph replied to dark_apprentice's topic in WIPs, Teasers & Releases
Sorry if this sounds rude,but if this is a release thread where's the link? -
Help contacting "Movie Battles II" Team??
CommanderXeph replied to Darth Sion's topic in Mod Requests & Suggestions
I asked them a month ago and they aren't planning on SP like at all. Just extract the map files on your base folder and you are done...jeez m8 -
- 19 comments
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- Episode 7
- Star Wars Related
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(and 3 more)
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Gamestar article about 2d mod for Jedi Academy
CommanderXeph replied to afi's topic in Art, Media & Technology
Jedi Academy is the 8th game and Jedi Fighter is the 2nd mod. (moddb top 100 game/mod) JA isn't dead after all. Also numbers 2 and 3 are Star Wars games (FoC and BF2). -
Who's still using IE11 (or Internet Explorer in general) :/
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Gamestar article about 2d mod for Jedi Academy
CommanderXeph replied to afi's topic in Art, Media & Technology
That's Jedi Fighter. The creator made a topic about it here. -
- 9 comments
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- Star Wars Related
- Male
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(and 2 more)
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Wait the mod is dead? then JUST DO IT Don't let this work be dreams.
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do it
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Botdra's Star Wars WIP's (Skins/Frankensteins)
CommanderXeph replied to Botdra's topic in WIPs, Teasers & Releases
Leave a link (dropbox?) for us to download. You will get some feedback,that's for sure. -
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Oh,that's the way. I know what to do but it turns out as a big t*rd.
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Teach me how to do those comics,master! Seriously,these are good,don't abandon making them!
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http://www.moddb.com/mods/battlefront-evolved
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Cool. Why not contact the Battlefront:Evolved team and maybe use their models (their look is better - they got permission to use 2 JKA models even). *brain explosion*
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Wait,you said you are done with them? Mooooooooooodel Paaaaack!
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Are those Battlefront models ported?
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You mean you took HapSlash's Obi-Wan model. The creator of KotF didn't make that model,he stole it. [sorry,had to do it]
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I know. It breaks KotF's custom NPC spawner thing. If you want more details for some bizarre reason,PM me because as you said,this is not the place to talk about KOTF.
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Who would walk with the last stance? (Slow Stance). It's just un-comfortable. The Fast Stance is the "walking stance" in the CW Animations/Stances mod. Isn't Medium Stance already in baseJKA? I think KOTF had something that changed the Force Choke animation,not sure on that one. A realistic-er force jump is available in the CW Animations/Stances mod. A new Mind Track stance would be cool.
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I think I tested KotF with OpenJK back when I played it. OpenJK solves the problem @ has but destroys all of KOTF's features.