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Jedi Academy turned 20 this year! We celebrated in a ton of different ways: mod contest, server event, podcast, etc. Thank you to all who have been a part of this game for the last two decades. Check out the anniversary content!

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Welcome to JKHub

This community is dedicated to the games Star Wars: Jedi Outcast (2002) and Jedi Academy (2003). We host over 3,000 mods created by passionate fans around the world, and thousands of threads of people showcasing their works in progress and asking for assistance. From mods to art to troubleshooting help, we probably have it. If we don't, request or contribute!

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This game turned 20 years old this year, and it is still one of the greatest Star Wars games of all time. If you're new or returning from a long hiatus, here are the basics of getting started with Star Wars Jedi Knight Jedi Academy in 2023.

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JKO, JKA Full Source Code Released


This is no April Fools joke

You heard me correctly. The FULL source code for BOTH Jedi Outcast and Jedi Academy has been released. I never thought we would see this day.

 

In the words of @eezstreet:

EDIT 1: This is ALL of the source code!! Yes, you heard right, ALL OF IT! The full engine, and everything. James Monroe confirmed this with me.

 

EDIT 2: Again, all of the source code. Not stripped, not messed around with. It's 100% legit. Ghoul2 API is there, et al.

 

EDIT 3: All tool code is there too, including BehavEd, ModView, etc

 

Update: It appears BehavEd code is actually not present, and that some encryption code was stripped.

 

What does this mean for non-coders?

In the words of eezstreet again:

Improved graphics. All mods are required to be opensourced. ICARUS/Ghoul2 are open sourced. BehavEd and ModView can be ported to Mac now. The game can be ported to a variety of platforms. Bugfixes to the engine can be done. SP is able to be modded now, since it's open sourced too. Improved networking. Improved controller support. Improved sound systems. Basically anything imaginable. You can also distribute mods as fully-fledged games, provided there are no base JA assets in the game. There's a ton more, but basically think of this as a one-way ticket to code anything imaginable in the game. Literally.

 

What made Ravensoft finally decide to release the code?

It's likely related to the closing down of LucasArts. Also, it's thanks to community members like you for bugging Raven to do this. Special thanks to eezstreet for notifying us about this as well as helping to get Raven to release the code.

 

Where can I find the code?

Update: Ravensoft has taken the code down. We're unsure when it will be back up.

 

In Conclusion

I recommend heading over to the #JACoders IRC channel (Click here to connect through a web interface) if you want to discuss this with other coders if you're a coder, and even if you're not a coder, head over there to find out the latest discoveries and projects involving this code.

 

If you're a coder, have fun digging around the code and making awesome stuff!

 

If you're not a coder, have fun anticipating the stuff coders are bound to release as time goes on!

 

Also, be sure to check out eezstreet's thread: http://jkhub.org/topic/1941-jedi-academy-and-jedi-outcast-source-code-released/

 

This news post will be updated as we explore the code more.


By Fighter, in Site news,





User Feedback

Recommended Comments



Bacon

Posted

Just dawned on me...with the release of the source, and how internet news travels fast and popularity of both JKO and JKA it would seem both games may bring new or older players back to the game.
Still can't believe it took 11 years to release the source and all it took was the closing of a studio.....so if we close down the government system will there be world peace?

rebas14

Posted

I need to change my pants.

You won :D

sabu

Posted

Lol, 1 mega serv 1000 slots. gg

Reymey

Posted

Okay, got a slight problem here. When I open the link for where the download is (whether JO or JA), a message box pops up saying "As of 2013-04-08, this project is no longer under active development." When I click the download button, another message pops up saying "Unable to find any mirror information for the "/asteroids_code.zip" file. Please select another file." 

Is the source no longer available for these two games? It seems ludicrous of them to release it--for what, a week?--and then delete the files. Is there any other location one might get a hold of it? Anyone willing to upload them? This is incredibly frustrating. 

Raz0r

Posted

Why not just use OpenJK =p?

therfiles likes this
Mog

Posted

This will most certainly bring in a huge amount of new and old players into JKA and JKO, not only that, but it will also grab the attention to more freelance game coders to toy around with the engine. What we need now, is to start getting those on Steam to pick up the game and start playing and/or modding.

Hirmanator

Posted

YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHH!

 

SPARTANS PREPARE FOR GLORY....AND SP MODS!

therfiles likes this
battle111

Posted

So wait a minute you can create your own modification ??

KCDodger

Posted

Oh wow. I can't believe it! The one thing the JKA modding community has been pining for, for YEARS and it finally happens! Rejoice! MUCH REJOICING! Oooooohhhhhhh this is EXCELLENT.

 

No truly, this is fantastic! So much can be done with this game, and now that the code is in the modder's hands..? The best Star Wars FPS can now be bent in any fashion desired! No longer are we stuck to the rules of old thanks to old coding! Oh man this is a happy, happy day!

 

I cannot wait to both find a way to contribute, and see what comes out of this!

Akimoto

Posted

Could someone repost a link to the JKA source code? All of them seem to be down. :(

eezstreet

Posted

Please read the front page of JKHub and try again.




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