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Circa liked a post in a topic by Botdra in Prequel Conversion
Nice work man! I'm especially impressed with the Droideka's. Any animations for them? Do they move? I remember those things being hard as hell to kill in The Phantom Menace game.
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Circa liked a post in a topic by Szico VII in Dark Forces Mod
https://jkhub.org/files/file/1540-dark-forces-mod/
Done. -
Szico VII liked a post in a topic by Circa in Dark Forces Mod
Understandable. I hoped the system was like that but the whole external link thing had me puzzled. That makes sense now. -
Circa liked a post in a topic by Szico VII in Dark Forces Mod
We will host any file size as far as I'm aware, the upload system just doesn't like large files so requires an external link for us to get it. WE move em all to the JKHub dropb purely because user-based accounts are prone to going down, people ending subscriptions e.t.c and then the site link would go dead.Imagine if jk3files linked to personal webspace files how many would be gone by now?
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Circa liked a post in a topic by Horatio Culver in Model Request
I'll just stick with this computer. It's got Photoshop, TextEdit, StuffIt, Audacity, QuickTime, Preview, Firefox, and Jedi Academy, which is really all I need for modding.
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Circa liked a post in a topic by Tempust85 in starkiller
Keep under 2,000 tris per mesh object, or carcass will spit chips and not the yummy kind....
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Circa liked a post in a topic by eezstreet in Model Request
Either way, it should be getting recompiled with Mac in mind very soon. I think @@Xycaleth is working on this as we speak.
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therfiles liked a post in a topic by Circa in JA won't remember my custom cvars!
Sometimes having an autoexec.cfg helps with this.
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DarthPhae liked a post in a topic by Circa in galen marek mod
Here you go. Made in an hour.
Starkiller TFU2 SP
You don't need the original pk3 for it, I just added the necessary files to it.
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Circa liked a post in a topic by eezstreet in Model Request
I'm wondering how that will work for customization though, as you have feet and hands which aren't very similar. A whole new species would almost do the trick.
On a semi-unrelated note, someone should frankenstein the Rodian Male heads onto the Rodian Mercenary (enemy guy)'s body sometime, that would be great for a little bit of additional enemy variety.
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Circa liked a post in a topic by Corto in Boba Fett : Bounty Hunter 2
You are completely right, the model falls apart in all those details and even the texturing. The model was ages old even before I released it. It had parts from my first Boba Fett/Jango Fett combo (the armor mostly) I stole the hands from Kyle Katarn I think and stretched the base textures too much (hence the stone looking armor). If I was to do a new Boba Fett it would look much much better, but it would also take more polygons. Perhaps it's worth the shot if it's going to be the primary character.
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Mandalorian liked a post in a topic by Circa in Mod request and suggestion: shooter sp related animation idea.
Don't they already have that prefix? I'll try it.
EDIT: Tried it. Didn't work. This is what I get when I try to make the melee stance "stand_6" use the duel saber stance.
Sorry for the partial and temporary thread hi-jack.
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therfiles liked a post in a topic by Circa in Prequel Conversion
So close to release. One more step and we're golden! Version 2 will commence.
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Circa liked a post in a topic by Corto in Aquatic Monster Models
I was attacked by this thing at the Star Tours ride at Disney's Hollywood Studios, twice. I'm going to sue that travel agency. Now, seriously, it's looking fairly good and I bet it will look much better once you get it textured (or perhaps you already did and I missed the screenshots). Nice work. If I had the time I would model so much stuff =(.
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Circa liked a post in a topic by eezstreet in Source FAQ & Interesting Article
@@Corto, you should totally res the project, simply for its sheer awesomeness.
@@Ory'Hara'Hara, please just be quiet if you don't know what you're talking about.
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ChalklYne liked a post in a topic by Circa in Aquatic Monster Models
You could also just use some sounds from the game like the rancor or wampa and manipulate them to make them sound a little different. I'll see what I can do.
The rancor sounds are extremely similar to the Colo sounds!
If you need some help texturing the teeth, here's a good screencap.
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Circa liked a post in a topic by ChalklYne in Aquatic Monster Models
im in the process of reanimating the colo claw fish. rigging something on the side for someone too, but its only 694 frames i do about 75 frames in a sitting... just fixing his anims a bit i wanted to rig the fish's "claws" to the howlers arms... so i could make em sway with the "water" and stuff... especially cuz its only 694 frames i could just reanimate the whole thing... and since im only like 150 frames into it i was debating starting over with the claws... but i really hate moving bones in world space while animating cuz it gets weird but ive done it before and it turned out actually quite good so yeah... this paragraph has convinced me, im starting over with his anims and hes gunna be pretty sick all things considered. good looking out on that research ashura im stoked to see if it helps
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Circa liked a post in a topic by Barricade24 in Barricade24's WIPs & Projects
Update!
The Wolfpack is coming along quite nicely! I have made icons for several characters as well as setting up some team skins as well.
My mine focus lately has been on a concept version of Commander Wolffe. He is based off the design of the red Wolfpack troopers posted above for reference (I found a symbol for the helmet by the way). And since both the trooper and Wolffe are completed, I think they are both ready to be shown off.
Let me know what you think.
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Circa liked a post in a topic by katanamaru in Mod request and suggestion: shooter sp related animation idea.
Yeah I've tried the Upper vs. Both way before. If it worked it'd be badass. I tried it with saber transitions to try and get rid the spinning transitions (which are the BANE of my animating existance!)
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Circa liked a post in a topic by Corto in Boba Fett : Bounty Hunter 2
Hey there. I see you have my Boba Fett as avatar, it's an honor. I think Alex already spoke in my behalf (and I trust him my stuff blindly), but you can use my model for this mod and even, perhaps, I could improve upon the mesh since I've recently went back to the model and I found out I didn't like a lot of things. Also, I would like to give it a go at the main blaster he uses (can't remember the name though).
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Droidy365 liked a post in a topic by Circa in Removed Dialogue Hints at Removed Features
So I've been going through the dialogue scripts for JA and have been really enjoying seeing the removed dialogue. Some of it is really interesting because they hint at features of missions that were either removed or never implemented due to time constraints. I feel like they were really planning on making the game more puzzling and strategic like JO was, but didn't have time.
Here's an example. In the mission on Yalara when you have to destroy the cloaking device, it was meant to be a little more challenging. One can argue this was the easiest and most straight forward level in the game. It look like they were going to add a certain way that would force the player to turn off the cloaking device before destroying it, either with det packs or cutting pipes.
This one is even better. On Hoth, it looks like they were going to make the cold, snowy weather actually accurately hazardous and require the player to get inside before he/she froze to death.
There are others as well. I think the Hoth mission would have been more challenging if you were actually running for your life to find warmth.
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ChalklYne liked a post in a topic by Circa in Aquatic Monster Models
I think the firaxa shark would be awesome. But the young ones would look cooler than the big mother one.
http://starwars.wikia.com/wiki/Firaxan_shark?file=Firaxa.jpg
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Circa liked a post in a topic by Setlec in Still using your disc copy?
well i guess so, otherwise i wouldn't be doing it.