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MBII offline ?


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Posted

Hello !

 

i have a problem for several days : I can not access the MBII website (www.moviebattles2.com) and I can not find any server when I launch the game (V1.3).

The launcher itself can not connect to find the last updates.

 

I tried to access the website from another computer and from proxies (UK, US, ...) but it does not work :shrug:

 

thanks to jacklul jkhub masterserver, I saw there are always servers and players. I tried to switch the sv_master1 from MBII to jkhub to access servers via jkhub masterserver but MBII does not allow to change this cvar.

 

 

Is there a problem with MBII website and masterserver ? Is the problem only for me ? Is there other people who have this problem ?

 

:r2d2:

Posted

I can confirm the servers were taken down by a retired lead. All servers were manually taken down and access denied to other developers. We are working to restore them, but I don't know the full plans as webhosting wasn't any area I dealt with. I also do not know how much information was lost. However I do know that some information was saved before things we down, I just don't know how much because access got shut off part way. Hopefully things won't be down too long but I have no guarantees there.

 

For now as mentioned above you can get a server list from here: http://my.jacklul.com/mb2servers/

If you are missing part of the download for the build, it is on moddb here: http://www.moddb.com/mods/movie-battles-ii/downloads/star-wars-movie-battles-ii-v131

 

I also believe to be able to change the master server you need to be running OpenJK with MB2. 

Smoo likes this
Posted

 

I also believe to be able to change the master server you need to be running OpenJK with MB2. 

 

MBII should include an option to switch between sv_master1, 2, 3, ... like in JA++.

It is useful when we can not access one of the masterserver for some reasons.

Posted

MBII should include an option to switch between sv_master1, 2, 3, ... like in JA++.

It is useful when we can not access one of the masterserver for some reasons.

 

There is likely an engine limitation that prevents it, which is why OpenJK is needed.

Posted

You could set sv_master[x] since 1999. Try sv_master2 set to master.jkhub.org. Or try "seta" command. Idk if it helps. Use JAMP either way.

Or connect directly by IP using "connect" command (optionally "password" command afterward). @MaceMadunusus posted the serverlist above.

Posted

You could set sv_master[x] since 1999. Try sv_master2 set to master.jkhub.org.

sv_, yes. That's where the server sends its heartbeat. But clientside there was only support for a single hardcoded masterserver before OpenJK.
  • 2 months later...
Posted

To be honest, I think the whole mod should've also had a "Single Player" version/edition, aswell.. Sure, keep the Multiplayer version of the mod going, for people that actually want to play online. I tried updating my "Movie Duels II" mod (created by the same modder/developer, I believe), only to find out that the mod was 100% Multiplayer, which was thoroughly disappointing.

If they ever re-release it, in a "single player" format.. That'd be great! And worth the upgrade. But as it stands at the moment, I'm sticking with the "Movie Duels II" mod.

I just don't touch the Multiplayer aspect of Jedi Academy, in any shape or form, 'cos it doesn't interest me. If anyone has any contact with the modders/devs of the mod, it certainly wouldn't go a miss, to forward the request on to them to make a Single Player/Offline edition of the mod. More like an upgraded/updated edition of the "Movie Duels II" mod, maybe even including movie battles/duels from the new trilogy, starting with "The Force Awakens".

Posted

One of the devs(I believe) had a tantrum about something regarding MB2 and shut the servers down, we may not see MB2 Forums again, hopefully it recovers.

A tantrum?  :lol: How old are they? 12?  :P

Jeff and Smoo like this

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