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Everything posted by Circa
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.warnbox { background: #e3f6e5 url( images/icons/exclamation.png ) no-repeat 9px 10px; border: 1px solid #b4e3b9; color: #475949; } Topic moved to Mod Requests & Suggestions forum.
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I am Circa and I approve this message. /sign
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They play a decently large role in JK2, however.
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https://jkhub.org/files/file/2801-haps-imperial-officer/
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There's already the imperial R2 unit based off of the ones from the OT films in the game. Could reskin that. After spawning those, it really made me want new R2 models though
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Version 1.1
1,694 downloads
This is a single player mod that completely changes Rosh to be a Rodian. His model is now a Rodian but with Rosh's body. His outfit was recolored to better blend with his new skin color. All of Rosh's dialogue was changed to Rodian dialogue from KOTOR. A couple other minimal changes. Make sure you have subtitles on for all dialogue. To do that, open the console (SHIFT + ~) and type /g_subtitles 1 If you hate Rosh, this actually drastically makes him more pleasant of a character. His voice is different. His image is different. Your eyes and ears will no longer bleed because he's on the screen! Video demo: -===- Known Bugs -===- Some dialogue might slightly be too long or too short. None should be too drastic. If anything, it'll show that Kyle and Jaden are tired of hearing Rosh open his mouth.- 16 comments
- 19 reviews
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- JKHub Exclusive
- Star Wars Related
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Blender hilt export error? - Traceback script error
Circa replied to Hashira's topic in Modding Assistance
Make sure you don't have a skeleton path in the export settings in the bottom left. -
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I'd say the game was more focused on MP, seeing as how the SP story was garbage (yes, i still love it in it's own special way). But comparing JK2 MP to JKA MP, it seems like they spent a lot of time trying to fine tune it for JKA. Honestly though, the 2 main reason for the game lasting this long is the MP community and the modding community. If we didn't have either of those, this game wouldn't be played hardly at all right now.
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146 downloads
This is yet another simple mod, requested by Penekowski. There are 3 very small maps, with one color for the whole room, making it easy to take screenshot to use in icon creating or other media. Or maybe just to test a skin out. There is a green, white, and grey map. To get to the maps, choose one below: /map test_white /map test_grey /map test_green The maps are bright, and the shaders used don't reflect light, to my knowledge. That's why you can run into a wall without realizing it. Shout out to Penekowski for the idea -
what is this jamme thing?
Circa replied to SgtMichalek's topic in jaMME [Jedi Academy Movie Maker's Edition]
.warnbox { background: #e3f6e5 url( images/icons/exclamation.png ) no-repeat 9px 10px; border: 1px solid #b4e3b9; color: #475949; } Moved to jaMME General forum. @@SgtMichalek take a look at this this link: https://jkhub.org/topic/2704-introduction/ -
Not a fan of the forum layout at all. Looks confusing to use. The files area looks pretty cool though. Honestly, I can't see it rising up to be the way it was. If they can't restore all the old forum posts and files, it almost seems kinda pointless, no?
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SP code: Help with FP_ABSORB, FP_HEAL and FP_DRAIN.
Circa replied to GamingPrince83's topic in Coding and Scripts
.warnbox { background: #e3f6e5 url( images/icons/exclamation.png ) no-repeat 9px 10px; border: 1px solid #b4e3b9; color: #475949; } Topic moved to Coding & Scripts forum. -
Hello all got a quick question too (probably asked a lot)
Circa replied to Gentleman Whiphid's topic in Introductions
Welcome! I believe its either a server setting or it just can't be changed in MP. -
- 17 comments
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- Star Wars Related
- Staff
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Captain Jack Sparrow Model Request
Circa replied to KyleKatarn1995's topic in Mod Requests & Suggestions
Agreed. And just because it's possible to, doesn't mean we should. Would you use it? -
E-11 Standalone project (To be featured later in WeaponsHD)
Circa replied to Rooxon's topic in WIPs, Teasers & Releases
Posted this in the Discord, but I'll say again here. The stock definitely needs to be there, as it's movie accurate and it looks strange without it, in my opinion. It won't need to be extended, as we can't really do that in JKA currently, but could be a cool bonus model. And if/when JKE allows the addition of more guns easily, we can use the extended version, possibly. For those of you that don't know, the E-11 has a retractable stock: I don't think it was ever used in the films, however. -
1,158 downloads
This is a very simple mod that replaces the default crosshair with all but a simple dot. This is common in a lot of games, to simplify a third person or first person experience. I felt like the default crosshairs were created more for guns, and when you play mostly just using a saber (on MP), it's nice to get the bulky crosshair out of the way and keep it simple. Again, this is another simple mod that I've had for awhile that I figured others would get use out of. This replaces the default crosshair (1) - if you use another built in crosshair (2-10) then you'll need to switch to the default. You can use this command in the console to do so: /cg_drawcrosshair 1 -
Topic moved to Modding Assistance forum.
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- 12 comments
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- Roleplaying
- Star Wars Related
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