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z3filus

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Posts posted by z3filus

  1.  

    These kinds of posts are poison, they are the reason all of the original content creators left.

     

     Feel free to not download a model you don't like, that's your choice. But to say that there is no good version of this character is a lie, there are good versions, you just don't like them.

     

     

    It's not a lie, you just don't seem to like critics. You're a stranger to me, so I can't expect anything from you, except that if you're older than 15, you should be mature enough to admit

    your flaws and not get pissed off when your work gets criticized.  Nobody here was asking about your education - You've already told us you're not interested in this request, so calm down.

     

     

    @@Oobah -  That is interesting.  Could you give us a link?  It would be even better if he himself would log in to Jkhub and make a new topic about this.

    Lamented likes this
  2. You didn't read, I never said the version that's in the game can cause a performance hit.

     

     

    Yes you did;

     

    Even though it's technically possible to put Gir's high resolution one in game it would seriously impact performance say if you were on a server and a couple of other people decided to use the model as well and you all got on screen.

     

     

    So I was mistaken about that screencapture being taken in ModView. I still haven't seen a playermodel that causes FPS to drop, I downloaded the Geth model and didn't get any fps drops in Jedi'sHome JL 2.

  3. Even though it's technically possible to put Gir's high resolution one in game it would seriously impact performance say if you were on a server and a couple of other people decided to use the model as well and you all got on screen. The way JA processes graphics sucks, you can have an awesome PC but stuff a couple of high poly models in the game and spawn them all you'll see a serious drop in performance.

     

    I have no idea what you're talking about, show me atleast 1 player model that causes FPS drop while in game. I haven't noticed any FPS drops ever that is caused by player models alone.

    If you're reffering to Almighty Gir's Darth Revan model, I'm even more confused, since it looks just as detailed as DT's Darth Maul,  HS_Anakin  or the Starkiller model (with the helmet+claws)

    and none of these models cause any drop in performance. You'd have to have a very very low end PC for that to happen, either that or there is something else that causes the FPS drop.

     

     

    Below are 2 images showing the AG version - as you can see, it looks great in modview, but ingame....   it looks like a mess

     

     

    drev8.jpgdrev7.jpg

     

    Lamented likes this
  4. eziadito2acportjedia.jpg

     

     

     

    So I was playing the Multiplayer earlier tonight, and I started scrolling down the characters list and I was surprised to see an icon of Ezio.  I was more surprised to see that

    it was a really well ported model. I don't know how to port models, and I don't remember where I got this model from, and there is no readme file for this, so my question is;

    Does anyone know who ported this?

     

    I'm going to create myself a skin using this model, and I'd like to give some credit to who ever ported this. There's even a slight glow added to the skin already.

    Rooxon likes this
  5. Google search gives me about 3-4 different Darth Bane designs. So I don't know what he is supposed to look like.

    Desann is an example of a Sith who would never dress up in robes as the Jedi do, he'd rather wear a protecting armor.

     

    By the way;

     

    Buddhist thought is central to the Jedi Code, as well as the samurai code of conduct, or Bushido.

    This is something George Lucas himself has spoken of, and he considers himself a Buddhist methodist.

    Darth Vader was originally supposed to look like a futuristic samurai, the design changes a couple times

    but the helmet remained, and atleast now, you should see the connection to the Samurai and Buddhism.

     

     

     

     

    I would use this model if it would be made for JA.   I can already see a few reskin options for it.

    Delmi and therfiles like this
  6. Thats not the way Sith Lord should look.

     

    What should a Sith Lord look like, then? Black torn robes and a hood covering the face? I think it's the Jedi who are bound with tradition and rules,

    most of them are wearing the traditional jedi clothes, but the sith have always been portrayed dressed up in all kinds of weird clothing and armor.

     

     

    oh and...

     

     

     

     

     

    Desann

    Delmi, Lancelot, therfiles and 2 others like this
  7. the movement is especially clumsy when in 3rd person and makes it really hard to shoot stuff due to the crosshair jumping around like crazy.

     

    For Jedi Academy, the console command to stick the crosshair in the middle of the screen is /cg_dynamicCrosshair 0   

    This will perfectly show the middle of your screen, then just change the size and shape via console and you're ready to play.

     

    If you want to mess around with the camera position ingame, write /cg_thirdPerson to console, and it will give you multiple commands to tweak the view.

    Horizontal Offset and Vertical Offset  etc.  You can have the camera view from the left or right side of the players shoulder, a very common option in modern games.

  8. This game doesn't yet have a good enough Revan --  they all look akward and fat.  They weren't easy to do, Im sure, but since when has anyone made

    a player model that is perfect since day one? I think  the Revan model is yet to be made.  I know nothing about Darth Bane so I won't comment on that.

     

     

    This is how Revan should look like ingame;  like a reborn that has been upgraded. 

     

    revan_presentation_example_by_digitalink

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