AshuraDX Posted November 11, 2017 Posted November 11, 2017 I'm going to fix the UV issues as I go as not to make myself have to redo my work over and over again, BUT here's a slight progress update.why even bother with any texturing before the model is done? I get testbakes - but you are working entirely traditional and just do everything in Photoshop/Gimp, so why? Most of it will have to be redone anyway.
JAWSFreelao Posted November 11, 2017 Author Posted November 11, 2017 why even bother with any texturing before the model is done? I get testbakes - but your are working entirely traditional and just do everything in Photoshop/Gimp, so why? Most of it will have to be redone anyway.Meh, fair point. It makes me feel better about working on it though- seeing what it WILL become. Plus I wanted to see how the base texture looked
AshuraDX Posted November 11, 2017 Posted November 11, 2017 @@JAWSFreelao I see, The base texture is not too bad - did you take it from the ent or did you follow that tutorial I sent earlier?
JAWSFreelao Posted November 11, 2017 Author Posted November 11, 2017 @@JAWSFreelao I see, The base texture is not too bad - did you take it from the ent or did you follow that tutorial I sent earlier?Gave it a shot with that tutorial, I think it turned out alright Penekowski and SomaZ like this
JAWSFreelao Posted November 15, 2017 Author Posted November 15, 2017 Took a break from the A280 and decided to finish an old project that I should have had done months ago. Haven't started texturing yet, but here we are. Penekowski and OCD2 like this
JAWSFreelao Posted November 16, 2017 Author Posted November 16, 2017 I had an itch I needed to scratch. I think it's about 65% there. swegmaster, Penekowski, Jeff and 2 others like this
JAWSFreelao Posted November 17, 2017 Author Posted November 17, 2017 Thoughts?https://jkhub.org/albums/G3cOR
Penekowski Posted November 17, 2017 Posted November 17, 2017 Now that's sexy! Make sure to check out the weighing by the neck so that there are no gaps, seems to be a common issue with these kind of models. Once that's done, if you know how, add a colored variant like in the movies and then make it rgb friendly. LODs are super important as well. If you have trouble with that I could do the lods for you, though I'm a bit rusty I'll leave the weapon's feedback up to ashura. At first glance (and I'm on mobile rn, it lacks detailed textures. Other than that it seems that you nailed it. Fantastic work JAWSFreelao likes this
JAWSFreelao Posted November 17, 2017 Author Posted November 17, 2017 LODs are super important as well. If you have trouble with that I could do the lods for you.At first glance (and I'm on mobile rn), it lacks detailed textures. Other than that it seems that you nailed it. Fantastic workNever was taught how to do those, might give it a shot though. To the rest of your criticism, I'm not entirely sure yet. I think I might do more on the magazine and so on so forth, but I don't know. Like you said, I think I will leave that to see what Ashura has to say about it before I proceed tho.Strongly considering a new commando droid model as well. The old one is okay but we can do better than that.More stuff!https://jkhub.org/albums/PAFoVJust to give a hint. Who doesn't love a V2? Dark_Reaper and krkarr like this
JAWSFreelao Posted November 20, 2017 Author Posted November 20, 2017 Very very very early preview. Lots to be done. Langerd, Wasa, ZanderNao and 1 other like this
Langerd Posted November 20, 2017 Posted November 20, 2017 Very very very early preview. Lots to be done.Remember that object's pivot should be always set to x 0 y 0 z 0. It should be in the middle of the model_root. JAWSFreelao likes this
Noodle Posted November 20, 2017 Posted November 20, 2017 Great job! We need more droids in this game! Langerd and JAWSFreelao like this
Langerd Posted November 20, 2017 Posted November 20, 2017 Very very very early preview. Lots to be done.Stupid i ... Great Start! Is this Your first player model wrom scratch? JAWSFreelao likes this
JAWSFreelao Posted November 20, 2017 Author Posted November 20, 2017 Stupid i ... Great Start! Is this Your first player model wrom scratch?Yeah, first full model. I did do a helmet or two from scratch, but first full body yes Langerd, Penekowski and swegmaster like this
Noodle Posted November 20, 2017 Posted November 20, 2017 Yeah, first full model. I did do a helmet or two from scratch, but first full body yes A smart idea to start modelling a droid since they're a bit more blocky than organic beings and thus should result in less of a headache. JAWSFreelao likes this
JAWSFreelao Posted November 20, 2017 Author Posted November 20, 2017 A smart idea to start modelling a droid since they're a bit more blocky than organic beings and thus should result in less of a headache. Indeed, their legs are strange but otherwise much much easier.
AshuraDX Posted November 21, 2017 Posted November 21, 2017 @@JAWSFreelao Take your time on this one. Don't rush it to a more or less finished state and wait for feedback once you completed the modeling stage. Give us some shots of the model with enabled wireframe overlay. Penekowski and JAWSFreelao like this
JAWSFreelao Posted November 27, 2017 Author Posted November 27, 2017 Just taking a break from the BX Commando, so I figured I should give you guys a list of my current "to-do"In the now:1) Release the commandos. I'm hoping I'll be able to find some sounds but who knows, possibly not.2) Finish up the DC-15A rifle, prep for release. In the future:1) Mando carbine + pistol. Unfortunate that the old versions were lost with the "death" of my old computer, but I shall carry on with my work on these.2) Nite Owl soldier, and by obvious addition, Bo Katan. These come after the pistol and carbine and I might just release all of these as a pack if that intrigues anyone?3) Phase 1 TCW style ulta-pack. Hopefully I'll be able to include everyone's favorite clones- Rex, Fox, Keeli, Gree, Cody, so on so forth. Alvar007 likes this
Alvar007 Posted November 28, 2017 Posted November 28, 2017 Here I have some sounds for ya: https://www.mediafire.com/file/xwc7vk43yzs50ku/bxdroid.rar JAWSFreelao likes this
JAWSFreelao Posted November 28, 2017 Author Posted November 28, 2017 Here I have some sounds for ya: https://www.mediafire.com/file/xwc7vk43yzs50ku/bxdroid.rarI love you rn. Your work? Alvar007 likes this
JAWSFreelao Posted November 28, 2017 Author Posted November 28, 2017 Most credit goes to Jeff (bodily skinning), Neomarz (Aurra's shit) and Scerendo (female head), but here's a little sneak. krkarr and Daradubs like this
Alvar007 Posted November 28, 2017 Posted November 28, 2017 I love you rn. Your work?Nah they are from MBII. But I can try and get some more if you want. Btw that is looking really nice, keep up the good work! JAWSFreelao likes this
JAWSFreelao Posted December 1, 2017 Author Posted December 1, 2017 OH NO WHAT COULD THIS POSSIBLY BE krkarr, Daradubs, Penekowski and 1 other like this
JAWSFreelao Posted December 1, 2017 Author Posted December 1, 2017 So this pack includes: Vizsla (phase 1 armor), Bo Katan (helmetless), Death Watch soldiers as seen kicking the shit out of Kenobi in season 2, Kenobi in disguise with Maul Empire armor, and a version of a Maul Empire soldier (the badass one with the claw marks and horns on the helmet). a Nite Owl soldier (the grey one, I assume one of the few female Death Watch members) A few things to do before I release: add kneepads, might model the thigh pads on and texture over the old (maybe), and try to figure out at least one more variant of the Maul empire soldier. The Punisher, krkarr, Alvar007 and 3 others like this
Alvar007 Posted December 1, 2017 Posted December 1, 2017 I'm curious: which model did you use for the mandalorian super commandos? Did you add the horns yourself?
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