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AngelModder

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Everything posted by AngelModder

  1. Jh3, it'd been a while since I'd tested it on a server. And yea Wonko I use area portals.
  2. So we're trying to test a map on our server and when ever we switch to the said map the entire server crashes, like Cal has to restart it every time. The only thing we can find in the server crash logs is this.... Object 680 touching 3 areas at 958.000000 -423.000000 -763.000000 Object 681 touching 3 areas at 958.000000 345.000000 -763.000000 Now I searched for those cords in the .map, theirs nothing there. Gtk, theirs nothing there, I looked up brush's 681 and 680, just 2 normal looking brushes nothing wrong with them at all, entities 680 and 680, not even near those said brushes are just two normal light entities... So, wtf?
  3. Not just yet, I'm working as fast as possible atm between life and that sleep thing we humans have to do for atleast a few hours here and there. Went through last night doing a clean sweep bug check using my Steam version of the game as a clean base. making adjustments and fine tuning's to whats there so far before moving on. I am debaiting have a few people do some early early pre alpha testing with me on my server here in about a week. However I need to pick individuals who also map. As atm that's the POV I need for spotting problems and suggestions. After that Alpha testing with a selected group from here will begin. That map overall is about 75-80% complete. Theirs still a room here and there that needs its detailing and such, but nothing too drastic. Once that is complete and the secret area's are in theirs one more area I am considering adding. Some time tonight I'll begin working on fitting the Council chambers and Ceremony Hall in as well, however those will not be seen untill full release aside from the pre alpha and alpha testers. I have also considered once Pre alpha testing is complete, pulling out the main lobby and maybe on other area and releasing it as a Demo. Around about the time Alpha testing is done I'll be having another JkHub member record some video trailers etc. However like all great teasers, the best will eb saved for game play
  4. I have 4 hard drives, my gf's comp, a cloud etc backing up the work XD LOL. I actually suffered a hard drive crash about a month ago.
  5. Noticed, Ive got like 100 screenshots of different little tweaks and such I need to make XD... It gets quiet annoying. Been messing with the map atmospherically today. Decided rather then just one lame ass music track playing through the entire building. I'd use different songs for different area's themed to fit ofcourse. Most coming from kotor.
  6. So a new update, this is the Republic Senator Hotel Lounge. This allows you to access the Swoop track bassically. And yea Ill fix the shaders on the plants.
  7. Dont mind the jedi styled door frame, was only thrown in so i mark where the door was when I brought in the room. Imperial Listening Outpiosts. Well about 1/5th of it XD! The banners and the screens will also get changed. Just have been lazy and avoiding Photoshop These area's will also get there own skybox placing you deep inside the guts of the facility.
  8. Jedi's Home 3 got a great addition today. Roox was kind enough to remake an old model I made in GTk. Theirs 3 variations.
  9. Give me nudity or give me nothing -_0 LOL!
  10. Yea pretty much did what cook was doing to me, but I like the other pig came at it even harder. XD Any who yea maps going fine. Ill be able to put up some pics of the new area's soon. Theirs also quiet a bit of adjustment going on in the map. Always nice to go back with a refreshed view on things.
  11. https://www.youtube.com/watch?v=7KsX_lZyPp0
  12. Alright so I made a few adjustments today. first off got ride of a pretty useless area. Originally I wanted you to go into a station that would remind those familir with SWG of the space station on any planet and then that leads intop a train like station that would take you through a massive pit like area similiar to Episode 5 where luks said fuck you to vader and dropped after getting his hand cut off. Any ways I cut out the pit area which was pretty big. While it didn't really effect VIS or Lighting compile, it slowed Meta comple for such a useless area. Now it's just a tunnel that leads you through to the area where the casino and swimming poool (plus a bonus area). I've added onto the second floor of the main lobby and placed hallways on the opposite side of the Padawan cantina where you can find classrooms, and given a new access to the second floor of the archives.
  13. Im glad, I really am happy to be back to working on it. I'm sure any modeler/coder/mapper etc knows how it is. You go insane and just stop having idea's as you spend tons of time on one project. Some time's you've gotto jump over to some thing else to rebuild the love XD <3!
  14. The performance FPS wise in this map was a concern from day one. I really wanted to have more detail but not kill your CPU or GPU... It sits @ perfect in 90% of places. ofcourse theirs always a little bit of dip in some area's "IF" you're using the reflective floor plug in. But generally for most modern PC's expect 80FPS or higher P.S. After a small break I am back to working on JH, this is the final push. Theirs really only 3 area's that really need built, and then the final addition of secret area's. After that will simply be final detailing. Maximizing on detailing where I can and small adjustments. I'd say you'rem 6-9 week s from expecting a ALPHA. A note about alpha phase (which will take 14 days) I will be selecting 6 of you who have been the most interested in the project. I've been watching! they will give me feed back on performance and final adjustments. Ofcourse aside from recieving an erly sneak peak there names will be included in the readme, but they also will get to choose an easter eggs to be placed in the map as well as where it will be!
  15. This is not ported, simple as that...
  16. GET BACK TO WORK ON WAZRONE! *Cracks Whip*
  17. Who here can tell me what beautiful thing happens on Yavin in the early mornings...
  18. people just refuse to stop being lazy and learn to paint with Photoshop. it gets the job done but it has draw backs.
  19. Yes, it's capable of real time HD shadowing and a lot more! Real time normal mapping, cube mapping. Theirs a lot of thing's we hope to accomplish but we do understand the desire & the necessity of this to come asap! The true thing we will really need in the coming months is your support. The more people we get to see this, the more people that are ready to switch over, the more people who volunteer there skills to the project the sooner we can save a game we all love! JK has been a home for me in many ways as I am sure it has been a home and an escape for many of us, even for just a casual couple of hours to kill. We really hope the direction we're going with this will recapture that new feeling we all have been wanting while not sacrificing JK's charm and core qualities. So please give the project some love, visit our section on the Jkhub forum, give us your thoughts or lend a hand! Even just a like and a comment keeps us moving motivated and inspired! May the Force be with you all! AngelModder
  20. Well folks it's monday so here it is! Over the last couple of year's we've all been seeing a lot of bluster about Rend2 etc, but we'd yet to see it applied in a way that gives us any hope of feasibility. The other half the time it's being applied to maps that are unfamiliar locations and at times may not seem practical to what we really need. As some of you may know I recently joined the Warzone group, let me just say right now, aesthetically it's a dream, the game play is intense and incredible! I felt like I was in exactly what I had always wanted A NEW JK! So if you like what you see here, be sure to follow our progress on the Warzone project as well! https://jkhub.org/forum/134-star-wars-warzone/ Just to be clear I will be releasing a vanila jka version of Jedi Home 3 - Temple Edition as well as a Warzone Variation when the mod drops.
  21. As a member of there team guys I can definitely say this is some thing that is really going to work and breath life into Jk...
  22. Dont worry folks, things are fine. Working on a special surprise for you all! Check back monday!
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