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HK-47? or any hk?


Guest Lordniti2

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Guest Lordniti2
Posted

I have always wondered why no one ever made a hk model for jedi academy, i know kotor model got ported over but why is it no one ever made their own model?

 

Main reason I am asking this because it would be pretty neat for hk-47 or any hk to be officially put into mb2 (yes I am well aware of the peneke pack)

Posted

It's hard sometimes to find the will to want to make a model of something that has already been ported. You have to 1 up the original which can be tough since it has to be more than just accurate but more detailed. You may spend all that time making it for no one to even want to download it.

MagSul and TheWhitePhoenix like this
  • 2 weeks later...
Posted

If someone here has KotOR 1 and 2 I'd consider porting things over since Disney says it's pretty much OK.

didn't someone already port HK-47 from Kotor? :huh:

Posted

I don't have Blender anymore and I refuse to reinstall it, the software's UI is the worst I've ever seen.

I figured, but was posting for others to take a look at. I know that you already know what you're doing. :P

 

 

didn't someone already port HK-47 from Kotor? :huh:

 

Yes, multiple times. But they're rigged really badly. The hands don't move, the hips are rigged too low somehow and some of the models' faces aren't rigged at all.

 

If you want the ported models badly enough, you can easily find them. Hint: ModDB.

the_raven likes this
Posted

 

Yes, multiple times. But they're rigged really badly. The hands don't move, the hips are rigged too low somehow and some of the models' faces aren't rigged at all.

 

If you want the ported models badly enough, you can easily find them. Hint: ModDB.

 

OR @@Jeff's updated KOTOR pack on his WIP forum. ^_^

Posted

If you want the ported models badly enough, you can easily find them. Hint: ModDB.

I actually have it from there :P

OR @@Jeff's updated KOTOR pack on his WIP forum. ^_^

Jeff updated that pack? :o

can I have a link?? :rolleyes:

Posted

There have been models for all the HK droids for years, I believe they are in the kotor pack.

MB2 Beta Tester / MB2 FA Assistant Dev

Posted

@@Circa I don't want the terribly done ports, I want the bare models from the games assets so that I could properly put them in JA complete with LOD's and caps.

I know, like I said, was mentioning for others. :P Don't you have the games though? Just need to use KOTOR Tool to extract them.

Posted

Got hold of an extracted HK-47 from KOTOR, but the model seems messed up - parts missing, etc.

 

I did, however, find what might be a better alternative. A guy called 'cirre992' made HD remakes of several KOTOR characters and offered them for free distribution with the original intention of someone porting them to the source engine for Garry's Mod:

 

 

klineup.jpg

 

 

The HK model in particular looks pretty good - to the point that I wasn't going to share it here as I thought it was just a port of the SWTOR model. However I've extracted the TOR model and compared the two and it does indeed appear to be an original, free-to-use creation by the above user. It's also well within normal JKA model limits at ~2615 vertices across the whole model.

 

If it's of any use to anyone for getting into JKA, the pack can be found here: http://www.mediafire.com/download/ks6nwgc3s1bb4cr/kotor+source+files.rar

Posted

I have the games but I can't for the life of me figure out what files I need nor does Softimage import MDL files. I think there is a 3DS Max importer for KotOR models.

 

I downloaded that pack.

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