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New Jedi Knight Jedi Academy


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Posted

Jedi knights. I believe this community is very small. And it is very hard to become bigger. Seeing as JkJa is an old game now. Don't you think as a community we should write to the developers of jkja to make a new jk game with the same cuts and strikes moves just improved. I think the community would get bigger and we would have more supporters . What do you all think?

Smoo likes this
Posted

Thread moved to Jedi Knight General Discussion

I think that it's been petitioned before and it never happened. Nevermind the fact that the developers of Jedi Academy (Raven Software/Activision) don't have the rights to produce a Star Wars game (EA does).

Lancelot and Darth Sion like this
Posted

Furthermore, the likelihood of EA planning a reboot or a new Jedi Knight game isn't likely to happen. Certainly not anytime for the foreseeable future, at least. Especially with all the IP's they showed off, in development at E3, this year. If you wanna write to EA and ask them what you're asking for, then go ahead, but I wouldn't hold your breath.

Hence why Jedi Outcast and Jedi Academy are now modded beyond the game's capacity.

Smoo, LucyTheAlien and Lancelot like this
Posted

We should try to petition for it again or at least try something. We can't just give up. There has to be something we can do. There's always a way.

We should try to petition for it again or at least try something. We can't just give up. There has to be something we can do. There's always a way.

Posted

You can't petition to Raven. They have no say in making a new JK game whatsoever, and they're not an EA studio, they're Activision.

 

Petition to Disney and/or Lucasfilm. They're the ones that tell EA what to do. But it won't be Raven making the game if it gets accepted.

Posted

Well that's what I mean. Let's write them so maybe Ea can make a kickass game. let's do it the more ppl the better right? We can all have our voices heard.

Posted

I'm pretty sure this is not how this 'works'. This is what we have modding for (something you btw can't expect in any potential new EA JK game. This engine is still one of the best for modding!). These games all have some pretty niche gameplay, and the big-time developers are afraid of committing to something like that. You'd have better luck petitioning to the community to make something fan-made, or inspiring some smaller game company, but we all know that usually doesn't make it out the door. Closest thing is probably the MBII in Unreal Engine thing.

Posted

Well then I guess mods will just have to do. I think it's stupid that they don't make another game just like it. I mean it was so good and alot of ppl played it when it came out. They just needa make another kick ass star wars game

Posted

You're wasting your time, this has been talked about for the past 5-10 years, it's not going to happen. With games being so visually driven now a days anyway the gameplay would probably be terrible and it wouldn't have any sort of modding ability.

Posted

A new JK game would suck anyway. Would probably be some kind of TFU bullshit

Granted to a degree, TFU is moddable. But a current day JKA? As much as I would love that, with EA at the helm, it's not gonna be anything good and it's gonna be unfriendly to modders.

Posted

Unless Bethesda was behind it. :P

Bethesda modding is half assesd modding IMO.

Yeah, we're proof of otherwise. Plus, have you seen the Nexus Forums as well as Deadlystream?

Old game hanging on by a thread vs modern ideology of games going the way of being dead.
Posted

Old game hanging on by a thread vs modern ideology of games going the way of being dead.

Except on Nexus, some of the games are from 2008 to 2009. And Fallout 4 is the latest moddable game, so...I'd say we're NOT dead yet.

Posted

Apples and oranges and still applies what I said about Bethesda games.

 

Even valve has moved away from modding more so than the little bit they allowed in the past.

Posted

Apples and oranges and still applies what I said about Bethesda games.

 

Even valve has moved away from modding more so than the little bit they allowed in the past.

 

 

HL2 is just as moddable as this game, how is that the little they allowed?

TheWhitePhoenix likes this
Posted

Except on Nexus, some of the games are from 2008 to 2009. And Fallout 4 is the latest moddable game, so...I'd say we're NOT dead yet.

They took many decisions on Fallout 4 which make it less moddable than the previous entry in the series. Notably: a voiced main character and restricted dialog system.

 

I think this is a dumb argument though. Mods are going to happen regardless of whether a company gives support for it. Minecraft didn't get official mod support until after mods existed for the game, and all of Blizzard's games have had mods without any official support. The most recent game to get mods without having support? No Man's Sky, released just last month.

 

My point is, the type of game is what makes for more mods. RPGs, RTSes, survival games and multiplayer FPSes are more prone to get mods. Tower defense, puzzle, and linear FPSes are not suitable games for mods.

Posted

HL2 is just as moddable as this game, how is that the little they allowed?

Hl2 core is moddable or skeleton game base but none of their real games are beyond skins or server plugin hacks.

Eezstreet a voiced main character is way better for Bethesda than not having any at all.

Posted

Hl2 core is moddable or skeleton game base but none of their real games are beyond skins or server plugin hacks.

Eezstreet a voiced main character is way better for Bethesda than not having any at all.

You're right of course, I'm not saying it was a bad decision necessarily, just that it made the game less expandable.
Posted

The saber engine :-P

 

Sadly idtech is poor for strafing these days. Plus the amount of time saber interactive would have had to learn tech 6 would be way too much in hours and $.

Smoo likes this
Posted

You just pointed us to the quake champions video which is powered by the saber engine in conjunction with some idtech added but not a lot.

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