That's a fair point. There's a balance that must be achieved between making allies too powerful or too weak. Then again, I do plan to make enemies much stronger than they are in base SP. I do hope to be able to have more than one planet in this mod. But for now, I'm just working on small interior locations for testing purposes. I want to have several minor factions that go beyond the rebellion and the empire, that's why there are so many Kel'dor, they are members of a small criminal gang. Will this have voice acting? It will be very limited, like in Mount and Blade or The Legend of Zelda. That allows me to create interesting dialogues without worrying about the quality and quantity of voice work. I want the characters to be able to have cosmetic changes and functional ones. For example, a character could have different wardrobes which shouldn't make a significant difference in it's stats, but it should also be able to have different gear, like jetpacks or those shields the assassin droids have. I guess it will depend mainly on the time I have to implement those things I am trying to figure out a skill system for the followers. I might make something similar to the force powers menu in base SP but instead of increasing force powers, it should improve stats like health, armor, firing rate, and others.