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Posts posted by Circa
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Didn't work. Oh well, I don't really care that much.http://community.moviebattles.com/threads/23082-Mac-FAQ?p=764356&viewfull=1#post764356
replace the MBII_Mac.pk3 in the MBII folder (which I guess would be in library/containers/stupidlylongpath/) with that one
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I thought you said we couldn't? How do I do it then?You can use MBII with the mac app store version.
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Yeah, I was wanting to do the effects as well, that would be awesome.It seems to be working great man, thank you! I'm going to tweak it a bit and get some better projectile graphics and maybe sounds for it as well. Maybe I can get it MBII approved for a separate release, if not I we may need to start over with @@The One and Only's model.
They can be hard to reach. I'm not sure if it would be fine to just release it and give them credit or not.
I hate these gray area credit wars.
ChalklYne likes this -
Okay, so just to clarify, this is the DC-15s blaster pistol. I had to do some research on Wookiepedia. The DC-17 is a different pistol as seen in the Clone Wars TV show. They named the model wrong in MBII, so that's confusing.That would be excellent man, thank you! I may modify it myself and then contact MBII about releasing it separately - you never know - and I'll be sure to credit you as well if I do. Cheers.
Here it is, complete with the HUD icons and shader for the glowing panel on the gun.
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I shall summon the one and only @@therfiles, the scripting guru.
Reymey likes this -
I can't, I use the Mac App Store version of JA. Sorry!Try loading it up in MBII just to see if it works. Any mission where you're a Republic Command or Clone should work.
I got it to work! I figured it would be the "blaster_pistol_hand.md3" since it was the one that was missing. So I tried a whole bunch of different ones from different folders and went to the republic cruiser level folder from MBII and saw it had 2 clone gun folders so I copied the hand md3 from there and renamed it to blaster_pistol_hand and it works perfectly!
So I can put this together with icons and shaders in a pk3 if you want it. @@Botdra
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Yer that! Oh, and incidentally, if anyone can get a MP widescreen patch out separately now, that'd be REALLY nice of them
I totally forgot the rest of you don't have widescreen. Aspyr added that option with their new Mac version.
That would be a much desired patch.
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Got it to replace the third person plaster pistol. I got the shader for the glow as well. The first person view does not work though. Not sure how to fix it.
I guess I should have picked a lighter map...sorry about that...Bek likes this -
All you need to do is rename the files to those of the blaster. Do you want it to replace the blaster rifle or the blaster pistol?Seems I need to have some sort of modeling program and some knowledge of tags and such to get this working... can someone else give this a shot and see if it works to replace the blaster model? If it works I may do some work on the texture.
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I opened it in ModView, not MD3View, if that's the issue.They could use some work, but it still looks great. Dunno why I couldn't get it to render... everything looks right to me.
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Oh you're right! The textures loaded for me.
This one looks great but the textures could use some work definitely.
Bek likes this -
I get the same error, no idea why though.
Try to replace the blaster_pistol and try it ingame.
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I've had a PSD that was over 300 MB. It was a huge project working with RAW images. Those can be pretty large.
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That looks pretty cool. Not sure I understand your last thought though.
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Wow those looks great!
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As far as my request goes, it doesn't have to be amazing. But you do what you want. It looks amazing so far!
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Sure enough! It is! But I can't open it in ModView or MD3View.I think one of these has been made before. I thought I remembered seeing one in Movie Battles II.
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He said he might need someone else to do the textures. Feel free as long as he still needs it.Lol I was about to do the model (sans UVmap or textures) simply for the sake of procrastinating on my finals...but now I see @@minilogoguy18 has taken care of it.
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It's quite alright! Feel free to take a look at some tutorials and maybe you could learn how to model!I understand. I apologize.
TheWhitePhoenix likes this -
There's a few, but they suck.There's Xbox emulators? Since when?
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1. That is quite frowned upon in any community.Just thought I'd bump this to remind you guys.
2. That won't really help get your request fulfilled.
I honestly don't think anyone will be doing these unless they randomly have no other WIP's.
Sorry.
TheWhitePhoenix likes this -
128 should work. The music in my mod was all 128. I believe that's what the original music is.
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Welcome to the Hub!
[Model Request] DC-15 Pistol
in Mod Requests & Suggestions
Posted