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Everything posted by AshuraDX
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still really flat, needs lighting information take the blue channel of your bent normal map, set it to multiply and put it on top of your layer stack the green channel goes above that set to soft light I recommend 30% and 60% for the opacity values
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or make a .efx file to create the unstable effect and add a mostly blank .sab entry that just has the line that binds an .efx file to a saber, then equip your character with any random saber and call for the .sab file with the unstable saber effect to bolt the effect to your current saber I have done this years ago and it worked, but it was kinda ugly
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@@Ramikad, @ oups, sorry! didn't have my morning coffee yet
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you should actually look for stuff before you make a request. https://jkhub.org/files/file/2535-dt-luke-ep7/
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- 9 comments
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- Non Star Wars Related
- JKHub Exclusive
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coming up..... EDIT: V2 will also feature updated textures : EDIT2: comparison videos : https://dl.dropboxusercontent.com/s/l5bplf7lllyo9bo/test.webm?dl=0 https://dl.dropboxusercontent.com/s/bl0qvbh7o2dnon6/test2.webm?dl=0
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I might do Frank from Donnie Darko, or more dark souls maybe take another look at bb8
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I see, they appeared fairly thick, I assume you used a blur + levels to make the edge lines that thick? what tool btw, Lazy Nezumi?
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@@Psyk0Sith after taking a look at the textures I have to ask: did you do it all in photoshop? if so - do you use a lazy/smooth mouse plugin to get those super clean strokes along edges? edit: you also have some unused textures in your pk3, namely red&blue_reflect
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Just finished adding LOD Support, going to be uploaded sometime after the weekend
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Yes. it's true, I'm back and I have a juicy, grossly incandescant new playermodel for ya'll! Use this thread for any comments, or bug reports! https://jkhub.org/files/file/2761-solaire-of-astora/ P.S.: don't forget to allways PRAISE THE SUN \[T]/
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Version 1.5
958 downloads
Description : Wow. Has it really been a year since I last released a mod for Jedi Academy? And has it really been 3 years since I released my last player model? Time flies it seems, after a year of personal problems I finally got myself together again and also regained my ability to focus on doing Artwork. During my Absence from JKA I spent a lot of time playing Dark Souls, now I present you my rendition of Solaire of Astora, Warrior of Sunlight from the first game of the series. Solaire comes complete with: -His signature Sword and Shield -Teamskins inspired by Dark Souls PVP cosmetic effects aswell as an additional "Sunbro" skin, aswell as matching weapon skins -Bot support -NPC suppor -new sounds from Dark Souls V2 will add new animations and hopefully LOD support! the npc names are as follows: "solaire" - Simply Solaire "solaire_darkwraith" - the Darkwraith aka Red Teamskin "solaire_darkmoon" - The Blade of Darkmoon aka blue Teamskin "solaire_sun" - The grossly incandescant Solaire, as he appears when you summon him for help in Dark Souls. Weapon names are : "slsword" and "slshield", to get the color variations attach _r, _b or _s for the colored weapon skins Now have fun with this guy, remember to Praise the Sun and be careful out there, neither of us wants to see you go Hollow! UPDATE 1.5: -new, improved textures -added LOD Support -decreased clipping in some areas BUGS :I didn't discover any during my last tests, if you find any severe bugs send me a pm INSTALL : put the Solaire.Pk3 in your base folder UNINSTALL : remove the Solaire.Pk3 from your base folder- 9 comments
- 17 reviews
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Ah! yes, I think those are what I was looking for thanks! EDIT: yep, they are perfect, thanks again!
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Anyone have these? I remember there was a pack with maps that were basically just big, flat shaded, differently colored boxes with a lightsource.
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I need help with the color of lightsaber blade
AshuraDX replied to James Terrano's topic in Modding Assistance
good to hear, lemme know what you think maybe go ahead and try to do it yourself on another saberhilt next ;D -
I need help with the color of lightsaber blade
AshuraDX replied to James Terrano's topic in Modding Assistance
which link ? the dropbox link? does it give an errormessage? it should work O.o -
@@KENNITHH most likely a driver issue as Xycaleth said, yeah you probably won't be able to do anything about it
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I need help with the color of lightsaber blade
AshuraDX replied to James Terrano's topic in Modding Assistance
@@James Terrano bumpity-bump! found a solution to the problem (more or less by accident) aaaand here you go : https://dl.dropboxusercontent.com/u/35503378/white_ren.pk3 you'll need this too, since the file I linked works as an expansion to my old hilt mod https://jkhub.org/files/file/2214-kylo-ren39s-lightaber-adx/ -
I need help with the color of lightsaber blade
AshuraDX replied to James Terrano's topic in Modding Assistance
@@James Terrano allright, I have it all set up and it should work technically BUT I have some trouble with my exporter plugin, so you'll have to be patient a little longer If you want to try it yourself though you could get a student version of 3ds max for free and then follow this tutorial: https://jkhub.org/tutorials/article/196-3ds-max-glm-tutorial-characters-creatures-vehicles-sabers-and-weapons/ just instead of adding a compeltely new mesh piece, you'll want to duplicate the *bladeX pieces once and name the duplicates *blade4 *blade 5 and *blade6 after that just export and modify the .sab file - if you're lucky you don't run into the same bug with the plugin that I keep running into -
something about the boots looks odd
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I need help with the color of lightsaber blade
AshuraDX replied to James Terrano's topic in Modding Assistance
^exactly and this means that it won't work with neither @@Rooxon's nor my Kylo hilt, I also highly doubt that it'll work with @@Darth Martyr's since all these hilts utilise multiple blade tags and it appears that defined blades with an index number that does not have a co-responding Tag are attached to the main tag_blade or tag_blade1 so you probably can't get this to work without adding in additional tags for the new blades @@James Terrano If you're lucky I still have the sourcefiles for my Kylo hilt and can set you up with what you want -
this may not be super effective on the renderer, but this creates semi-random decals all over surfaces allowing you to create more texture variation without extra work
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from what I understand the "blender" stages are used as masks for the detail textures
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I see you used some pieces of my Neo Crusader model for the Neimoidian Guard -Permission granted if you want to release it