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afi

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Everything posted by afi

  1. @@hleV Of course it is relative. Everything is relative, especially a phrase like "so many". So what's the point? What's the argument? But I actually stopped taking you seriously at "Base is essentially jump around and hope to hit".
  2. Considering that this game is 12 years old? Yes.
  3. The sabering system is the only feature that is unique to Jedi Academy and probably the only reason why so many people kept playing this game over all these years. There is no need to change anything on the sabering system.
  4. afi

    JK3Files Shuts Down

    I think PcGameMods shut down in 2007
  5. Maybe... but even though the trailer looks amazing I'm not yet convinced
  6. To make the missons more interesting and to fix stuff
  7. Is there no way to convince Raven to release the original .map files (if they still exist)? I mean, this game is 12 years old. What's the worst thing that can happen when they do that?
  8. Yep... it's ******* horrible
  9. Well those are two completely different approaches. Either do something like Movie Duels/KOTF/Movie Battles or extend the Jedi Academy SP campaign. I think both are interesting ideas. These three mods I've mentioned (Movie Duels, KOTF and Movie Battles) are probably the most well known mods outside of the actual Jedi Knight community. All three mods were featured in game magazines, blogs etc and all of them are about playing missions based on the SW movies. So when it comes to attract more people from outside of this community, doing a mod like that would be more useful I guess. Being honest... the idea behind KOTF is simple but not bad. Playing scenes from the movies IS fun if done right (see Movie Duels or Movie Battles) so copying some ideas from KOTF should be valid as long as we don't use any actual material and as long as we try not to get associated with that mod. When it comes to MP... I agree that there are a lot of (good) multiplayer mods already. However, what I have in mind is more like a mod for beginners with tutorials, new ui and stuff like that. Something that maybe even works with other server-side mods.
  10. I played MBII for 8 years (since b16) so I obviously know how the MBII saber system works. Maybe it does look more realistic but the gameplay is much less realistic then the base saber system.
  11. Sandbox MP mode with proper sabering system with base sabering system. I could agree with that. He probably meant OJP. Not sure how the MBII or OJP system is supposed to be more "realistic" though.
  12. Since most people play MP I actually think it should be a MP mod with new gamemodes, maps, ingame-tutorials, new interface etc... Stuff to make playing easier and to help new players to get into the game (like Quake Live did). But I also like what JKE does so... this "big community mod" could be a complete overhaul of Jedi Academy including SP and MP? The point of all this should be to get more people to play and mod JKA.
  13. In relation to this topic: http://jkhub.org/topic/6157-revival-of-jkas-modding-community/ Personally I'd really like to see something like this happening. Quite a few people in this topic liked the idea of a big community mod but a project like this is only realistic if many people contribute.. What would you like to see in a mod like that? What do you think would benefit the JK community most?
  14. afi

    Welcome New Staff!

    Which one?
  15. afi

    Welcome New Staff!

    I'm taking ova.
  16. I don't really see the problem here. No one (in this thread) claimed that Defrag in Jedi Academy is better than anything else. Obviously we had our problems with some of the ups guys but all these guys are doing is playing custom maps on a mod server. There are many mods and many maps in this game, no reason to get angry about.
  17. There were a couple of backhand saber mods on jk3files but I don't know how they did it
  18. I've made a short test clip to test the camera and capturing features. And also to test it on youtube. Videos are still darker on youtube and I'll need to activate anti-aliasing. I'll probably make a longish fragmovie later this year. https://www.youtube.com/watch?v=YJkE0CTcMbE
  19. Thanks for the explanation. I'm aware that playing with that value can cause bad results but as long as I don't increase it too much (100 is okay, 200 is not) it works and that's what matters for me. But I understand that you wouldn't want to release it like that.
  20. Did this on my own now by simply increasing the value of demo.play.time. Not sure if this breaks something in the long term but it works for me
  21. I can read, I'm not talking about jumping to certain events. I'm talking about increasing the speed of the find command. And no one said a word about wolfcam.
  22. This new command is awesome but it would be great if it was possible to give the find command a speed parameter like /find airkill 50 or if you could use the speed command even if you used the find command (if you do that atm it only fast-forwards the sound)
  23. There was an ingame menu for all the Jedi Academy music files on jk3files
  24. Farewell, I think you both did a good job
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